My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Dart Goblin Royal Hogs Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Inferno Dragon
Giant Snowball
Barbarians Dart Goblin Royal Hogs Inferno Dragon
Zap
Dart Goblin Royal Hogs Inferno Dragon
Barbarian Barrel
Barbarians Dart Goblin Wizard Royal Hogs
The Log
Barbarians Dart Goblin Royal Hogs
Earthquake
Barbarians Royal Hogs
Arrows
Dart Goblin Royal Hogs
Royal Delivery
Barbarians Dart Goblin Wizard Royal Hogs Inferno Dragon
Fireball
Barbarians Dart Goblin Wizard Royal Hogs Inferno Dragon
Poison
Barbarians Dart Goblin Wizard Royal Hogs
Lightning
Wizard Inferno Dragon
Rocket
Barbarians Wizard Royal Hogs Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Wizard Poison

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Poison Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Poison Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Berserker Dart Goblin Poison Inferno Dragon Barbarians Wizard Royal Hogs Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Berserker Dart Goblin Poison Inferno Dragon

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Berserker
Barbarians
Dart Goblin
Royal Hogs Mega Knight
Wizard
Royal Hogs Mega Knight
Royal Hogs
Dart Goblin Wizard Poison Mega Knight
Poison
Royal Hogs Mega Knight
Inferno Dragon
Mega Knight
Mega Knight
Inferno Dragon Dart Goblin Wizard Royal Hogs Poison

Defense Synergies 0 5

Berserker
Barbarians
Dart Goblin
Inferno Dragon Mega Knight
Wizard
Mega Knight
Royal Hogs
Poison
Mega Knight
Inferno Dragon
Dart Goblin Mega Knight
Mega Knight
Dart Goblin Wizard Poison Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Wizard
Barbarians Inferno Dragon Dart Goblin Mega Knight
Barbarians Mega Knight Dart Goblin Inferno Dragon
Barbarians Inferno Dragon Dart Goblin Mega Knight
Barbarians Poison Mega Knight
Dart Goblin Mega Knight
Dart Goblin Inferno Dragon Wizard Poison
Barbarians Dart Goblin Poison Mega Knight
Barbarians Inferno Dragon
Barbarians Dart Goblin Mega Knight
Berserker Barbarians Dart Goblin Poison Wizard Mega Knight
Inferno Dragon Dart Goblin Wizard Poison
Barbarians Mega Knight Wizard
Wizard Mega Knight Barbarians Dart Goblin Poison
Barbarians Inferno Dragon Mega Knight
Barbarians Inferno Dragon Mega Knight
Barbarians Wizard Mega Knight Poison
Mega Knight Barbarians Dart Goblin Wizard
Wizard Poison Barbarians Dart Goblin Inferno Dragon Mega Knight
Barbarians Dart Goblin Inferno Dragon
Wizard Mega Knight Barbarians Dart Goblin Poison
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mega Knight
Poison Wizard Inferno Dragon Mega Knight
Barbarians Mega Knight
Mega Knight Barbarians
Barbarians Inferno Dragon Mega Knight
Wizard Poison Dart Goblin
Barbarians Dart Goblin
Mega Knight Barbarians Inferno Dragon
Mega Knight Barbarians Poison Inferno Dragon
Barbarians Dart Goblin Inferno Dragon
Inferno Dragon Mega Knight Barbarians Dart Goblin
Mega Knight Barbarians Poison
Barbarians Mega Knight Wizard
Wizard Barbarians Dart Goblin Mega Knight
Barbarians Dart Goblin Poison Inferno Dragon
Poison Mega Knight Barbarians Dart Goblin Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Dart Goblin
Poison Dart Goblin
Dart Goblin Poison
Barbarians Dart Goblin Poison
Wizard Poison Mega Knight
Wizard Poison Dart Goblin
Dart Goblin Wizard Poison
Poison Dart Goblin Wizard
Poison Dart Goblin Wizard
Poison
Poison Dart Goblin Wizard
Poison Dart Goblin Wizard
Poison Dart Goblin
Dart Goblin Poison
Dart Goblin Poison
Dart Goblin Wizard Poison
Dart Goblin Wizard Poison Mega Knight
Poison
Dart Goblin Wizard Poison Mega Knight
Dart Goblin Wizard Poison Mega Knight
Poison Mega Knight
Wizard Poison
Barbarians Poison
Poison Wizard Mega Knight
Inferno Dragon
Poison Dart Goblin Wizard
Wizard Poison Mega Knight
Poison Dart Goblin
Poison Dart Goblin Wizard
Dart Goblin Wizard Poison
Poison Dart Goblin Wizard Mega Knight
Poison
Mega Knight
Wizard Poison
Barbarians Dart Goblin
Poison Dart Goblin Wizard
Poison Dart Goblin Wizard Mega Knight
Dart Goblin Wizard Poison
Poison
Dart Goblin Mega Knight
Dart Goblin Poison
Dart Goblin Poison
Poison Dart Goblin Mega Knight
Inferno Dragon
Dart Goblin Wizard Mega Knight
Poison

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: