My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Hut Witch Prince Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider Prince Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Elite Barbarians Hog Rider Prince Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider Prince
Giant Snowball
Barbarians Hog Rider Goblin Hut Witch Princess
Zap
Goblin Hut Witch Prince Princess
Barbarian Barrel
Barbarians Elite Barbarians Goblin Hut Witch Princess
The Log
Barbarians Elite Barbarians Hog Rider Goblin Hut Witch Prince Princess
Earthquake
Barbarians Hog Rider Goblin Hut Witch
Arrows
Goblin Hut Witch Princess
Royal Delivery
Barbarians Elite Barbarians Hog Rider Goblin Hut Witch Prince Princess
Fireball
Barbarians Elite Barbarians Hog Rider Goblin Hut Witch Princess
Poison
Barbarians Goblin Hut Witch Princess
Lightning
Elite Barbarians Goblin Hut Witch Prince
Rocket
Barbarians Elite Barbarians Hog Rider Goblin Hut Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Rocket Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Prince Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Princess Hog Rider Barbarians Goblin Hut Witch Prince Elite Barbarians Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

17 Princess Hog Rider Barbarians Goblin Hut

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Hog Rider
Elite Barbarians
Hog Rider
Hog Rider
Barbarians Elite Barbarians Goblin Hut Rocket Witch Prince Princess
Goblin Hut
Hog Rider Prince
Rocket
Hog Rider
Witch
Hog Rider Prince
Prince
Hog Rider Goblin Hut Witch Princess
Princess
Hog Rider Prince

Defense Synergies 0 1

Barbarians
Elite Barbarians
Hog Rider
Goblin Hut
Rocket
Witch
Prince
Prince
Witch
Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Goblin Hut
Barbarians Elite Barbarians Goblin Hut Witch Prince
Barbarians Goblin Hut Rocket Witch Prince Elite Barbarians
Barbarians Elite Barbarians Goblin Hut Witch Prince
Barbarians Elite Barbarians Rocket Prince Princess
Rocket Goblin Hut Witch Princess
Rocket Barbarians
Barbarians Witch Elite Barbarians Goblin Hut Prince Princess
Elite Barbarians Barbarians Prince
Barbarians Witch Goblin Hut Princess
Goblin Hut Witch Princess
Barbarians Goblin Hut Prince Elite Barbarians Rocket Witch
Rocket Barbarians Goblin Hut Witch Prince Princess
Barbarians Elite Barbarians Goblin Hut Prince
Barbarians Rocket Elite Barbarians Goblin Hut Prince
Barbarians Elite Barbarians Goblin Hut Witch Prince
Barbarians Elite Barbarians Goblin Hut Witch Prince
Witch Barbarians Goblin Hut Princess
Barbarians Elite Barbarians Goblin Hut Prince
Barbarians Elite Barbarians Witch Prince
Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Elite Barbarians Goblin Hut Witch Prince
Elite Barbarians Rocket Prince
Barbarians Elite Barbarians Goblin Hut Rocket Witch Prince
Rocket Prince Barbarians Elite Barbarians
Barbarians Elite Barbarians Goblin Hut Witch Prince
Rocket Goblin Hut Witch Princess
Rocket Prince Barbarians Elite Barbarians Goblin Hut Witch
Barbarians Elite Barbarians Prince
Rocket Barbarians Elite Barbarians Goblin Hut Witch Prince
Witch Barbarians Goblin Hut
Barbarians Elite Barbarians Goblin Hut Witch Prince
Rocket Barbarians Elite Barbarians Prince
Barbarians Elite Barbarians Rocket Prince Witch
Barbarians Witch Princess
Barbarians Elite Barbarians Goblin Hut Witch Rocket Prince
Barbarians Elite Barbarians Goblin Hut Witch Princess
Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Rocket
Princess
Rocket Goblin Hut
Barbarians Rocket Prince
Rocket
Rocket Witch Princess
Witch Princess
Princess
Rocket Elite Barbarians Prince
Rocket Prince Princess
Rocket Princess
Rocket Elite Barbarians Goblin Hut Princess
Rocket Princess
Princess Elite Barbarians Goblin Hut Prince
Rocket Goblin Hut Witch Princess
Goblin Hut Rocket Princess
Rocket
Rocket
Rocket Prince Princess
Rocket Witch Princess
Rocket Prince
Rocket Princess
Rocket Prince
Rocket Barbarians
Witch Princess
Witch
Witch Princess
Witch Prince Princess
Rocket
Elite Barbarians Witch Princess
Rocket Goblin Hut Witch
Elite Barbarians
Rocket
Rocket Princess
Prince
Rocket Princess
Barbarians Goblin Hut Rocket Witch Prince Princess
Rocket Witch Princess
Rocket Prince Princess
Princess
Rocket
Elite Barbarians Prince
Elite Barbarians Rocket Witch Princess
Rocket Witch Princess
Rocket Witch Prince Princess
Prince
Rocket

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