My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Goblin Demolisher Balloon Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Dart Goblin Valkyrie Balloon Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Demolisher Balloon
Giant Snowball
Barbarians Dart Goblin Balloon
Zap
Dart Goblin Balloon
Barbarian Barrel
Barbarians Dart Goblin Valkyrie
The Log
Barbarians Dart Goblin Goblin Demolisher
Earthquake
Barbarians
Arrows
Dart Goblin
Royal Delivery
Barbarians Dart Goblin Valkyrie Goblin Demolisher Balloon
Fireball
Barbarians Dart Goblin Balloon
Poison
Barbarians Dart Goblin Balloon
Lightning
Valkyrie Balloon
Rocket
Barbarians Valkyrie Balloon

Against air swarms

Spells and units that can counter air swarms.

Freeze Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Goblin Demolisher Freeze Electro Giant The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Goblin Demolisher Freeze Electro Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Dart Goblin Valkyrie Goblin Demolisher Freeze Barbarians Balloon Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Dart Goblin Valkyrie Goblin Demolisher

Attack Synergies 3 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Balloon
Dart Goblin
Valkyrie Balloon The Log
Valkyrie
Dart Goblin Balloon
Goblin Demolisher
Freeze
Balloon
Balloon
Valkyrie Freeze Barbarians Dart Goblin The Log
Electro Giant
The Log
Dart Goblin Balloon

Defense Synergies 0 4

Barbarians
Dart Goblin
Valkyrie The Log
Valkyrie
Dart Goblin Freeze The Log
Goblin Demolisher
Freeze
Valkyrie
Balloon
Electro Giant
The Log
Dart Goblin Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Valkyrie The Log
Barbarians Dart Goblin Valkyrie The Log
Barbarians Dart Goblin Valkyrie Freeze
Barbarians Dart Goblin Valkyrie
Barbarians Valkyrie The Log
Freeze The Log Dart Goblin Valkyrie
Dart Goblin Freeze
Barbarians Dart Goblin Valkyrie Electro Giant The Log
Barbarians
Barbarians Dart Goblin Valkyrie
Barbarians Dart Goblin Valkyrie Freeze Electro Giant The Log
Dart Goblin
Barbarians Valkyrie Freeze The Log
Valkyrie Barbarians Dart Goblin Freeze The Log
Barbarians
Barbarians Freeze Electro Giant The Log
Barbarians Valkyrie
Barbarians Dart Goblin Valkyrie The Log
Valkyrie Freeze The Log Barbarians Dart Goblin
Barbarians Dart Goblin
Valkyrie Barbarians Dart Goblin Electro Giant The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Electro Giant
Valkyrie The Log
Barbarians Valkyrie The Log
Valkyrie Barbarians The Log
Barbarians Valkyrie
Electro Giant Dart Goblin Freeze
Barbarians Dart Goblin Valkyrie
Barbarians Valkyrie
Freeze Barbarians Valkyrie The Log
Barbarians Dart Goblin
Barbarians Dart Goblin Valkyrie
Barbarians Valkyrie Electro Giant The Log
Barbarians Valkyrie
Barbarians Dart Goblin Valkyrie Electro Giant
Barbarians Electro Giant Dart Goblin Valkyrie Freeze The Log
Valkyrie Barbarians Dart Goblin Freeze Electro Giant The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Valkyrie Freeze The Log
Dart Goblin The Log
Dart Goblin The Log
Barbarians Dart Goblin Valkyrie Freeze The Log
Valkyrie The Log
Electro Giant Dart Goblin Freeze
Dart Goblin The Log
The Log Dart Goblin Freeze
The Log Dart Goblin
Dart Goblin Valkyrie The Log
Dart Goblin
Dart Goblin The Log
Dart Goblin Freeze
Dart Goblin The Log
Dart Goblin The Log
Dart Goblin The Log
Freeze
Dart Goblin The Log
Dart Goblin Valkyrie Electro Giant The Log
The Log
The Log
Barbarians The Log
Freeze Electro Giant The Log Valkyrie
The Log Dart Goblin
The Log
Dart Goblin The Log
Dart Goblin Electro Giant
Dart Goblin Freeze Electro Giant
Dart Goblin The Log
Freeze
The Log
Barbarians Dart Goblin Freeze
Dart Goblin
Freeze
The Log
Dart Goblin Valkyrie
The Log Dart Goblin
Electro Giant
Dart Goblin
Electro Giant Dart Goblin Freeze The Log
Dart Goblin
Dart Goblin Freeze Electro Giant The Log

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