My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Wizard Witch Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Skeleton Army
Giant Snowball
Barbarians Tombstone Guards Skeleton Army Witch
Zap
Tombstone Guards Skeleton Army Witch
Barbarian Barrel
Barbarians Tombstone Wizard Guards Skeleton Army Witch Executioner
The Log
Barbarians Tombstone Guards Skeleton Army Witch
Earthquake
Barbarians Tombstone Guards Skeleton Army Witch
Arrows
Tombstone Guards Skeleton Army Witch
Royal Delivery
Barbarians Wizard Guards Skeleton Army Witch Executioner
Fireball
Barbarians Tombstone Wizard Skeleton Army Witch Executioner
Poison
Barbarians Tombstone Wizard Guards Skeleton Army Witch Executioner
Lightning
Tombstone Wizard Witch Executioner
Rocket
Barbarians Wizard Witch Executioner

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Executioner The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Guards Skeleton Army Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Tombstone Guards Skeleton Army Barbarians Wizard Witch Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Tombstone Guards Skeleton Army

Attack Synergies 0 2

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Tombstone
Wizard
Guards
The Log
Skeleton Army
Witch
Executioner
The Log
The Log
Guards Executioner

Defense Synergies 0 14

Barbarians
Skeleton Army
Tombstone
Wizard Guards
Wizard
Tombstone Guards Skeleton Army The Log
Guards
Tombstone Wizard Skeleton Army Witch Executioner The Log
Skeleton Army
Barbarians Wizard Guards Executioner The Log
Witch
Guards The Log
Executioner
Guards Skeleton Army The Log
The Log
Wizard Guards Skeleton Army Witch Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone Wizard Executioner The Log
Barbarians Skeleton Army Tombstone Witch Executioner The Log
Barbarians Skeleton Army Witch Tombstone Executioner
Barbarians Skeleton Army Witch Tombstone Guards
Barbarians Tombstone Skeleton Army The Log
Skeleton Army The Log Guards Executioner
Tombstone Wizard Witch Executioner
Barbarians The Log
Barbarians Witch Tombstone Skeleton Army
Guards Skeleton Army Barbarians
Barbarians Guards Skeleton Army Witch Executioner Tombstone Wizard The Log
Executioner Wizard Witch
Barbarians Tombstone Skeleton Army Wizard Guards Witch The Log
Wizard Skeleton Army Executioner Barbarians Tombstone Guards Witch The Log
Barbarians Skeleton Army Tombstone
Barbarians Skeleton Army The Log
Barbarians Wizard Tombstone Skeleton Army Witch Executioner
Tombstone Barbarians Wizard Guards Skeleton Army Witch Executioner The Log
Wizard Witch Executioner The Log Barbarians Tombstone Guards
Barbarians
Wizard Skeleton Army Barbarians Guards Witch Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Guards Skeleton Army Tombstone Witch
Wizard Executioner The Log
Barbarians Tombstone Guards Skeleton Army Witch The Log
Guards Skeleton Army Barbarians The Log
Barbarians Tombstone Guards Skeleton Army Witch Executioner
Wizard Executioner Witch
Guards Skeleton Army Barbarians Tombstone Witch
Barbarians Skeleton Army
Barbarians Tombstone Skeleton Army Witch The Log
Witch Barbarians Tombstone Guards Skeleton Army
Barbarians Tombstone Guards Witch
Skeleton Army Barbarians Guards The Log
Barbarians Skeleton Army Tombstone Wizard Guards Witch Executioner
Wizard Barbarians Skeleton Army Witch Executioner
Barbarians Tombstone Guards Skeleton Army Witch Executioner The Log
Executioner Barbarians Wizard Witch The Log
Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Guards The Log
Executioner The Log
The Log
Barbarians Guards The Log
Wizard Executioner The Log
Wizard Executioner Witch
Wizard Witch Executioner The Log
The Log Wizard Executioner
The Log Wizard
Guards
Wizard The Log
Wizard Executioner
Executioner The Log
The Log
Wizard Witch Executioner The Log
Wizard Executioner The Log
Wizard Executioner The Log
Wizard Witch The Log
The Log
Wizard
The Log
Barbarians The Log
The Log Wizard Witch Executioner
Witch
The Log Wizard Witch Executioner
Wizard Witch The Log
The Log
Wizard Witch Executioner
Wizard Guards Witch
Wizard The Log
Wizard The Log
Barbarians Tombstone Guards Skeleton Army Witch
Wizard Witch Executioner
The Log
Wizard Executioner
The Log Wizard Executioner
Executioner
Guards Witch The Log
Witch Executioner
Witch Executioner The Log

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