My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Battle Ram Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Battle Ram Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarians Valkyrie Battle Ram

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Battle Ram Goblin Barrel
Giant Snowball
Bats Goblin Gang Barbarians Battle Ram Goblin Barrel
Zap
Bats Goblin Gang Battle Ram Goblin Barrel
Barbarian Barrel
Goblin Gang Barbarians Valkyrie Battle Ram Wizard Goblin Barrel
The Log
Goblin Gang Barbarians Battle Ram Goblin Barrel
Earthquake
Goblin Gang Barbarians Goblin Barrel
Arrows
Bats Goblin Gang Goblin Barrel
Royal Delivery
Bats Goblin Gang Barbarians Valkyrie Battle Ram Wizard Goblin Barrel
Fireball
Goblin Gang Barbarians Battle Ram Wizard Goblin Barrel
Poison
Bats Goblin Gang Barbarians Wizard
Lightning
Valkyrie Battle Ram Wizard
Rocket
Barbarians Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Battle Ram

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Barbarians Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Goblin Gang Goblin Barrel Valkyrie Battle Ram Barbarians Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Goblin Gang Goblin Barrel

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Battle Ram Goblin Barrel
Goblin Gang
Goblin Barrel Valkyrie Battle Ram
Barbarians
Valkyrie
Bats Goblin Barrel Goblin Gang Battle Ram Wizard
Battle Ram
The Log Bats Goblin Gang Valkyrie Goblin Barrel
Wizard
Valkyrie
Goblin Barrel
Goblin Gang Valkyrie Bats Battle Ram
The Log
Battle Ram

Defense Synergies 0 8

Bats
Valkyrie The Log
Goblin Gang
Barbarians Valkyrie The Log
Barbarians
Goblin Gang
Valkyrie
Bats Goblin Gang Wizard The Log
Battle Ram
Wizard
Valkyrie The Log
Goblin Barrel
The Log
Bats Goblin Gang Valkyrie Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard The Log
Barbarians Bats Goblin Gang Valkyrie The Log
Goblin Gang Barbarians Bats Valkyrie
Barbarians Bats Goblin Gang Valkyrie
Barbarians Valkyrie The Log
Goblin Gang The Log Bats Valkyrie
Bats Goblin Gang Wizard
Barbarians Valkyrie The Log
Barbarians Goblin Gang
Goblin Gang Barbarians Valkyrie
Bats Goblin Gang Barbarians Valkyrie Wizard The Log
Bats Goblin Gang Wizard
Barbarians Bats Goblin Gang Valkyrie Wizard The Log
Valkyrie Wizard Bats Goblin Gang Barbarians The Log
Barbarians Goblin Gang
Barbarians Goblin Gang The Log
Barbarians Wizard Bats Goblin Gang Valkyrie
Valkyrie Bats Goblin Gang Barbarians Wizard The Log
Valkyrie Wizard The Log Bats Barbarians
Barbarians
Goblin Gang Valkyrie Wizard Bats Barbarians The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians Valkyrie
Goblin Gang Valkyrie Wizard The Log
Goblin Gang Barbarians Bats Valkyrie The Log
Goblin Gang Valkyrie Bats Barbarians The Log
Barbarians Goblin Gang Valkyrie
Wizard Bats Goblin Gang
Goblin Gang Bats Barbarians Valkyrie
Barbarians Valkyrie
Bats Barbarians Valkyrie The Log
Goblin Gang Barbarians
Bats Barbarians Valkyrie
Barbarians Valkyrie The Log
Barbarians Goblin Gang Valkyrie Wizard
Wizard Barbarians Valkyrie
Goblin Gang Barbarians Bats Valkyrie The Log
Bats Valkyrie Barbarians Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie The Log
The Log
The Log
Barbarians Valkyrie The Log
Wizard Valkyrie The Log
Wizard Bats
Wizard The Log
The Log Wizard
The Log Wizard
Bats Goblin Gang
Valkyrie Wizard The Log
Wizard
The Log
The Log
Wizard The Log
Wizard The Log
Bats
Wizard The Log
Valkyrie Wizard The Log
The Log
Wizard
The Log
Barbarians The Log
The Log Valkyrie Wizard
The Log Wizard
Wizard The Log
The Log
Bats Wizard
Bats Wizard
Wizard The Log
Wizard The Log
Bats Goblin Gang Barbarians
Wizard
The Log
Goblin Gang Valkyrie Wizard
The Log Wizard
Bats Goblin Gang The Log
Bats
The Log
Wizard

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