My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Skeleton Dragons Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Skeleton Dragons Mega Minion Balloon Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Miner Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Balloon Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Balloon Miner Lava Hound
Giant Snowball
Bats Skeleton Dragons Barbarians Mega Minion Balloon Miner Lava Hound
Zap
Bats Balloon Lava Hound
Barbarian Barrel
Barbarians
The Log
Barbarians
Earthquake
Barbarians
Arrows
Bats Skeleton Dragons Lava Hound
Royal Delivery
Bats Skeleton Dragons Barbarians Mega Minion Balloon Miner Lava Hound
Fireball
Skeleton Dragons Barbarians Mega Minion Balloon Lava Hound
Poison
Bats Skeleton Dragons Barbarians Mega Minion Balloon Lava Hound
Lightning
Skeleton Dragons Mega Minion Balloon
Rocket
Barbarians Balloon

Against air swarms

Spells and units that can counter air swarms.

Skeleton Dragons Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Skeleton Dragons Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mega Minion Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Mega Minion Miner Skeleton Dragons Fireball Barbarians Balloon Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Mega Minion Miner Skeleton Dragons

Attack Synergies 9 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Balloon Miner Lava Hound Skeleton Dragons Mega Minion
Skeleton Dragons
Lava Hound Bats Balloon Miner
Barbarians
Balloon
Mega Minion
Lava Hound Bats Fireball Balloon Miner
Fireball
Lava Hound Mega Minion Miner
Balloon
Bats Miner Lava Hound Skeleton Dragons Barbarians Mega Minion
Miner
Bats Balloon Lava Hound Skeleton Dragons Mega Minion Fireball
Lava Hound
Bats Skeleton Dragons Mega Minion Fireball Balloon Miner

Defense Synergies 0 4

Bats
Skeleton Dragons
Barbarians Fireball
Barbarians
Skeleton Dragons
Mega Minion
Miner
Fireball
Skeleton Dragons Miner
Balloon
Miner
Mega Minion Fireball
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Dragons Mega Minion Fireball
Barbarians Bats Skeleton Dragons Mega Minion
Barbarians Bats Skeleton Dragons Mega Minion
Barbarians Bats Skeleton Dragons Mega Minion
Barbarians Fireball
Fireball Bats Skeleton Dragons Mega Minion
Bats Skeleton Dragons Mega Minion Fireball
Skeleton Dragons Barbarians Fireball
Barbarians
Barbarians Miner
Bats Skeleton Dragons Barbarians Mega Minion Fireball
Skeleton Dragons Mega Minion Bats Fireball
Barbarians Bats Skeleton Dragons Fireball
Fireball Bats Skeleton Dragons Barbarians Mega Minion
Barbarians
Barbarians Fireball
Barbarians Bats Skeleton Dragons Fireball
Fireball Bats Skeleton Dragons Barbarians Mega Minion
Bats Skeleton Dragons Barbarians Mega Minion Fireball
Barbarians
Skeleton Dragons Bats Barbarians Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Fireball
Fireball Skeleton Dragons Mega Minion Miner
Barbarians Bats
Bats Barbarians Fireball
Barbarians
Skeleton Dragons Fireball Bats
Bats Barbarians Mega Minion Fireball
Barbarians
Bats Skeleton Dragons Barbarians Mega Minion Fireball
Skeleton Dragons Barbarians Mega Minion
Bats Barbarians Mega Minion
Barbarians Fireball
Barbarians Fireball
Skeleton Dragons Barbarians Fireball
Barbarians Bats Skeleton Dragons Mega Minion Fireball
Bats Skeleton Dragons Barbarians Mega Minion Fireball
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Skeleton Dragons
Fireball Skeleton Dragons Miner
Skeleton Dragons Fireball Miner
Skeleton Dragons Barbarians Fireball
Fireball Skeleton Dragons
Skeleton Dragons Fireball Bats Mega Minion
Skeleton Dragons
Fireball Skeleton Dragons
Fireball Miner Skeleton Dragons
Bats Fireball
Miner Skeleton Dragons Fireball
Fireball Skeleton Dragons
Skeleton Dragons Fireball Miner
Skeleton Dragons Fireball
Skeleton Dragons Fireball
Skeleton Dragons Fireball
Skeleton Dragons Fireball
Fireball
Bats Skeleton Dragons
Skeleton Dragons Mega Minion Fireball
Skeleton Dragons Fireball Miner
Skeleton Dragons Fireball
Skeleton Dragons Fireball
Skeleton Dragons Barbarians Fireball
Skeleton Dragons Fireball
Mega Minion
Fireball Miner Skeleton Dragons
Fireball Skeleton Dragons Miner
Fireball Miner Skeleton Dragons
Bats Skeleton Dragons Fireball
Bats Skeleton Dragons Mega Minion Fireball
Mega Minion Fireball
Skeleton Dragons Fireball Miner
Skeleton Dragons Fireball
Fireball
Bats Barbarians Fireball
Fireball Skeleton Dragons Mega Minion
Fireball
Fireball Miner Skeleton Dragons Mega Minion
Skeleton Dragons Fireball
Fireball
Skeleton Dragons Mega Minion
Bats Skeleton Dragons Fireball
Bats Skeleton Dragons Fireball
Fireball Miner
Fireball Skeleton Dragons

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