My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Phoenix Mother Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Phoenix Mother Witch Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Phoenix Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Phoenix Ram Rider
Giant Snowball
Barbarians Skeleton Army Witch Ram Rider
Zap
Skeleton Army Witch Ram Rider
Barbarian Barrel
Barbarians Skeleton Army Witch
The Log
Barbarians Skeleton Army Witch Ram Rider
Earthquake
Barbarians Skeleton Army Witch
Arrows
Skeleton Army Witch
Royal Delivery
Barbarians Skeleton Army Witch Mother Witch Ram Rider
Fireball
Barbarians Skeleton Army Witch Mother Witch Ram Rider
Poison
Barbarians Skeleton Army Witch Phoenix Mother Witch
Lightning
Witch Phoenix Mother Witch Ram Rider
Rocket
Barbarians Witch Phoenix Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Freeze Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Army Void Freeze Phoenix Mother Witch Barbarians Witch Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Skeleton Army Void Freeze Phoenix

Attack Synergies 0 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Skeleton Army
Void
Freeze
Phoenix
Witch
Ram Rider
Phoenix
Freeze
Mother Witch
Ram Rider
Ram Rider
Witch Mother Witch

Defense Synergies 0 2

Barbarians
Skeleton Army
Skeleton Army
Barbarians Freeze
Void
Freeze
Skeleton Army
Witch
Phoenix
Mother Witch
Ram Rider

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Void Ram Rider
Barbarians Skeleton Army Witch Phoenix Ram Rider
Barbarians Skeleton Army Witch Ram Rider Void Freeze
Barbarians Skeleton Army Witch Phoenix Ram Rider
Barbarians Skeleton Army
Skeleton Army Freeze Mother Witch
Ram Rider Void Freeze Witch Phoenix
Barbarians Void Phoenix Ram Rider
Barbarians Witch Skeleton Army Phoenix
Skeleton Army Barbarians Phoenix
Barbarians Skeleton Army Witch Mother Witch Freeze Ram Rider
Witch Phoenix Ram Rider
Barbarians Skeleton Army Freeze Witch Ram Rider
Skeleton Army Barbarians Freeze Witch
Barbarians Skeleton Army Phoenix Ram Rider
Barbarians Skeleton Army Freeze Ram Rider
Barbarians Skeleton Army Witch
Barbarians Skeleton Army Witch Ram Rider
Freeze Witch Barbarians Mother Witch Ram Rider
Barbarians Phoenix Ram Rider
Skeleton Army Barbarians Witch Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Skeleton Army Void Witch
Void Phoenix
Barbarians Skeleton Army Witch Ram Rider
Skeleton Army Barbarians Phoenix Ram Rider
Barbarians Skeleton Army Witch Phoenix Ram Rider
Mother Witch Freeze Witch Ram Rider
Skeleton Army Barbarians Void Witch Phoenix Ram Rider
Barbarians Skeleton Army Phoenix
Void Freeze Barbarians Skeleton Army Witch Phoenix
Witch Barbarians Skeleton Army Phoenix
Barbarians Witch Phoenix
Skeleton Army Barbarians Void Phoenix
Barbarians Skeleton Army Witch Ram Rider
Barbarians Skeleton Army Witch
Barbarians Skeleton Army Witch Phoenix Freeze
Barbarians Freeze Witch Phoenix Mother Witch
Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Freeze
Void Ram Rider
Void
Barbarians Void Freeze
Mother Witch Freeze Witch Ram Rider
Witch
Freeze Ram Rider
Void Ram Rider
Void
Void Ram Rider
Void
Void
Void Freeze
Witch
Freeze
Void
Void Witch Mother Witch
Void
Void
Void
Barbarians Void
Freeze Mother Witch Witch
Witch
Void Witch Ram Rider
Void Witch Ram Rider
Void
Void Witch Mother Witch
Void Freeze Witch
Void
Void
Void Freeze
Barbarians Skeleton Army Void Freeze Witch
Witch Ram Rider
Freeze
Void
Void
Freeze Witch
Void Witch
Void Freeze Witch
Void
Void

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