My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess Ice Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Balloon Princess Ice Wizard Bandit Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Balloon Princess Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon Princess Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Balloon Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Balloon Bandit Inferno Dragon
Giant Snowball
Goblin Barrel Balloon Princess Inferno Dragon
Zap
Goblin Barrel Balloon Princess Bandit Inferno Dragon
Barbarian Barrel
Goblin Barrel Princess Ice Wizard Bandit
The Log
Goblin Barrel Princess Bandit
Earthquake
Goblin Barrel
Arrows
Goblin Barrel Princess
Royal Delivery
Goblin Barrel Balloon Princess Ice Wizard Bandit Inferno Dragon
Fireball
Goblin Barrel Balloon Princess Ice Wizard Bandit Inferno Dragon
Poison
Balloon Princess Ice Wizard
Lightning
Balloon Ice Wizard Bandit Inferno Dragon
Rocket
Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Princess Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

The Log Princess Ice Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Princess Ice Wizard Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Barrel Princess Ice Wizard Bandit Inferno Dragon Balloon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Goblin Barrel Princess Ice Wizard

Attack Synergies 1 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Barrel
Balloon Princess Ice Wizard Bandit Mega Knight
Balloon
Goblin Barrel The Log Princess Ice Wizard Bandit Mega Knight
The Log
Balloon Princess Bandit Mega Knight
Princess
Goblin Barrel Balloon The Log Mega Knight
Ice Wizard
Goblin Barrel Balloon Bandit
Bandit
Goblin Barrel Balloon The Log Ice Wizard Mega Knight
Inferno Dragon
Mega Knight
Mega Knight
Inferno Dragon Goblin Barrel Balloon The Log Princess Bandit

Defense Synergies 0 13

Goblin Barrel
Balloon
The Log
Princess Ice Wizard Bandit Inferno Dragon Mega Knight
Princess
The Log Ice Wizard Bandit Mega Knight
Ice Wizard
The Log Princess Bandit Inferno Dragon Mega Knight
Bandit
The Log Princess Ice Wizard Mega Knight
Inferno Dragon
The Log Ice Wizard Mega Knight
Mega Knight
The Log Princess Ice Wizard Bandit Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

The Log
Inferno Dragon The Log Ice Wizard Bandit Mega Knight
Mega Knight Ice Wizard Bandit Inferno Dragon
Inferno Dragon Ice Wizard Bandit Mega Knight
The Log Princess Mega Knight
The Log Ice Wizard Bandit Mega Knight
Inferno Dragon Princess Ice Wizard
The Log Bandit Mega Knight
Inferno Dragon Princess Ice Wizard
Ice Wizard Bandit Mega Knight
Ice Wizard The Log Princess Bandit Mega Knight
Inferno Dragon Princess Ice Wizard
Mega Knight The Log Ice Wizard Bandit
Mega Knight The Log Princess
Inferno Dragon Bandit Mega Knight
The Log Bandit Inferno Dragon Mega Knight
Mega Knight
Mega Knight The Log Ice Wizard Bandit
The Log Princess Ice Wizard Bandit Inferno Dragon Mega Knight
Inferno Dragon
Mega Knight The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Bandit
Bandit The Log Inferno Dragon Mega Knight
Bandit Mega Knight The Log
Mega Knight The Log Bandit
Bandit Inferno Dragon Mega Knight
Princess Ice Wizard
Ice Wizard Bandit
Mega Knight Inferno Dragon
Mega Knight The Log Bandit Inferno Dragon
Inferno Dragon
Inferno Dragon Mega Knight
Mega Knight The Log
Mega Knight Bandit
Princess Mega Knight
The Log Inferno Dragon
Mega Knight The Log Princess Ice Wizard Inferno Dragon
Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess The Log Bandit
The Log Princess Ice Wizard Bandit
The Log Bandit
The Log
The Log Mega Knight
Princess Ice Wizard
The Log Princess
The Log Princess Ice Wizard
The Log Bandit
The Log Princess Bandit
Princess
The Log Princess Bandit
Princess Bandit
Princess The Log
The Log Princess Bandit
The Log Princess Bandit Mega Knight
The Log Princess Bandit Mega Knight
The Log Princess Mega Knight
The Log Mega Knight
Princess
The Log
The Log
The Log Princess Ice Wizard Mega Knight
Inferno Dragon
The Log Princess Ice Wizard Bandit
The Log Princess Bandit Mega Knight
The Log Bandit
Princess Ice Wizard
The Log Bandit Mega Knight
Princess
Mega Knight
The Log Princess
Princess Bandit
Princess Ice Wizard
The Log
Princess Mega Knight
The Log Princess
Mega Knight
The Log Princess
Princess
The Log Princess Bandit Mega Knight
Inferno Dragon
Mega Knight

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