My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

2 problems 7 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Valkyrie Battle Ram Witch Executioner Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Battle Ram Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Royal Recruits Valkyrie Battle Ram Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Battle Ram
Giant Snowball
Barbarians Royal Recruits Battle Ram Witch
Zap
Battle Ram Witch
Barbarian Barrel
Barbarians Royal Recruits Valkyrie Battle Ram Witch Executioner
The Log
Barbarians Royal Recruits Battle Ram Witch
Earthquake
Barbarians Witch
Arrows
Royal Recruits Witch
Royal Delivery
Barbarians Royal Recruits Valkyrie Battle Ram Witch Executioner
Fireball
Barbarians Battle Ram Witch Executioner
Poison
Barbarians Royal Recruits Witch Executioner
Lightning
Valkyrie Battle Ram Witch Executioner
Rocket
Barbarians Valkyrie Witch Executioner

Against air swarms

Spells and units that can counter air swarms.

Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Valkyrie Battle Ram Executioner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Valkyrie Battle Ram Barbarians Witch Executioner Royal Recruits Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Mirror Valkyrie Battle Ram Barbarians

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Royal Recruits
Battle Ram
Valkyrie
Battle Ram Witch Executioner
Battle Ram
Royal Recruits Valkyrie Mirror Witch
Mirror
Battle Ram
Witch
Valkyrie Battle Ram Mega Knight
Executioner
Valkyrie Mega Knight
Mega Knight
Witch Executioner

Defense Synergies 0 7

Barbarians
Royal Recruits
Valkyrie
Mirror Witch Executioner
Battle Ram
Mirror
Valkyrie Executioner Mega Knight
Witch
Valkyrie Mega Knight
Executioner
Valkyrie Mirror Mega Knight
Mega Knight
Mirror Witch Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Valkyrie Executioner
Barbarians Royal Recruits Valkyrie Witch Executioner Mega Knight
Barbarians Witch Mega Knight Royal Recruits Valkyrie Executioner
Barbarians Royal Recruits Witch Valkyrie Mega Knight
Barbarians Royal Recruits Valkyrie Mega Knight
Valkyrie Executioner Mega Knight
Witch Executioner
Barbarians Royal Recruits Valkyrie Mega Knight
Barbarians Witch Royal Recruits
Barbarians Royal Recruits Valkyrie Mega Knight
Barbarians Valkyrie Witch Executioner Royal Recruits Mega Knight
Executioner Witch
Barbarians Royal Recruits Mega Knight Valkyrie Witch
Valkyrie Executioner Mega Knight Barbarians Royal Recruits Witch
Barbarians Royal Recruits Mega Knight
Barbarians Royal Recruits Mega Knight
Barbarians Mega Knight Royal Recruits Valkyrie Witch Executioner
Valkyrie Mega Knight Barbarians Royal Recruits Witch Executioner
Valkyrie Witch Executioner Barbarians Royal Recruits Mega Knight
Barbarians Royal Recruits
Royal Recruits Valkyrie Mega Knight Barbarians Witch Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Royal Recruits Valkyrie Mega Knight Witch
Valkyrie Executioner Mega Knight
Barbarians Royal Recruits Mega Knight Valkyrie Witch
Royal Recruits Valkyrie Mega Knight Barbarians
Barbarians Royal Recruits Valkyrie Witch Executioner Mega Knight
Executioner Witch
Royal Recruits Barbarians Valkyrie Witch
Mega Knight Barbarians Royal Recruits Valkyrie
Royal Recruits Mega Knight Barbarians Valkyrie Witch
Royal Recruits Witch Barbarians
Mega Knight Barbarians Royal Recruits Valkyrie Witch
Royal Recruits Mega Knight Barbarians Valkyrie
Barbarians Royal Recruits Mega Knight Valkyrie Witch Executioner
Royal Recruits Barbarians Valkyrie Witch Executioner Mega Knight
Barbarians Royal Recruits Witch Valkyrie Executioner
Valkyrie Executioner Mega Knight Barbarians Royal Recruits Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Recruits Valkyrie
Executioner
Barbarians Royal Recruits Valkyrie
Executioner Valkyrie Mega Knight
Executioner Witch
Witch Executioner
Executioner
Royal Recruits Valkyrie
Executioner
Executioner
Witch Executioner
Royal Recruits Executioner Mega Knight
Executioner Mega Knight
Valkyrie Witch Mega Knight
Mega Knight
Barbarians Royal Recruits
Valkyrie Witch Executioner Mega Knight
Witch
Witch Executioner
Witch Mega Knight
Witch Executioner
Witch
Mega Knight
Mega Knight
Barbarians Royal Recruits Witch
Witch Executioner
Valkyrie Executioner Mega Knight
Executioner
Royal Recruits Executioner Mega Knight
Royal Recruits Witch
Witch Executioner
Royal Recruits Witch Executioner Mega Knight
Mega Knight

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