My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Inferno Tower Electro Dragon Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Flying Machine Electro Dragon Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Royal Giant Flying Machine

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant
Giant Snowball
Barbarians Flying Machine Electro Dragon
Zap
Royal Giant Flying Machine Inferno Tower
Barbarian Barrel
Barbarians Inferno Tower Executioner
The Log
Barbarians Royal Giant
Earthquake
Barbarians Inferno Tower
Arrows
Flying Machine
Royal Delivery
Barbarians Flying Machine Electro Dragon Executioner
Fireball
Barbarians Flying Machine Inferno Tower Electro Dragon Executioner
Poison
Barbarians Flying Machine Inferno Tower Electro Dragon Executioner
Lightning
Inferno Tower Electro Dragon Executioner
Rocket
Barbarians Inferno Tower Electro Dragon Executioner

Against air swarms

Spells and units that can counter air swarms.

Electro Dragon Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Electro Dragon Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Rage Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Rage Flying Machine Barbarians Inferno Tower Electro Dragon Executioner Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Mirror Rage Flying Machine Barbarians

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Royal Giant
Flying Machine Mirror Electro Dragon Executioner
Flying Machine
Royal Giant Mirror Electro Dragon
Inferno Tower
Mirror
Royal Giant Flying Machine
Rage
Electro Dragon
Electro Dragon
Royal Giant Flying Machine Rage Executioner
Executioner
Royal Giant Electro Dragon

Defense Synergies 0 7

Barbarians
Royal Giant
Flying Machine
Inferno Tower Mirror Electro Dragon
Inferno Tower
Flying Machine Mirror Electro Dragon
Mirror
Flying Machine Inferno Tower Electro Dragon Executioner
Rage
Electro Dragon
Flying Machine Inferno Tower Mirror
Executioner
Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Flying Machine Inferno Tower Electro Dragon Executioner
Barbarians Inferno Tower Flying Machine Electro Dragon Executioner
Barbarians Inferno Tower Electro Dragon Executioner
Barbarians Inferno Tower Electro Dragon
Barbarians
Flying Machine Electro Dragon Executioner
Inferno Tower Flying Machine Electro Dragon Executioner
Barbarians Flying Machine Inferno Tower Electro Dragon
Barbarians Inferno Tower
Barbarians Inferno Tower
Barbarians Executioner Flying Machine Electro Dragon
Inferno Tower Executioner Flying Machine Electro Dragon
Barbarians Inferno Tower Flying Machine Electro Dragon
Executioner Barbarians Electro Dragon
Barbarians Inferno Tower
Barbarians Inferno Tower
Barbarians Inferno Tower Electro Dragon Executioner
Barbarians Flying Machine Electro Dragon Executioner
Executioner Barbarians Flying Machine Electro Dragon
Barbarians Inferno Tower
Barbarians Flying Machine Electro Dragon Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Inferno Tower
Flying Machine Electro Dragon Executioner
Barbarians Inferno Tower Electro Dragon
Barbarians Inferno Tower
Barbarians Inferno Tower Executioner
Executioner Flying Machine Electro Dragon
Barbarians Flying Machine Inferno Tower
Inferno Tower Barbarians
Electro Dragon Barbarians Flying Machine Inferno Tower
Inferno Tower Barbarians
Barbarians Flying Machine Inferno Tower Electro Dragon
Barbarians
Barbarians Inferno Tower Executioner
Barbarians Flying Machine Electro Dragon Executioner
Barbarians Inferno Tower Electro Dragon Flying Machine Executioner
Executioner Barbarians Flying Machine Inferno Tower Electro Dragon
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Flying Machine Electro Dragon
Flying Machine Electro Dragon Executioner
Flying Machine Electro Dragon
Barbarians Flying Machine
Executioner
Executioner Flying Machine Electro Dragon
Flying Machine Executioner
Flying Machine Electro Dragon Executioner
Flying Machine Electro Dragon
Electro Dragon
Flying Machine Electro Dragon
Flying Machine Electro Dragon Executioner
Flying Machine Executioner
Flying Machine Electro Dragon
Flying Machine
Flying Machine Electro Dragon Executioner
Flying Machine Electro Dragon Executioner
Flying Machine Electro Dragon Executioner
Flying Machine Electro Dragon
Barbarians Flying Machine Electro Dragon
Electro Dragon Executioner
Flying Machine Electro Dragon Executioner
Flying Machine Electro Dragon
Flying Machine Electro Dragon Executioner
Electro Dragon Flying Machine
Electro Dragon
Electro Dragon
Barbarians Flying Machine Electro Dragon
Flying Machine Electro Dragon Executioner
Flying Machine Electro Dragon Executioner
Flying Machine Electro Dragon Executioner
Flying Machine Electro Dragon Executioner
Electro Dragon Flying Machine
Flying Machine Electro Dragon Executioner
Electro Dragon Flying Machine Executioner
Electro Dragon

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: