My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

3 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Baby Dragon Witch P.E.K.K.A Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Mini P.E.K.K.A Valkyrie Baby Dragon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel
Giant Snowball
Barbarians Goblin Barrel Baby Dragon Witch
Zap
Goblin Barrel Witch
Barbarian Barrel
Barbarians Valkyrie Goblin Barrel Witch
The Log
Barbarians Mini P.E.K.K.A Goblin Barrel Witch
Earthquake
Barbarians Goblin Barrel Witch
Arrows
Goblin Barrel Witch
Royal Delivery
Barbarians Mini P.E.K.K.A Valkyrie Goblin Barrel Baby Dragon Witch P.E.K.K.A
Fireball
Barbarians Goblin Barrel Baby Dragon Witch
Poison
Barbarians Witch
Lightning
Mini P.E.K.K.A Valkyrie Baby Dragon Witch Goblinstein
Rocket
Barbarians Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Baby Dragon P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Barrel Mini P.E.K.K.A Valkyrie Baby Dragon Barbarians Witch Goblinstein P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Goblin Barrel Mini P.E.K.K.A Valkyrie Baby Dragon

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Mini P.E.K.K.A
Valkyrie Baby Dragon
Valkyrie
Goblin Barrel Mini P.E.K.K.A Baby Dragon Witch P.E.K.K.A
Goblin Barrel
Valkyrie Baby Dragon P.E.K.K.A
Baby Dragon
Mini P.E.K.K.A Valkyrie Goblin Barrel Witch P.E.K.K.A
Witch
Valkyrie Baby Dragon P.E.K.K.A
P.E.K.K.A
Valkyrie Goblin Barrel Baby Dragon Witch
Goblinstein

Defense Synergies 0 8

Barbarians
Mini P.E.K.K.A
Valkyrie Baby Dragon Witch
Valkyrie
Mini P.E.K.K.A Baby Dragon Witch P.E.K.K.A
Goblin Barrel
Baby Dragon
Mini P.E.K.K.A Valkyrie Witch P.E.K.K.A
Witch
Mini P.E.K.K.A Valkyrie Baby Dragon
P.E.K.K.A
Valkyrie Baby Dragon
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Baby Dragon
Barbarians Mini P.E.K.K.A P.E.K.K.A Valkyrie Witch
Barbarians Mini P.E.K.K.A Witch P.E.K.K.A Valkyrie
Barbarians Mini P.E.K.K.A Witch P.E.K.K.A Valkyrie
Barbarians Mini P.E.K.K.A Valkyrie P.E.K.K.A
Valkyrie Baby Dragon
Baby Dragon Witch
Barbarians Valkyrie Baby Dragon P.E.K.K.A
Barbarians Mini P.E.K.K.A Witch P.E.K.K.A
Barbarians Mini P.E.K.K.A Valkyrie
Barbarians Valkyrie Witch Baby Dragon
Baby Dragon Witch
Barbarians Mini P.E.K.K.A P.E.K.K.A Valkyrie Witch
Valkyrie Barbarians Mini P.E.K.K.A Baby Dragon Witch P.E.K.K.A
Barbarians Mini P.E.K.K.A P.E.K.K.A
Barbarians Mini P.E.K.K.A P.E.K.K.A
Barbarians Mini P.E.K.K.A Valkyrie Witch P.E.K.K.A
Valkyrie Barbarians Baby Dragon Witch
Valkyrie Baby Dragon Witch Barbarians
Barbarians Mini P.E.K.K.A P.E.K.K.A
Valkyrie Barbarians Mini P.E.K.K.A Baby Dragon Witch P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mini P.E.K.K.A Valkyrie Witch P.E.K.K.A
Mini P.E.K.K.A Valkyrie Baby Dragon
Barbarians P.E.K.K.A Mini P.E.K.K.A Valkyrie Witch
Mini P.E.K.K.A Valkyrie P.E.K.K.A Barbarians
Barbarians P.E.K.K.A Mini P.E.K.K.A Valkyrie Witch
Baby Dragon Witch
Mini P.E.K.K.A P.E.K.K.A Barbarians Valkyrie Witch
Mini P.E.K.K.A P.E.K.K.A Barbarians Valkyrie
P.E.K.K.A Barbarians Mini P.E.K.K.A Valkyrie Baby Dragon Witch
Witch P.E.K.K.A Barbarians
P.E.K.K.A Barbarians Mini P.E.K.K.A Valkyrie Witch
P.E.K.K.A Barbarians Valkyrie
Barbarians Mini P.E.K.K.A P.E.K.K.A Valkyrie Witch
Barbarians Valkyrie Baby Dragon Witch
Barbarians Witch Mini P.E.K.K.A Valkyrie Baby Dragon P.E.K.K.A
Valkyrie Barbarians Mini P.E.K.K.A Baby Dragon Witch P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Baby Dragon
Baby Dragon
Baby Dragon
Barbarians Valkyrie
Valkyrie Baby Dragon
Baby Dragon Witch
Baby Dragon Witch
Baby Dragon
Mini P.E.K.K.A
Valkyrie
Baby Dragon
Baby Dragon
Baby Dragon
Baby Dragon
Baby Dragon Witch
Baby Dragon
Mini P.E.K.K.A
Mini P.E.K.K.A Baby Dragon
Valkyrie Baby Dragon Witch
Baby Dragon
Barbarians Baby Dragon
Valkyrie Baby Dragon Witch
Witch
Baby Dragon Witch
Baby Dragon Witch
Baby Dragon
Baby Dragon Witch
Witch
Mini P.E.K.K.A
P.E.K.K.A
Barbarians Witch
Baby Dragon Witch
Mini P.E.K.K.A Valkyrie Baby Dragon
Baby Dragon
P.E.K.K.A
Baby Dragon Witch
Witch
Baby Dragon Witch
P.E.K.K.A

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