My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Baby Dragon Witch Balloon Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Balloon Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Valkyrie Baby Dragon Balloon Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Balloon Prince
Giant Snowball
Barbarians Goblin Barrel Baby Dragon Witch Balloon
Zap
Goblin Barrel Witch Balloon Prince
Barbarian Barrel
Barbarians Valkyrie Goblin Barrel Witch
The Log
Barbarians Goblin Barrel Witch Prince
Earthquake
Barbarians Goblin Barrel Witch
Arrows
Goblin Barrel Witch
Royal Delivery
Barbarians Valkyrie Goblin Barrel Baby Dragon Witch Balloon Prince
Fireball
Barbarians Goblin Barrel Baby Dragon Witch Balloon
Poison
Barbarians Witch Balloon
Lightning
Valkyrie Baby Dragon Witch Balloon Prince
Rocket
Barbarians Valkyrie Witch Balloon Prince

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Baby Dragon Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Baby Dragon Freeze Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Barrel Valkyrie Baby Dragon Freeze Barbarians Witch Balloon Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Goblin Barrel Valkyrie Baby Dragon Freeze

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Balloon
Valkyrie
Goblin Barrel Balloon Prince Baby Dragon Witch
Goblin Barrel
Valkyrie Prince Baby Dragon Balloon
Baby Dragon
Valkyrie Goblin Barrel Witch Balloon Prince
Freeze
Balloon
Witch
Valkyrie Baby Dragon Prince
Balloon
Valkyrie Freeze Barbarians Goblin Barrel Baby Dragon
Prince
Valkyrie Goblin Barrel Baby Dragon Witch

Defense Synergies 0 7

Barbarians
Valkyrie
Baby Dragon Freeze Witch Prince
Goblin Barrel
Baby Dragon
Valkyrie Witch Prince
Freeze
Valkyrie
Witch
Valkyrie Baby Dragon Prince
Balloon
Prince
Valkyrie Baby Dragon Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Baby Dragon
Barbarians Valkyrie Witch Prince
Barbarians Witch Prince Valkyrie Freeze
Barbarians Witch Prince Valkyrie
Barbarians Valkyrie Prince
Freeze Valkyrie Baby Dragon
Baby Dragon Freeze Witch
Barbarians Valkyrie Baby Dragon
Barbarians Witch Prince
Barbarians Valkyrie Prince
Barbarians Valkyrie Witch Baby Dragon Freeze
Baby Dragon Witch
Barbarians Prince Valkyrie Freeze Witch
Valkyrie Barbarians Baby Dragon Freeze Witch Prince
Barbarians Prince
Barbarians Freeze Prince
Barbarians Valkyrie Witch Prince
Barbarians Valkyrie Baby Dragon Witch Prince
Valkyrie Baby Dragon Freeze Witch Barbarians
Barbarians Prince
Valkyrie Barbarians Baby Dragon Witch Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Witch Prince
Valkyrie Baby Dragon Prince
Barbarians Valkyrie Witch Prince
Valkyrie Prince Barbarians
Barbarians Valkyrie Witch Prince
Baby Dragon Freeze Witch
Prince Barbarians Valkyrie Witch
Barbarians Valkyrie Prince
Freeze Barbarians Valkyrie Baby Dragon Witch Prince
Witch Barbarians
Barbarians Valkyrie Witch Prince
Barbarians Valkyrie Prince
Barbarians Prince Valkyrie Witch
Barbarians Valkyrie Baby Dragon Witch
Barbarians Witch Valkyrie Baby Dragon Freeze Prince
Valkyrie Barbarians Baby Dragon Freeze Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Baby Dragon Freeze
Baby Dragon
Baby Dragon
Barbarians Valkyrie Freeze Prince
Valkyrie Baby Dragon
Baby Dragon Freeze Witch
Baby Dragon Witch
Baby Dragon Freeze
Prince
Valkyrie Prince
Baby Dragon
Baby Dragon
Baby Dragon Freeze
Baby Dragon Prince
Baby Dragon Witch
Baby Dragon
Freeze
Baby Dragon Prince
Valkyrie Baby Dragon Witch
Baby Dragon Prince
Prince
Barbarians Baby Dragon
Freeze Valkyrie Baby Dragon Witch
Witch
Baby Dragon Witch
Baby Dragon Witch Prince
Baby Dragon
Baby Dragon Witch
Freeze Witch
Freeze
Prince
Barbarians Freeze Witch Prince
Baby Dragon Witch
Freeze
Valkyrie Baby Dragon Prince
Baby Dragon
Prince
Baby Dragon Freeze Witch
Witch
Baby Dragon Freeze Witch Prince
Prince

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