My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Goblin Hut Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Battle Ram Goblin Hut Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Battle Ram Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarians Valkyrie Battle Ram Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Battle Ram Royal Hogs
Giant Snowball
Goblin Gang Barbarians Battle Ram Goblin Hut Royal Hogs
Zap
Goblin Gang Battle Ram Goblin Hut Royal Hogs
Barbarian Barrel
Goblin Gang Barbarians Valkyrie Battle Ram Goblin Hut Wizard Royal Hogs
The Log
Goblin Gang Barbarians Battle Ram Goblin Hut Royal Hogs
Earthquake
Goblin Gang Barbarians Goblin Hut Royal Hogs
Arrows
Goblin Gang Goblin Hut Royal Hogs
Royal Delivery
Goblin Gang Barbarians Valkyrie Battle Ram Goblin Hut Wizard Royal Hogs
Fireball
Goblin Gang Barbarians Battle Ram Goblin Hut Wizard Royal Hogs
Poison
Goblin Gang Barbarians Goblin Hut Wizard Royal Hogs
Lightning
Valkyrie Battle Ram Goblin Hut Wizard
Rocket
Barbarians Valkyrie Goblin Hut Wizard Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Battle Ram

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Barbarians Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Fireball Valkyrie Battle Ram Barbarians Goblin Hut Wizard Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Goblin Gang Fireball Valkyrie Battle Ram

Attack Synergies 0 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Valkyrie Battle Ram Goblin Hut Royal Hogs
Barbarians
Fireball
Battle Ram Royal Hogs
Valkyrie
Goblin Gang Battle Ram Goblin Hut Wizard Royal Hogs
Battle Ram
Goblin Gang Fireball Valkyrie Goblin Hut Royal Hogs
Goblin Hut
Goblin Gang Valkyrie Battle Ram Royal Hogs
Wizard
Valkyrie Royal Hogs
Royal Hogs
Goblin Gang Fireball Valkyrie Battle Ram Goblin Hut Wizard

Defense Synergies 0 8

Goblin Gang
Barbarians Valkyrie Goblin Hut
Barbarians
Goblin Gang
Fireball
Valkyrie Goblin Hut
Valkyrie
Goblin Gang Fireball Goblin Hut Wizard
Battle Ram
Goblin Hut
Goblin Gang Fireball Valkyrie Wizard
Wizard
Valkyrie Goblin Hut
Royal Hogs

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Goblin Hut Wizard
Barbarians Goblin Gang Valkyrie Goblin Hut
Goblin Gang Barbarians Goblin Hut Valkyrie
Barbarians Goblin Hut Goblin Gang Valkyrie
Barbarians Fireball Valkyrie
Goblin Gang Fireball Valkyrie
Goblin Gang Fireball Goblin Hut Wizard
Barbarians Fireball Valkyrie
Barbarians Goblin Gang Goblin Hut
Goblin Gang Barbarians Valkyrie
Goblin Gang Barbarians Valkyrie Fireball Goblin Hut Wizard
Goblin Gang Fireball Goblin Hut Wizard
Barbarians Goblin Hut Goblin Gang Fireball Valkyrie Wizard
Fireball Valkyrie Wizard Goblin Gang Barbarians Goblin Hut
Barbarians Goblin Gang Goblin Hut
Barbarians Goblin Gang Fireball Goblin Hut
Barbarians Wizard Goblin Gang Fireball Valkyrie Goblin Hut
Fireball Goblin Gang Barbarians Valkyrie Goblin Hut Wizard
Valkyrie Wizard Barbarians Fireball Goblin Hut
Barbarians Goblin Hut
Goblin Gang Valkyrie Wizard Barbarians Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians Valkyrie Fireball Goblin Hut
Fireball Goblin Gang Valkyrie Wizard
Goblin Gang Barbarians Valkyrie Goblin Hut
Goblin Gang Valkyrie Barbarians Fireball
Barbarians Goblin Gang Valkyrie Goblin Hut
Fireball Wizard Goblin Gang Goblin Hut
Goblin Gang Barbarians Fireball Valkyrie Goblin Hut
Barbarians Valkyrie
Barbarians Fireball Valkyrie Goblin Hut
Goblin Gang Barbarians Goblin Hut
Barbarians Valkyrie Goblin Hut
Barbarians Fireball Valkyrie
Barbarians Goblin Gang Fireball Valkyrie Wizard
Wizard Barbarians Fireball Valkyrie
Goblin Gang Barbarians Goblin Hut Fireball Valkyrie
Valkyrie Barbarians Fireball Goblin Hut Wizard
Fireball Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie
Fireball
Fireball Goblin Hut
Barbarians Fireball Valkyrie
Fireball Wizard Valkyrie
Fireball Wizard
Wizard
Fireball Wizard
Fireball Wizard
Goblin Gang Fireball
Fireball Valkyrie Wizard
Fireball Wizard
Fireball Goblin Hut
Fireball
Fireball Goblin Hut
Fireball Goblin Hut Wizard
Fireball Goblin Hut Wizard
Fireball
Fireball Wizard
Fireball Valkyrie Wizard
Fireball
Fireball Wizard
Barbarians Fireball
Fireball Valkyrie Wizard
Fireball Wizard
Fireball Wizard
Fireball
Fireball Wizard
Fireball Goblin Hut Wizard
Fireball
Fireball Wizard
Fireball
Fireball Wizard
Goblin Gang Barbarians Fireball Goblin Hut
Fireball Wizard
Fireball
Fireball Goblin Gang Valkyrie Wizard
Fireball Wizard
Fireball
Goblin Gang Fireball
Fireball
Fireball
Fireball Wizard

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