My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Goblin Hut

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Suspicious Bush Goblin Hut Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Dart Goblin

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel
Giant Snowball
Barbarians Dart Goblin Goblin Hut Goblin Barrel
Zap
Dart Goblin Goblin Hut Goblin Barrel
Barbarian Barrel
Barbarians Dart Goblin Goblin Hut Goblin Barrel
The Log
Barbarians Suspicious Bush Dart Goblin Goblin Hut Goblin Barrel
Earthquake
Barbarians Goblin Hut Goblin Barrel
Arrows
Suspicious Bush Dart Goblin Goblin Hut Goblin Barrel
Royal Delivery
Barbarians Dart Goblin Goblin Hut Goblin Barrel Bowler
Fireball
Barbarians Suspicious Bush Dart Goblin Goblin Hut Goblin Barrel Bowler
Poison
Barbarians Suspicious Bush Dart Goblin Goblin Hut
Lightning
Goblin Hut Bowler
Rocket
Barbarians Goblin Hut Bowler

Against air swarms

Spells and units that can counter air swarms.

Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Freeze Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Suspicious Bush Freeze Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Dart Goblin Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Suspicious Bush Dart Goblin Goblin Barrel Freeze Barbarians Goblin Hut Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Suspicious Bush Dart Goblin Goblin Barrel

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Suspicious Bush
Dart Goblin
Goblin Barrel Mirror Bowler
Goblin Hut
Mirror Goblin Barrel Bowler
Mirror
Goblin Barrel Dart Goblin Goblin Hut Freeze
Goblin Barrel
Dart Goblin Mirror Goblin Hut Bowler
Freeze
Mirror
Bowler
Dart Goblin Goblin Hut Goblin Barrel

Defense Synergies 0 6

Barbarians
Suspicious Bush
Dart Goblin
Goblin Hut Mirror Bowler
Goblin Hut
Dart Goblin Mirror Bowler
Mirror
Dart Goblin Goblin Hut Bowler
Goblin Barrel
Freeze
Bowler
Dart Goblin Goblin Hut Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Dart Goblin Goblin Hut
Barbarians Dart Goblin Goblin Hut
Barbarians Goblin Hut Bowler Dart Goblin Freeze
Barbarians Goblin Hut Dart Goblin Bowler
Barbarians Bowler
Freeze Bowler Dart Goblin
Dart Goblin Goblin Hut Freeze
Bowler Barbarians Dart Goblin
Barbarians Goblin Hut
Barbarians Dart Goblin Bowler
Barbarians Dart Goblin Goblin Hut Freeze Bowler
Dart Goblin Goblin Hut
Barbarians Goblin Hut Bowler Freeze
Bowler Barbarians Dart Goblin Goblin Hut Freeze
Barbarians Goblin Hut
Barbarians Goblin Hut Freeze Bowler
Barbarians Goblin Hut Bowler
Barbarians Dart Goblin Goblin Hut Bowler
Freeze Barbarians Dart Goblin Goblin Hut Bowler
Barbarians Dart Goblin Goblin Hut
Bowler Barbarians Dart Goblin

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Goblin Hut Bowler
Bowler
Barbarians Goblin Hut Bowler
Bowler Barbarians
Barbarians Goblin Hut Bowler
Dart Goblin Goblin Hut Freeze
Barbarians Dart Goblin Goblin Hut Bowler
Barbarians
Freeze Barbarians Goblin Hut
Barbarians Dart Goblin Goblin Hut
Barbarians Dart Goblin Goblin Hut Bowler
Barbarians Bowler
Barbarians Bowler
Barbarians Dart Goblin Bowler
Barbarians Goblin Hut Dart Goblin Freeze Bowler
Bowler Barbarians Dart Goblin Goblin Hut Freeze
Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Freeze
Dart Goblin Bowler
Dart Goblin Goblin Hut
Barbarians Dart Goblin Freeze
Bowler
Dart Goblin Freeze
Dart Goblin Bowler
Dart Goblin Freeze Bowler
Dart Goblin
Bowler
Dart Goblin Bowler
Dart Goblin
Dart Goblin Goblin Hut Bowler
Dart Goblin Freeze
Dart Goblin Goblin Hut
Dart Goblin Goblin Hut Bowler
Dart Goblin Goblin Hut Bowler
Freeze
Dart Goblin Bowler
Dart Goblin Bowler
Bowler
Bowler
Barbarians
Freeze Bowler
Dart Goblin Bowler
Bowler
Dart Goblin
Dart Goblin
Dart Goblin Goblin Hut Freeze
Bowler
Dart Goblin
Freeze
Bowler
Barbarians Dart Goblin Goblin Hut Freeze
Dart Goblin
Freeze
Dart Goblin Bowler
Dart Goblin Bowler
Dart Goblin
Dart Goblin Freeze Bowler
Dart Goblin
Dart Goblin Freeze Bowler
Dart Goblin Bowler

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