My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

1 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Battle Ram Wizard Witch Prince Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Prince Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Valkyrie Battle Ram Battle Healer Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Prince
Giant Snowball
Barbarians Battle Ram Witch
Zap
Battle Ram Witch Prince
Barbarian Barrel
Barbarians Valkyrie Battle Ram Wizard Witch
The Log
Barbarians Battle Ram Witch Prince
Earthquake
Barbarians Witch
Arrows
Witch
Royal Delivery
Barbarians Valkyrie Battle Ram Battle Healer Wizard Witch Prince
Fireball
Barbarians Battle Ram Battle Healer Wizard Witch
Poison
Barbarians Battle Healer Wizard Witch
Lightning
Valkyrie Battle Ram Battle Healer Wizard Witch Prince
Rocket
Barbarians Valkyrie Battle Healer Wizard Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Battle Ram Battle Healer Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Valkyrie Battle Ram Battle Healer Golden Knight Barbarians Wizard Witch Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Valkyrie Battle Ram Battle Healer Golden Knight

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Battle Healer
Valkyrie
Prince Battle Ram Battle Healer Wizard Witch
Battle Ram
Valkyrie Battle Healer Witch Golden Knight
Battle Healer
Barbarians Valkyrie Battle Ram Witch Prince
Wizard
Valkyrie Prince
Witch
Valkyrie Battle Ram Battle Healer Prince
Prince
Valkyrie Battle Healer Wizard Witch
Golden Knight
Battle Ram

Defense Synergies 0 9

Barbarians
Valkyrie
Battle Healer Wizard Witch Prince
Battle Ram
Battle Healer
Valkyrie Witch Prince
Wizard
Valkyrie Prince Golden Knight
Witch
Valkyrie Battle Healer Prince
Prince
Valkyrie Battle Healer Wizard Witch
Golden Knight
Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard Golden Knight
Barbarians Valkyrie Battle Healer Witch Prince
Barbarians Witch Prince Valkyrie
Barbarians Witch Prince Valkyrie
Barbarians Valkyrie Battle Healer Prince
Valkyrie
Wizard Witch
Barbarians Valkyrie Battle Healer Golden Knight
Barbarians Witch Prince
Barbarians Valkyrie Battle Healer Prince
Barbarians Valkyrie Witch Wizard
Wizard Witch
Barbarians Prince Valkyrie Battle Healer Wizard Witch
Valkyrie Wizard Barbarians Witch Prince Golden Knight
Barbarians Prince
Barbarians Prince
Barbarians Wizard Valkyrie Witch Prince
Valkyrie Barbarians Battle Healer Wizard Witch Prince Golden Knight
Valkyrie Wizard Witch Barbarians Battle Healer
Barbarians Prince
Valkyrie Wizard Barbarians Battle Healer Witch Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Battle Healer Witch Prince
Valkyrie Battle Healer Wizard Prince
Barbarians Valkyrie Battle Healer Witch Prince Golden Knight
Valkyrie Prince Barbarians Battle Healer
Barbarians Valkyrie Battle Healer Witch Prince
Wizard Witch
Prince Barbarians Valkyrie Battle Healer Witch
Barbarians Valkyrie Battle Healer Prince
Barbarians Valkyrie Witch Prince
Witch Barbarians
Barbarians Valkyrie Witch Prince Golden Knight
Barbarians Valkyrie Prince
Barbarians Prince Valkyrie Wizard Witch Golden Knight
Wizard Barbarians Valkyrie Witch
Barbarians Witch Valkyrie Battle Healer Prince Golden Knight
Valkyrie Barbarians Battle Healer Wizard Witch Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Golden Knight
Golden Knight
Barbarians Valkyrie Prince
Wizard Valkyrie
Wizard Witch
Wizard Witch
Wizard
Wizard Golden Knight
Prince
Valkyrie Wizard Prince Golden Knight
Wizard
Golden Knight
Prince
Wizard Witch Golden Knight
Wizard
Wizard Prince
Valkyrie Wizard Witch Golden Knight
Prince
Wizard
Prince
Barbarians
Valkyrie Wizard Witch
Witch
Wizard Witch Golden Knight
Wizard Witch Prince Golden Knight
Golden Knight
Wizard Witch
Wizard Witch
Wizard
Prince
Wizard
Barbarians Witch Prince
Wizard Witch
Valkyrie Wizard Prince
Wizard
Prince
Witch Golden Knight
Witch
Witch Prince Golden Knight
Prince
Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: