My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Inferno Dragon Mega Knight Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Mini P.E.K.K.A Mega Knight Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon Mighty Miner
Giant Snowball
Barbarians Musketeer Inferno Dragon Mighty Miner
Zap
Inferno Dragon Mighty Miner
Barbarian Barrel
Barbarians Musketeer
The Log
Barbarians Mini P.E.K.K.A Musketeer
Earthquake
Barbarians
Arrows
Royal Delivery
Barbarians Mini P.E.K.K.A Musketeer Inferno Dragon
Fireball
Barbarians Musketeer Inferno Dragon Mighty Miner
Poison
Barbarians Musketeer
Lightning
Mini P.E.K.K.A Musketeer Inferno Dragon Mighty Miner
Rocket
Barbarians Musketeer Inferno Dragon Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Freeze The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Freeze Inferno Dragon Mega Knight Mighty Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Mini P.E.K.K.A Musketeer Freeze Inferno Dragon Mighty Miner Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 The Log Mini P.E.K.K.A Musketeer Freeze

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Mini P.E.K.K.A
Musketeer The Log Mega Knight
Musketeer
Mini P.E.K.K.A The Log Mega Knight
Freeze
The Log
Mini P.E.K.K.A Musketeer Mega Knight
Inferno Dragon
Mega Knight
Mega Knight
Inferno Dragon Mini P.E.K.K.A Musketeer The Log
Mighty Miner

Defense Synergies 2 7

Barbarians
Mini P.E.K.K.A
The Log Musketeer Freeze
Musketeer
The Log Mini P.E.K.K.A Mega Knight
Freeze
Mini P.E.K.K.A Mega Knight
The Log
Mini P.E.K.K.A Musketeer Inferno Dragon Mega Knight
Inferno Dragon
The Log Mega Knight
Mega Knight
Musketeer Freeze The Log Inferno Dragon
Mighty Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer The Log
Barbarians Mini P.E.K.K.A Inferno Dragon Musketeer The Log Mega Knight
Barbarians Mini P.E.K.K.A Mega Knight Musketeer Freeze Inferno Dragon
Barbarians Mini P.E.K.K.A Inferno Dragon Musketeer Mega Knight
Barbarians Mini P.E.K.K.A The Log Mega Knight
Freeze The Log Musketeer Mega Knight
Musketeer Inferno Dragon Freeze
Barbarians Musketeer The Log Mega Knight
Barbarians Mini P.E.K.K.A Inferno Dragon Mighty Miner Musketeer
Barbarians Mini P.E.K.K.A Musketeer Mega Knight
Barbarians Musketeer Freeze The Log Mega Knight
Musketeer Inferno Dragon
Barbarians Mini P.E.K.K.A Mega Knight Musketeer Freeze The Log
Mega Knight Barbarians Mini P.E.K.K.A Freeze The Log
Barbarians Mini P.E.K.K.A Inferno Dragon Mega Knight
Barbarians Mini P.E.K.K.A Freeze The Log Inferno Dragon Mega Knight
Barbarians Mega Knight Mini P.E.K.K.A Musketeer
Mega Knight Barbarians Musketeer The Log
Freeze The Log Barbarians Musketeer Inferno Dragon Mega Knight
Barbarians Mini P.E.K.K.A Musketeer Inferno Dragon
Mega Knight Barbarians Mini P.E.K.K.A Musketeer The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A Musketeer The Log Inferno Dragon Mega Knight
Barbarians Mega Knight Mini P.E.K.K.A Musketeer The Log
Mini P.E.K.K.A Mega Knight Barbarians Musketeer The Log
Barbarians Mini P.E.K.K.A Musketeer Inferno Dragon Mega Knight Mighty Miner
Musketeer Freeze
Mini P.E.K.K.A Barbarians Musketeer
Mini P.E.K.K.A Mega Knight Mighty Miner Barbarians Inferno Dragon
Freeze Mega Knight Barbarians Mini P.E.K.K.A The Log Inferno Dragon
Barbarians Musketeer Inferno Dragon
Inferno Dragon Mega Knight Barbarians Mini P.E.K.K.A Musketeer
Mega Knight Barbarians The Log
Barbarians Mini P.E.K.K.A Mega Knight
Barbarians Musketeer Mega Knight
Barbarians Mini P.E.K.K.A Musketeer Freeze The Log Inferno Dragon Mighty Miner
Mega Knight Barbarians Mini P.E.K.K.A Musketeer Freeze The Log Inferno Dragon Mighty Miner

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Freeze The Log
Musketeer The Log
The Log
Barbarians Musketeer Freeze The Log
The Log Mega Knight
Musketeer Freeze
Musketeer The Log
The Log Freeze
The Log
Mini P.E.K.K.A Musketeer
Musketeer The Log
Musketeer
Musketeer The Log
Musketeer Freeze
Musketeer The Log
Musketeer The Log
Musketeer The Log Mega Knight
Freeze
Mini P.E.K.K.A
Mini P.E.K.K.A Musketeer The Log Mega Knight
The Log Mega Knight
Musketeer The Log Mega Knight
Musketeer The Log
Barbarians Musketeer The Log
Freeze The Log Mega Knight
Inferno Dragon
The Log Musketeer
Musketeer The Log Mega Knight
Musketeer The Log
Musketeer
Musketeer Freeze
Mini P.E.K.K.A
Musketeer The Log Mega Knight
Freeze
Mighty Miner Mega Knight
The Log
Barbarians Musketeer Freeze
Musketeer
Freeze
The Log
Mini P.E.K.K.A Musketeer Mega Knight
The Log Musketeer
Musketeer Mega Knight
Musketeer Freeze The Log
Musketeer
Musketeer Freeze The Log Mega Knight
Inferno Dragon
Mega Knight

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