My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

3 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Mega Knight Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Curse Skeleton Army
Giant Snowball
Barbarians Goblin Curse Skeleton Army
Zap
Goblin Curse Skeleton Army
Barbarian Barrel
Barbarians Valkyrie Wizard Goblin Curse Skeleton Army
The Log
Barbarians Goblin Curse Skeleton Army
Earthquake
Barbarians Skeleton Army
Arrows
Goblin Curse Skeleton Army
Royal Delivery
Barbarians Valkyrie Wizard Skeleton Army
Fireball
Barbarians Wizard Skeleton Army
Poison
Barbarians Wizard Goblin Curse Skeleton Army
Lightning
Valkyrie Wizard Goblinstein
Rocket
Barbarians Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Goblin Curse Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Curse The Log Skeleton Army Valkyrie Barbarians Wizard Goblinstein Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblin Curse The Log Skeleton Army Valkyrie

Attack Synergies 1 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Valkyrie
Wizard
Wizard
Valkyrie Mega Knight
Goblin Curse
The Log
Skeleton Army
The Log
Goblin Curse Mega Knight
Mega Knight
Wizard The Log
Goblinstein

Defense Synergies 0 8

Barbarians
Skeleton Army
Valkyrie
Wizard The Log
Wizard
Valkyrie Skeleton Army The Log Mega Knight
Goblin Curse
Skeleton Army
Barbarians Wizard The Log
The Log
Valkyrie Wizard Skeleton Army Mega Knight
Mega Knight
Wizard The Log
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard The Log
Barbarians Skeleton Army Valkyrie Goblin Curse The Log Mega Knight
Barbarians Skeleton Army Mega Knight Valkyrie Goblin Curse
Barbarians Skeleton Army Valkyrie Goblin Curse Mega Knight
Barbarians Valkyrie Skeleton Army The Log Mega Knight
Skeleton Army The Log Valkyrie Mega Knight
Wizard Goblin Curse
Barbarians Valkyrie The Log Mega Knight
Barbarians Goblin Curse Skeleton Army
Skeleton Army Barbarians Valkyrie Mega Knight
Barbarians Valkyrie Goblin Curse Skeleton Army Wizard The Log Mega Knight
Wizard Goblin Curse
Barbarians Skeleton Army Mega Knight Valkyrie Wizard Goblin Curse The Log
Valkyrie Wizard Skeleton Army Mega Knight Barbarians Goblin Curse The Log
Barbarians Skeleton Army Goblin Curse Mega Knight
Barbarians Skeleton Army Goblin Curse The Log Mega Knight
Barbarians Wizard Mega Knight Valkyrie Skeleton Army
Mega Knight Barbarians Valkyrie Wizard Skeleton Army The Log
Valkyrie Wizard The Log Barbarians Goblin Curse Mega Knight
Barbarians Goblin Curse
Valkyrie Wizard Skeleton Army Mega Knight Barbarians Goblin Curse The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Skeleton Army Mega Knight
Valkyrie Wizard The Log Mega Knight
Barbarians Skeleton Army Mega Knight Valkyrie The Log
Valkyrie Skeleton Army Mega Knight Barbarians The Log
Barbarians Valkyrie Goblin Curse Skeleton Army Mega Knight
Wizard Goblin Curse
Skeleton Army Barbarians Valkyrie
Mega Knight Barbarians Valkyrie Goblin Curse Skeleton Army
Mega Knight Barbarians Valkyrie Skeleton Army The Log
Barbarians Goblin Curse Skeleton Army
Mega Knight Barbarians Valkyrie
Skeleton Army Mega Knight Barbarians Valkyrie The Log
Barbarians Skeleton Army Mega Knight Valkyrie Wizard Goblin Curse
Wizard Barbarians Valkyrie Goblin Curse Skeleton Army Mega Knight
Barbarians Skeleton Army Valkyrie The Log
Valkyrie Mega Knight Barbarians Wizard Goblin Curse The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie The Log
Goblin Curse The Log
The Log
Barbarians Valkyrie The Log
Wizard Valkyrie Goblin Curse The Log Mega Knight
Wizard Goblin Curse
Wizard The Log
The Log Wizard Goblin Curse
The Log Wizard
Valkyrie Wizard The Log
Wizard Goblin Curse
The Log
The Log
Wizard The Log
Wizard The Log Mega Knight
Wizard The Log Mega Knight
Valkyrie Wizard Goblin Curse The Log Mega Knight
The Log Mega Knight
Wizard
The Log
Barbarians The Log
Goblin Curse The Log Valkyrie Wizard Mega Knight
The Log Wizard
Wizard The Log Mega Knight
Goblin Curse The Log
Wizard Goblin Curse
Wizard
Wizard The Log Mega Knight
Mega Knight
Wizard Goblin Curse The Log
Barbarians Skeleton Army
Wizard Goblin Curse
The Log
Valkyrie Wizard Mega Knight
The Log Wizard
Mega Knight
The Log
The Log Mega Knight
Wizard Mega Knight

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