My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

P.E.K.K.A Electro Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze Lightning The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Inferno Dragon
Giant Snowball
Barbarians Skeleton Army Inferno Dragon
Zap
Skeleton Army Inferno Dragon
Barbarian Barrel
Barbarians Skeleton Army Electro Wizard
The Log
Barbarians Skeleton Army
Earthquake
Barbarians Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Barbarians Skeleton Army P.E.K.K.A Electro Wizard Inferno Dragon
Fireball
Barbarians Skeleton Army Electro Wizard Inferno Dragon
Poison
Barbarians Skeleton Army Electro Wizard
Lightning
Electro Wizard Inferno Dragon
Rocket
Barbarians Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Freeze The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Freeze P.E.K.K.A Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Skeleton Army Freeze Electro Wizard Inferno Dragon Barbarians Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Skeleton Army Freeze Electro Wizard

Attack Synergies 1 1

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Skeleton Army
Freeze
Lightning
P.E.K.K.A
Electro Wizard The Log
The Log
P.E.K.K.A
Electro Wizard
P.E.K.K.A
Inferno Dragon

Defense Synergies 1 11

Barbarians
Skeleton Army
Skeleton Army
Barbarians Freeze The Log Electro Wizard Inferno Dragon
Freeze
Skeleton Army Electro Wizard
Lightning
The Log
P.E.K.K.A
The Log Electro Wizard
The Log
P.E.K.K.A Skeleton Army Lightning Electro Wizard Inferno Dragon
Electro Wizard
Skeleton Army Freeze P.E.K.K.A The Log Inferno Dragon
Inferno Dragon
Skeleton Army The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning The Log Electro Wizard
Barbarians Skeleton Army P.E.K.K.A Inferno Dragon The Log Electro Wizard
Barbarians Skeleton Army P.E.K.K.A Freeze Lightning Electro Wizard Inferno Dragon
Barbarians Skeleton Army P.E.K.K.A Inferno Dragon Electro Wizard
Lightning Barbarians Skeleton Army P.E.K.K.A The Log
Skeleton Army Freeze The Log Electro Wizard
Lightning Electro Wizard Inferno Dragon Freeze
Lightning Barbarians P.E.K.K.A The Log Electro Wizard
Barbarians P.E.K.K.A Inferno Dragon Skeleton Army
Skeleton Army Barbarians Electro Wizard
Barbarians Skeleton Army Electro Wizard Freeze The Log
Inferno Dragon Electro Wizard
Barbarians Skeleton Army P.E.K.K.A Freeze Lightning The Log Electro Wizard
Skeleton Army Barbarians Freeze P.E.K.K.A The Log Electro Wizard
Barbarians Skeleton Army P.E.K.K.A Inferno Dragon Electro Wizard
Barbarians Skeleton Army Freeze Lightning P.E.K.K.A The Log Electro Wizard Inferno Dragon
Barbarians Skeleton Army P.E.K.K.A Electro Wizard
Barbarians Skeleton Army The Log Electro Wizard
Freeze The Log Barbarians Electro Wizard Inferno Dragon
Barbarians P.E.K.K.A Electro Wizard Inferno Dragon
Skeleton Army Barbarians P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Skeleton Army Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Skeleton Army P.E.K.K.A Electro Wizard
Electro Wizard Lightning The Log Inferno Dragon
Barbarians Skeleton Army P.E.K.K.A Lightning The Log Electro Wizard
Skeleton Army Lightning P.E.K.K.A Barbarians The Log Electro Wizard
Barbarians P.E.K.K.A Skeleton Army Inferno Dragon
Freeze Electro Wizard
Skeleton Army P.E.K.K.A Barbarians Lightning Electro Wizard
P.E.K.K.A Barbarians Skeleton Army Inferno Dragon
Freeze Lightning P.E.K.K.A Electro Wizard Barbarians Skeleton Army The Log Inferno Dragon
P.E.K.K.A Barbarians Skeleton Army Inferno Dragon
P.E.K.K.A Inferno Dragon Barbarians
Skeleton Army Lightning P.E.K.K.A Barbarians The Log Electro Wizard
Barbarians Skeleton Army Lightning P.E.K.K.A
Barbarians Skeleton Army
Barbarians Skeleton Army Electro Wizard Freeze Lightning P.E.K.K.A The Log Inferno Dragon
Barbarians Freeze P.E.K.K.A The Log Electro Wizard Inferno Dragon
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Freeze The Log
The Log Electro Wizard
Lightning The Log
Lightning Barbarians Freeze The Log
The Log
Freeze
The Log
The Log Freeze Lightning
The Log Lightning
Lightning Electro Wizard
Lightning The Log Electro Wizard
Lightning
Lightning The Log
Lightning Freeze
Lightning The Log
Lightning The Log
Lightning The Log
Lightning Freeze
Lightning
Lightning The Log Electro Wizard
Lightning The Log
Lightning The Log
Lightning
Lightning The Log
Lightning Barbarians The Log
Freeze The Log
Inferno Dragon
The Log Lightning Electro Wizard
Lightning The Log
Lightning The Log
Lightning Electro Wizard
Lightning Electro Wizard Freeze
Lightning
Lightning The Log
Lightning Freeze Electro Wizard
P.E.K.K.A
Lightning The Log
Lightning Electro Wizard Barbarians Skeleton Army Freeze
Lightning Electro Wizard
Freeze
The Log
Lightning Electro Wizard
The Log Lightning
Lightning
P.E.K.K.A
Freeze Lightning The Log Electro Wizard
Lightning Electro Wizard
Lightning Freeze The Log Electro Wizard
P.E.K.K.A Inferno Dragon
Lightning

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