My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Royal Recruits Witch Balloon Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Recruits Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarians Royal Recruits Barbarian Barrel Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Royal Recruits Balloon
Giant Snowball
Bats Goblin Gang Barbarians Royal Recruits Witch Balloon
Zap
Bats Goblin Gang Witch Balloon
Barbarian Barrel
Goblin Gang Barbarians Royal Recruits Witch Electro Wizard
The Log
Goblin Gang Barbarians Royal Recruits Witch
Earthquake
Goblin Gang Barbarians Witch
Arrows
Bats Goblin Gang Royal Recruits Witch
Royal Delivery
Bats Goblin Gang Barbarians Royal Recruits Witch Balloon Electro Wizard
Fireball
Goblin Gang Barbarians Witch Balloon Electro Wizard
Poison
Bats Goblin Gang Barbarians Royal Recruits Witch Balloon Electro Wizard
Lightning
Witch Balloon Electro Wizard
Rocket
Barbarians Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Royal Recruits

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Barbarians Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Barbarian Barrel Goblin Gang Electro Wizard Barbarians Witch Balloon Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Barbarian Barrel Goblin Gang Electro Wizard

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Balloon Royal Recruits Barbarian Barrel
Goblin Gang
Royal Recruits Balloon
Barbarians
Balloon
Royal Recruits
Bats Goblin Gang Barbarian Barrel Electro Wizard
Barbarian Barrel
Balloon Bats Royal Recruits
Witch
Balloon
Bats Barbarian Barrel Goblin Gang Barbarians Electro Wizard
Electro Wizard
Royal Recruits Balloon

Defense Synergies 0 10

Bats
Royal Recruits Barbarian Barrel Electro Wizard
Goblin Gang
Barbarians Royal Recruits Barbarian Barrel Electro Wizard
Barbarians
Goblin Gang
Royal Recruits
Bats Goblin Gang
Barbarian Barrel
Bats Goblin Gang Witch Electro Wizard
Witch
Barbarian Barrel Electro Wizard
Balloon
Electro Wizard
Bats Goblin Gang Barbarian Barrel Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Barbarian Barrel Electro Wizard
Barbarians Bats Goblin Gang Royal Recruits Witch Electro Wizard
Goblin Gang Barbarians Witch Bats Royal Recruits Electro Wizard
Barbarians Royal Recruits Witch Bats Goblin Gang Electro Wizard
Barbarians Royal Recruits Barbarian Barrel
Goblin Gang Barbarian Barrel Bats Electro Wizard
Bats Electro Wizard Goblin Gang Witch
Barbarians Royal Recruits Barbarian Barrel Electro Wizard
Barbarians Witch Goblin Gang Royal Recruits
Goblin Gang Barbarians Royal Recruits Barbarian Barrel Electro Wizard
Bats Goblin Gang Barbarians Witch Electro Wizard Royal Recruits Barbarian Barrel
Bats Goblin Gang Witch Electro Wizard
Barbarians Royal Recruits Bats Goblin Gang Witch Electro Wizard
Bats Goblin Gang Barbarians Royal Recruits Barbarian Barrel Witch Electro Wizard
Barbarians Royal Recruits Goblin Gang Electro Wizard
Barbarians Goblin Gang Royal Recruits Electro Wizard
Barbarians Bats Goblin Gang Royal Recruits Witch Electro Wizard
Bats Goblin Gang Barbarians Royal Recruits Barbarian Barrel Witch Electro Wizard
Barbarian Barrel Witch Bats Barbarians Royal Recruits Electro Wizard
Barbarians Royal Recruits Electro Wizard
Goblin Gang Royal Recruits Bats Barbarians Barbarian Barrel Witch Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians Royal Recruits Barbarian Barrel Witch Electro Wizard
Electro Wizard Goblin Gang Barbarian Barrel
Goblin Gang Barbarians Royal Recruits Bats Witch Electro Wizard
Goblin Gang Royal Recruits Bats Barbarians Barbarian Barrel Electro Wizard
Barbarians Royal Recruits Goblin Gang Witch
Bats Goblin Gang Witch Electro Wizard
Goblin Gang Royal Recruits Bats Barbarians Witch Electro Wizard
Barbarians Royal Recruits
Royal Recruits Electro Wizard Bats Barbarians Barbarian Barrel Witch
Royal Recruits Witch Goblin Gang Barbarians
Bats Barbarians Royal Recruits Witch
Royal Recruits Barbarians Electro Wizard
Barbarians Royal Recruits Goblin Gang Witch
Royal Recruits Barbarians Witch
Goblin Gang Barbarians Royal Recruits Witch Electro Wizard Bats Barbarian Barrel
Bats Barbarians Royal Recruits Barbarian Barrel Witch Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Recruits Barbarian Barrel
Barbarian Barrel Electro Wizard
Barbarian Barrel
Barbarians Royal Recruits Barbarian Barrel
Barbarian Barrel
Bats Witch
Witch
Barbarian Barrel
Bats Goblin Gang Electro Wizard
Royal Recruits Barbarian Barrel Electro Wizard
Barbarian Barrel
Barbarian Barrel
Barbarian Barrel
Barbarian Barrel Witch
Royal Recruits Barbarian Barrel
Barbarian Barrel
Bats
Barbarian Barrel Electro Wizard
Barbarian Barrel Witch
Barbarians Royal Recruits Barbarian Barrel
Barbarian Barrel Witch
Witch
Barbarian Barrel Witch Electro Wizard
Witch
Barbarian Barrel
Bats Witch Electro Wizard
Electro Wizard Bats Witch
Electro Wizard
Electro Wizard Bats Goblin Gang Barbarians Royal Recruits Barbarian Barrel Witch
Witch Electro Wizard
Barbarian Barrel
Goblin Gang Electro Wizard
Royal Recruits
Bats Goblin Gang Royal Recruits Witch Electro Wizard
Bats Witch Electro Wizard
Royal Recruits Barbarian Barrel Witch Electro Wizard

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