My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Princess Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Goblin Barrel Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Battle Ram Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Goblin Barrel
Giant Snowball
Barbarians Battle Ram Goblin Barrel Princess Little Prince
Zap
Battle Ram Goblin Barrel Princess Little Prince
Barbarian Barrel
Barbarians Battle Ram Goblin Barrel Princess Little Prince
The Log
Barbarians Battle Ram Goblin Barrel Princess Little Prince
Earthquake
Barbarians Goblin Barrel
Arrows
Goblin Barrel Princess Little Prince
Royal Delivery
Barbarians Battle Ram Goblin Barrel Princess Little Prince
Fireball
Barbarians Battle Ram Goblin Barrel Princess Little Prince
Poison
Barbarians Princess Little Prince
Lightning
Battle Ram Little Prince
Rocket
Barbarians Little Prince

Against air swarms

Spells and units that can counter air swarms.

Tornado Princess

Against ground swarms

Spells and units that can counter ground swarms.

Tornado The Log Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Tornado Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Barrel Tornado Princess Little Prince Battle Ram Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Goblin Barrel Tornado Princess

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Battle Ram
The Log Goblin Barrel Tornado Princess
Goblin Barrel
Battle Ram Princess Mega Knight
Tornado
Battle Ram The Log Princess Mega Knight
The Log
Battle Ram Tornado Princess Mega Knight Little Prince
Princess
Battle Ram Goblin Barrel Tornado The Log Mega Knight
Mega Knight
Goblin Barrel Tornado The Log Princess
Little Prince
The Log

Defense Synergies 0 8

Barbarians
Battle Ram
Goblin Barrel
Tornado
The Log Princess Mega Knight Little Prince
The Log
Tornado Princess Mega Knight Little Prince
Princess
Tornado The Log Mega Knight
Mega Knight
Tornado The Log Princess
Little Prince
Tornado The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

The Log
Barbarians The Log Mega Knight
Barbarians Tornado Mega Knight
Barbarians Mega Knight
Barbarians Tornado The Log Princess Mega Knight
Tornado The Log Mega Knight
Tornado Princess Little Prince
Barbarians The Log Mega Knight
Barbarians Tornado Princess
Tornado Barbarians Mega Knight Little Prince
Barbarians Tornado The Log Princess Mega Knight
Tornado Princess
Barbarians Mega Knight The Log
Mega Knight Barbarians Tornado The Log Princess
Barbarians Mega Knight
Barbarians Tornado The Log Mega Knight
Barbarians Mega Knight Tornado
Mega Knight Barbarians Tornado The Log Little Prince
Tornado The Log Barbarians Princess Mega Knight Little Prince
Barbarians Tornado
Mega Knight Barbarians The Log Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mega Knight
The Log Mega Knight
Barbarians Mega Knight The Log
Mega Knight Barbarians Tornado The Log
Barbarians Mega Knight
Tornado Princess
Barbarians
Mega Knight Barbarians
Mega Knight Barbarians Tornado The Log
Barbarians
Mega Knight Barbarians
Mega Knight Barbarians Tornado The Log
Barbarians Mega Knight
Barbarians Princess Mega Knight
Barbarians Tornado The Log Little Prince
Mega Knight Barbarians The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess The Log
Tornado The Log Princess
The Log
Barbarians The Log
The Log Mega Knight
Tornado Princess
Tornado The Log Princess
The Log Tornado Princess
The Log Tornado
Tornado
Tornado The Log Princess
Tornado Princess
The Log Princess
Princess
Princess The Log
The Log Princess
The Log Princess Mega Knight
Tornado
The Log Princess Mega Knight
Tornado The Log Princess Mega Knight Little Prince
The Log Mega Knight
Tornado Princess
Tornado The Log
Barbarians The Log
Tornado The Log Princess Mega Knight Little Prince
The Log Tornado Princess
Tornado The Log Princess Mega Knight
Tornado The Log
Tornado Princess Little Prince
The Log Mega Knight
Princess
Mega Knight
The Log Princess
Barbarians Princess
Tornado Princess
The Log
Princess Mega Knight
The Log Princess
Tornado
Mega Knight
Tornado The Log Princess
Tornado Princess
Tornado The Log Princess Mega Knight Little Prince
Mega Knight

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