My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

1 problems 7 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Wizard Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Wizard Witch Ram Rider Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Mini P.E.K.K.A Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Ram Rider Sparky
Giant Snowball
Barbarians Musketeer Skeleton Army Witch Ram Rider
Zap
Skeleton Army Witch Ram Rider Sparky
Barbarian Barrel
Barbarians Musketeer Wizard Skeleton Army Witch Sparky
The Log
Barbarians Mini P.E.K.K.A Musketeer Skeleton Army Witch Ram Rider Sparky
Earthquake
Barbarians Skeleton Army Witch
Arrows
Skeleton Army Witch
Royal Delivery
Barbarians Mini P.E.K.K.A Musketeer Wizard Skeleton Army Witch Ram Rider Sparky
Fireball
Barbarians Musketeer Wizard Skeleton Army Witch Ram Rider Sparky
Poison
Barbarians Musketeer Wizard Skeleton Army Witch Sparky
Lightning
Mini P.E.K.K.A Musketeer Wizard Witch Ram Rider Sparky
Rocket
Barbarians Musketeer Wizard Witch Ram Rider Sparky

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Skeleton Army Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Musketeer Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Army Mini P.E.K.K.A Musketeer Barbarians Wizard Witch Ram Rider Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Skeleton Army Mini P.E.K.K.A Musketeer Barbarians

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Mini P.E.K.K.A
Sparky Musketeer Wizard Ram Rider
Musketeer
Mini P.E.K.K.A Ram Rider
Wizard
Mini P.E.K.K.A Ram Rider Sparky
Skeleton Army
Sparky
Witch
Ram Rider
Ram Rider
Mini P.E.K.K.A Musketeer Wizard Witch
Sparky
Mini P.E.K.K.A Wizard Skeleton Army

Defense Synergies 0 10

Barbarians
Skeleton Army
Mini P.E.K.K.A
Musketeer Wizard Skeleton Army Witch Ram Rider
Musketeer
Mini P.E.K.K.A Skeleton Army Ram Rider
Wizard
Mini P.E.K.K.A Skeleton Army
Skeleton Army
Barbarians Mini P.E.K.K.A Musketeer Wizard Sparky
Witch
Mini P.E.K.K.A
Ram Rider
Mini P.E.K.K.A Musketeer
Sparky
Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Wizard Ram Rider Sparky
Barbarians Mini P.E.K.K.A Skeleton Army Sparky Musketeer Witch Ram Rider
Barbarians Mini P.E.K.K.A Skeleton Army Witch Ram Rider Sparky Musketeer
Barbarians Mini P.E.K.K.A Skeleton Army Witch Sparky Musketeer Ram Rider
Barbarians Mini P.E.K.K.A Skeleton Army Sparky
Skeleton Army Musketeer
Musketeer Ram Rider Wizard Witch
Barbarians Musketeer Ram Rider Sparky
Barbarians Mini P.E.K.K.A Witch Sparky Musketeer Skeleton Army
Skeleton Army Barbarians Mini P.E.K.K.A Musketeer Sparky
Barbarians Skeleton Army Witch Musketeer Wizard Ram Rider
Musketeer Wizard Witch Ram Rider
Barbarians Mini P.E.K.K.A Skeleton Army Sparky Musketeer Wizard Witch Ram Rider
Wizard Skeleton Army Sparky Barbarians Mini P.E.K.K.A Witch
Barbarians Mini P.E.K.K.A Skeleton Army Sparky Ram Rider
Barbarians Skeleton Army Mini P.E.K.K.A Ram Rider Sparky
Barbarians Wizard Sparky Mini P.E.K.K.A Musketeer Skeleton Army Witch
Barbarians Musketeer Wizard Skeleton Army Witch Ram Rider
Wizard Witch Barbarians Musketeer Ram Rider
Barbarians Mini P.E.K.K.A Sparky Musketeer Ram Rider
Wizard Skeleton Army Barbarians Mini P.E.K.K.A Musketeer Witch Sparky
Mini P.E.K.K.A Skeleton Army Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mini P.E.K.K.A Skeleton Army Witch Sparky
Mini P.E.K.K.A Musketeer Wizard
Barbarians Skeleton Army Mini P.E.K.K.A Musketeer Witch Ram Rider Sparky
Mini P.E.K.K.A Skeleton Army Barbarians Musketeer Ram Rider Sparky
Barbarians Mini P.E.K.K.A Musketeer Skeleton Army Witch Ram Rider Sparky
Wizard Musketeer Witch Ram Rider
Mini P.E.K.K.A Skeleton Army Sparky Barbarians Musketeer Witch Ram Rider
Mini P.E.K.K.A Barbarians Skeleton Army Sparky
Barbarians Mini P.E.K.K.A Skeleton Army Witch Sparky
Witch Barbarians Musketeer Skeleton Army Sparky
Barbarians Mini P.E.K.K.A Musketeer Witch Sparky
Skeleton Army Barbarians
Barbarians Mini P.E.K.K.A Skeleton Army Wizard Witch Ram Rider Sparky
Wizard Barbarians Musketeer Skeleton Army Witch Sparky
Barbarians Skeleton Army Witch Sparky Mini P.E.K.K.A Musketeer
Barbarians Mini P.E.K.K.A Musketeer Wizard Witch Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Sparky
Musketeer Ram Rider
Sparky
Barbarians Musketeer Sparky
Wizard Sparky
Wizard Musketeer Witch Ram Rider
Musketeer Wizard Witch Sparky
Wizard Ram Rider
Wizard Ram Rider
Mini P.E.K.K.A Musketeer Sparky
Musketeer Wizard Ram Rider Sparky
Musketeer Wizard
Musketeer Sparky
Musketeer
Musketeer Sparky
Musketeer Wizard Witch Sparky
Musketeer Wizard Sparky
Sparky
Mini P.E.K.K.A Sparky
Mini P.E.K.K.A Musketeer Wizard Sparky
Wizard Witch
Musketeer Sparky
Wizard
Musketeer Sparky
Barbarians Musketeer
Wizard Witch Sparky
Witch
Musketeer Wizard Witch Ram Rider Sparky
Musketeer Wizard Witch Ram Rider Sparky
Musketeer Sparky
Musketeer Wizard Witch Sparky
Musketeer Wizard Witch
Mini P.E.K.K.A Sparky
Musketeer Wizard Sparky
Sparky
Sparky
Wizard Sparky
Barbarians Musketeer Skeleton Army Witch
Musketeer Wizard Witch Ram Rider
Mini P.E.K.K.A Musketeer Wizard Sparky
Musketeer Wizard
Sparky
Musketeer Sparky
Musketeer Witch Sparky
Musketeer Witch
Musketeer Witch Sparky
Sparky
Wizard Sparky

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