My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Musketeer P.E.K.K.A Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Ice Golem P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Skeleton Army
Giant Snowball
Barbarians Musketeer Goblin Barrel Skeleton Army
Zap
Goblin Barrel Skeleton Army
Barbarian Barrel
Barbarians Musketeer Goblin Barrel Skeleton Army
The Log
Barbarians Musketeer Goblin Barrel Skeleton Army
Earthquake
Barbarians Goblin Barrel Skeleton Army
Arrows
Goblin Barrel Skeleton Army
Royal Delivery
Barbarians Musketeer Goblin Barrel Skeleton Army P.E.K.K.A
Fireball
Barbarians Musketeer Goblin Barrel Skeleton Army
Poison
Barbarians Musketeer Skeleton Army
Lightning
Ice Golem Musketeer
Rocket
Barbarians Musketeer

Against air swarms

Spells and units that can counter air swarms.

Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Skeleton Army P.E.K.K.A Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Ice Golem Musketeer Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem The Log Goblin Barrel Skeleton Army Musketeer Barbarians P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Golem The Log Goblin Barrel Skeleton Army

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Ice Golem
Musketeer Goblin Barrel
Musketeer
Ice Golem P.E.K.K.A The Log Mega Knight
Goblin Barrel
Ice Golem Skeleton Army P.E.K.K.A Mega Knight
Skeleton Army
Goblin Barrel
P.E.K.K.A
Musketeer Goblin Barrel The Log
The Log
Musketeer P.E.K.K.A Mega Knight
Mega Knight
Musketeer Goblin Barrel The Log

Defense Synergies 3 8

Barbarians
Skeleton Army
Ice Golem
Musketeer The Log Mega Knight
Musketeer
Ice Golem The Log Skeleton Army P.E.K.K.A Mega Knight
Goblin Barrel
Skeleton Army
Barbarians Musketeer The Log
P.E.K.K.A
The Log Musketeer
The Log
Musketeer P.E.K.K.A Ice Golem Skeleton Army Mega Knight
Mega Knight
Ice Golem Musketeer The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem Musketeer The Log
Barbarians Skeleton Army P.E.K.K.A Musketeer The Log Mega Knight
Barbarians Skeleton Army P.E.K.K.A Mega Knight Musketeer
Barbarians Skeleton Army P.E.K.K.A Musketeer Mega Knight
Barbarians Skeleton Army P.E.K.K.A The Log Mega Knight
Skeleton Army The Log Musketeer Mega Knight
Musketeer
Barbarians Ice Golem Musketeer P.E.K.K.A The Log Mega Knight
Barbarians P.E.K.K.A Musketeer Skeleton Army
Skeleton Army Barbarians Ice Golem Musketeer Mega Knight
Barbarians Skeleton Army Ice Golem Musketeer The Log Mega Knight
Musketeer
Barbarians Skeleton Army P.E.K.K.A Mega Knight Musketeer The Log
Skeleton Army Mega Knight Barbarians P.E.K.K.A The Log
Barbarians Skeleton Army P.E.K.K.A Mega Knight
Barbarians Skeleton Army P.E.K.K.A The Log Mega Knight
Barbarians Mega Knight Musketeer Skeleton Army P.E.K.K.A
Mega Knight Barbarians Musketeer Skeleton Army The Log
The Log Barbarians Ice Golem Musketeer Mega Knight
Barbarians P.E.K.K.A Musketeer
Skeleton Army Mega Knight Barbarians Musketeer P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Skeleton Army Mega Knight Ice Golem P.E.K.K.A
Ice Golem Musketeer The Log Mega Knight
Barbarians Skeleton Army P.E.K.K.A Mega Knight Ice Golem Musketeer The Log
Skeleton Army P.E.K.K.A Mega Knight Barbarians Ice Golem Musketeer The Log
Barbarians P.E.K.K.A Musketeer Skeleton Army Mega Knight
Ice Golem Musketeer
Skeleton Army P.E.K.K.A Barbarians Ice Golem Musketeer
P.E.K.K.A Mega Knight Barbarians Skeleton Army
P.E.K.K.A Mega Knight Barbarians Ice Golem Skeleton Army The Log
P.E.K.K.A Barbarians Musketeer Skeleton Army
P.E.K.K.A Mega Knight Barbarians Musketeer
Skeleton Army P.E.K.K.A Mega Knight Barbarians The Log
Barbarians Skeleton Army P.E.K.K.A Mega Knight Ice Golem
Barbarians Musketeer Skeleton Army Mega Knight
Barbarians Skeleton Army Ice Golem Musketeer P.E.K.K.A The Log
Mega Knight Barbarians Ice Golem Musketeer P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem Musketeer The Log
Musketeer The Log
The Log
Barbarians Ice Golem Musketeer The Log
The Log Mega Knight
Ice Golem Musketeer
Musketeer The Log
The Log Ice Golem
The Log
Musketeer
Musketeer The Log
Musketeer
Ice Golem Musketeer The Log
Musketeer
Ice Golem Musketeer The Log
Musketeer The Log
Musketeer The Log Mega Knight
Musketeer The Log Mega Knight
The Log Mega Knight
Musketeer The Log Mega Knight
Musketeer The Log
Barbarians Musketeer The Log
Ice Golem The Log Mega Knight
The Log Musketeer
Musketeer The Log Mega Knight
Musketeer The Log
Ice Golem Musketeer
Musketeer
Musketeer The Log Mega Knight
P.E.K.K.A Mega Knight
The Log
Barbarians Musketeer Skeleton Army
Musketeer
The Log
Musketeer Mega Knight
The Log Ice Golem Musketeer
Musketeer P.E.K.K.A Mega Knight
Musketeer The Log
Musketeer
Musketeer The Log Mega Knight
P.E.K.K.A
Mega Knight

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