My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

3 problems 7 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Goblin Hut Wizard Barbarian Hut P.E.K.K.A Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Royal Recruits P.E.K.K.A Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Sparky
Giant Snowball
Barbarians Royal Recruits Goblin Hut
Zap
Goblin Hut Sparky
Barbarian Barrel
Barbarians Royal Recruits Goblin Hut Wizard Barbarian Hut Sparky
The Log
Barbarians Royal Recruits Goblin Hut Barbarian Hut Sparky
Earthquake
Barbarians Goblin Hut Barbarian Hut
Arrows
Royal Recruits Goblin Hut
Royal Delivery
Barbarians Royal Recruits Goblin Hut Wizard P.E.K.K.A Sparky
Fireball
Barbarians Goblin Hut Wizard Barbarian Hut Sparky
Poison
Barbarians Royal Recruits Goblin Hut Wizard Barbarian Hut Sparky
Lightning
Goblin Hut Wizard Barbarian Hut Sparky
Rocket
Barbarians Goblin Hut Wizard Barbarian Hut Sparky

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits P.E.K.K.A Sparky Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarians Goblin Hut Wizard Barbarian Hut Sparky Royal Recruits P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

21 Barbarians Goblin Hut Wizard Barbarian Hut

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Royal Recruits
Goblin Hut
Barbarian Hut Mega Knight
Wizard
P.E.K.K.A Sparky Mega Knight
Barbarian Hut
Goblin Hut
P.E.K.K.A
Wizard
Sparky
Wizard
Mega Knight
Goblin Hut Wizard

Defense Synergies 0 4

Barbarians
Royal Recruits
Goblin Hut
Wizard Barbarian Hut
Wizard
Goblin Hut P.E.K.K.A Mega Knight
Barbarian Hut
Goblin Hut
P.E.K.K.A
Wizard
Sparky
Mega Knight
Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Royal Recruits Goblin Hut Wizard Sparky
Barbarians Barbarian Hut P.E.K.K.A Sparky Royal Recruits Goblin Hut Mega Knight
Barbarians Goblin Hut Barbarian Hut P.E.K.K.A Sparky Mega Knight Royal Recruits
Barbarians Royal Recruits Goblin Hut Barbarian Hut P.E.K.K.A Sparky Mega Knight
Barbarians Royal Recruits P.E.K.K.A Sparky Mega Knight
Mega Knight
Goblin Hut Wizard Barbarian Hut
Barbarian Hut Barbarians Royal Recruits P.E.K.K.A Sparky Mega Knight
Barbarians Barbarian Hut P.E.K.K.A Sparky Royal Recruits Goblin Hut
Barbarians Royal Recruits Sparky Mega Knight
Barbarians Royal Recruits Goblin Hut Wizard Mega Knight
Goblin Hut Wizard Barbarian Hut
Barbarians Royal Recruits Goblin Hut Barbarian Hut P.E.K.K.A Sparky Mega Knight Wizard
Wizard Barbarian Hut Sparky Mega Knight Barbarians Royal Recruits Goblin Hut P.E.K.K.A
Barbarians Royal Recruits Barbarian Hut P.E.K.K.A Sparky Goblin Hut Mega Knight
Barbarians Barbarian Hut Royal Recruits Goblin Hut P.E.K.K.A Sparky Mega Knight
Barbarians Wizard Barbarian Hut Sparky Mega Knight Royal Recruits Goblin Hut P.E.K.K.A
Mega Knight Barbarians Royal Recruits Goblin Hut Wizard Barbarian Hut
Wizard Barbarians Royal Recruits Goblin Hut Barbarian Hut Mega Knight
Barbarians Barbarian Hut P.E.K.K.A Sparky Royal Recruits Goblin Hut
Royal Recruits Wizard Mega Knight Barbarians P.E.K.K.A Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Royal Recruits Barbarian Hut Mega Knight Goblin Hut P.E.K.K.A Sparky
Wizard Mega Knight
Barbarians Royal Recruits P.E.K.K.A Mega Knight Goblin Hut Barbarian Hut Sparky
Royal Recruits P.E.K.K.A Mega Knight Barbarians Barbarian Hut Sparky
Barbarians Royal Recruits Barbarian Hut P.E.K.K.A Goblin Hut Sparky Mega Knight
Wizard Goblin Hut
Royal Recruits P.E.K.K.A Sparky Barbarians Goblin Hut Barbarian Hut
P.E.K.K.A Mega Knight Barbarians Royal Recruits Barbarian Hut Sparky
Royal Recruits P.E.K.K.A Mega Knight Barbarians Goblin Hut Barbarian Hut Sparky
Royal Recruits P.E.K.K.A Barbarians Goblin Hut Barbarian Hut Sparky
P.E.K.K.A Mega Knight Barbarians Royal Recruits Goblin Hut Sparky
Royal Recruits P.E.K.K.A Mega Knight Barbarians
Barbarians Royal Recruits P.E.K.K.A Mega Knight Wizard Barbarian Hut Sparky
Royal Recruits Wizard Barbarians Barbarian Hut Sparky Mega Knight
Barbarians Royal Recruits Goblin Hut Sparky Barbarian Hut P.E.K.K.A
Mega Knight Barbarians Royal Recruits Goblin Hut Wizard Barbarian Hut P.E.K.K.A Sparky
Goblin Hut Barbarian Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Recruits Barbarian Hut Sparky
Goblin Hut Barbarian Hut Sparky
Barbarians Royal Recruits Barbarian Hut Sparky
Wizard Sparky Mega Knight
Wizard
Wizard Sparky
Wizard Barbarian Hut
Wizard
Sparky
Royal Recruits Wizard Sparky
Wizard
Goblin Hut Barbarian Hut Sparky
Goblin Hut Barbarian Hut Sparky
Goblin Hut Wizard Barbarian Hut Sparky
Royal Recruits Goblin Hut Wizard Barbarian Hut Sparky Mega Knight
Sparky
Sparky
Wizard Sparky Mega Knight
Wizard Mega Knight
Sparky Mega Knight
Wizard
Sparky
Barbarians Royal Recruits Barbarian Hut
Wizard Sparky Mega Knight
Wizard Sparky
Wizard Sparky Mega Knight
Sparky
Wizard Sparky
Goblin Hut Wizard
Sparky
Wizard Sparky Mega Knight
Sparky
P.E.K.K.A Sparky Mega Knight
Wizard Sparky
Barbarians Royal Recruits Goblin Hut Barbarian Hut
Wizard
Wizard Sparky Mega Knight
Wizard
Sparky
Royal Recruits P.E.K.K.A Sparky Mega Knight
Royal Recruits Sparky
Royal Recruits Sparky Mega Knight
P.E.K.K.A Sparky
Wizard Sparky Mega Knight

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