My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Furnace Wizard Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Mini P.E.K.K.A Valkyrie Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit
Giant Snowball
Barbarians Furnace
Zap
Furnace Bandit
Barbarian Barrel
Barbarians Valkyrie Furnace Wizard Bandit
The Log
Barbarians Mini P.E.K.K.A Furnace Bandit
Earthquake
Barbarians Furnace
Arrows
Furnace
Royal Delivery
Barbarians Mini P.E.K.K.A Valkyrie Wizard Bandit
Fireball
Barbarians Furnace Wizard Bandit
Poison
Barbarians Furnace Wizard
Lightning
Mini P.E.K.K.A Valkyrie Furnace Wizard Bandit
Rocket
Barbarians Valkyrie Furnace Wizard

Against air swarms

Spells and units that can counter air swarms.

Furnace Wizard Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Furnace Wizard Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Rocket

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Bandit Mini P.E.K.K.A Valkyrie Furnace Barbarians Wizard Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Mirror Bandit Mini P.E.K.K.A Valkyrie

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Mini P.E.K.K.A
Valkyrie Furnace Wizard Mirror
Valkyrie
Mini P.E.K.K.A Furnace Wizard Bandit
Furnace
Mini P.E.K.K.A Valkyrie Mirror Bandit
Wizard
Mini P.E.K.K.A Valkyrie Bandit
Rocket
Mirror
Mirror
Mini P.E.K.K.A Furnace Rocket
Bandit
Valkyrie Furnace Wizard

Defense Synergies 1 11

Barbarians
Furnace
Mini P.E.K.K.A
Valkyrie Furnace Wizard Mirror
Valkyrie
Mini P.E.K.K.A Furnace Wizard Mirror Bandit
Furnace
Mirror Barbarians Mini P.E.K.K.A Valkyrie Bandit
Wizard
Mini P.E.K.K.A Valkyrie Bandit
Rocket
Mirror
Furnace Mini P.E.K.K.A Valkyrie
Bandit
Valkyrie Furnace Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Valkyrie Wizard
Barbarians Mini P.E.K.K.A Valkyrie Furnace Bandit
Barbarians Mini P.E.K.K.A Furnace Rocket Valkyrie Bandit
Barbarians Mini P.E.K.K.A Valkyrie Furnace Bandit
Barbarians Mini P.E.K.K.A Valkyrie Rocket
Valkyrie Furnace Bandit
Furnace Rocket Wizard
Rocket Barbarians Valkyrie Bandit
Barbarians Mini P.E.K.K.A Furnace
Barbarians Mini P.E.K.K.A Valkyrie Bandit
Barbarians Valkyrie Furnace Wizard Bandit
Furnace Wizard
Barbarians Mini P.E.K.K.A Furnace Valkyrie Wizard Rocket Bandit
Valkyrie Wizard Rocket Barbarians Mini P.E.K.K.A Furnace
Barbarians Mini P.E.K.K.A Furnace Bandit
Barbarians Rocket Mini P.E.K.K.A Furnace Bandit
Barbarians Wizard Mini P.E.K.K.A Valkyrie Furnace
Barbarians Valkyrie Furnace Wizard Bandit
Valkyrie Furnace Wizard Barbarians Bandit
Barbarians Mini P.E.K.K.A
Valkyrie Wizard Barbarians Mini P.E.K.K.A Furnace Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mini P.E.K.K.A Valkyrie Furnace Bandit
Bandit Mini P.E.K.K.A Valkyrie Wizard Rocket
Barbarians Bandit Mini P.E.K.K.A Valkyrie Furnace Rocket
Mini P.E.K.K.A Valkyrie Rocket Barbarians Bandit
Barbarians Mini P.E.K.K.A Valkyrie Bandit
Furnace Wizard Rocket
Mini P.E.K.K.A Rocket Barbarians Valkyrie Furnace Bandit
Mini P.E.K.K.A Barbarians Valkyrie
Rocket Barbarians Mini P.E.K.K.A Valkyrie Bandit
Barbarians
Barbarians Mini P.E.K.K.A Valkyrie
Rocket Barbarians Valkyrie
Barbarians Mini P.E.K.K.A Rocket Valkyrie Wizard Bandit
Wizard Barbarians Valkyrie Furnace
Barbarians Mini P.E.K.K.A Valkyrie Furnace Rocket
Valkyrie Barbarians Mini P.E.K.K.A Wizard
Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Rocket Bandit
Bandit
Rocket Bandit
Barbarians Valkyrie Rocket
Wizard Rocket Valkyrie Furnace
Wizard Furnace Rocket
Furnace Wizard
Wizard
Wizard Bandit
Rocket Mini P.E.K.K.A
Rocket Valkyrie Wizard Bandit
Wizard Rocket
Rocket Bandit
Rocket Bandit
Furnace
Rocket Furnace Wizard Bandit
Furnace Wizard Rocket Bandit
Rocket
Mini P.E.K.K.A Rocket
Rocket Mini P.E.K.K.A Wizard Bandit
Rocket Valkyrie Wizard
Rocket
Rocket Wizard
Rocket
Rocket Barbarians
Valkyrie Furnace Wizard
Wizard Bandit
Wizard Bandit
Rocket Bandit
Furnace Wizard
Rocket Wizard
Mini P.E.K.K.A
Wizard Rocket Bandit
Rocket
Rocket Wizard
Barbarians Rocket Bandit
Rocket Wizard
Mini P.E.K.K.A Valkyrie Wizard Rocket
Wizard
Rocket
Rocket
Rocket
Rocket Bandit

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