My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Archers Valkyrie Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Goblin Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Archers Hog Rider Goblin Barrel
Giant Snowball
Bats Archers Hog Rider Goblin Barrel Princess
Zap
Bats Archers Goblin Barrel Princess
Barbarian Barrel
Archers Valkyrie Goblin Barrel Princess
The Log
Archers Mini P.E.K.K.A Hog Rider Goblin Barrel Princess
Earthquake
Archers Hog Rider Goblin Barrel
Arrows
Bats Archers Goblin Barrel Princess
Royal Delivery
Bats Archers Mini P.E.K.K.A Valkyrie Hog Rider Goblin Barrel Princess
Fireball
Archers Hog Rider Goblin Barrel Princess
Poison
Bats Archers Princess
Lightning
Mini P.E.K.K.A Valkyrie
Rocket
Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Mini P.E.K.K.A Valkyrie Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Archers Arrows Goblin Barrel Princess Mini P.E.K.K.A Valkyrie Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Archers Arrows Goblin Barrel

Attack Synergies 6 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Hog Rider Mini P.E.K.K.A Goblin Barrel
Archers
Valkyrie Arrows Mini P.E.K.K.A Hog Rider
Arrows
Hog Rider Archers Mini P.E.K.K.A Goblin Barrel
Mini P.E.K.K.A
Bats Archers Arrows Valkyrie Hog Rider Princess
Valkyrie
Bats Archers Hog Rider Goblin Barrel Mini P.E.K.K.A
Hog Rider
Bats Arrows Valkyrie Archers Mini P.E.K.K.A Goblin Barrel Princess
Goblin Barrel
Valkyrie Bats Arrows Hog Rider Princess
Princess
Mini P.E.K.K.A Hog Rider Goblin Barrel

Defense Synergies 1 8

Bats
Mini P.E.K.K.A Valkyrie
Archers
Valkyrie Mini P.E.K.K.A
Arrows
Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A
Bats Archers Arrows Valkyrie Princess
Valkyrie
Archers Bats Arrows Mini P.E.K.K.A Princess
Hog Rider
Goblin Barrel
Princess
Mini P.E.K.K.A Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie
Mini P.E.K.K.A Bats Valkyrie
Mini P.E.K.K.A Bats Archers Valkyrie
Mini P.E.K.K.A Bats Valkyrie
Arrows Mini P.E.K.K.A Valkyrie Princess
Arrows Bats Archers Valkyrie
Bats Archers Arrows Princess
Arrows Valkyrie
Mini P.E.K.K.A Princess
Archers Mini P.E.K.K.A Valkyrie
Bats Archers Valkyrie Arrows Princess
Arrows Bats Archers Princess
Mini P.E.K.K.A Bats Valkyrie
Valkyrie Bats Arrows Mini P.E.K.K.A Princess
Mini P.E.K.K.A
Mini P.E.K.K.A
Bats Arrows Mini P.E.K.K.A Valkyrie
Arrows Bats Archers Valkyrie
Arrows Valkyrie Bats Archers Princess
Mini P.E.K.K.A
Valkyrie Bats Archers Arrows Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Archers
Archers Arrows Mini P.E.K.K.A Valkyrie
Bats Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Bats
Mini P.E.K.K.A Valkyrie
Arrows Bats Archers Princess
Mini P.E.K.K.A Bats Archers Valkyrie
Mini P.E.K.K.A Valkyrie
Bats Mini P.E.K.K.A Valkyrie
Bats Mini P.E.K.K.A Valkyrie
Arrows Valkyrie
Mini P.E.K.K.A Valkyrie
Archers Valkyrie Princess
Bats Archers Mini P.E.K.K.A Valkyrie
Bats Arrows Valkyrie Archers Mini P.E.K.K.A Princess
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Valkyrie
Arrows Princess
Arrows
Arrows Valkyrie
Arrows Valkyrie
Arrows Bats Princess
Archers Arrows Princess
Arrows Princess
Arrows
Bats Mini P.E.K.K.A
Arrows Valkyrie Princess
Archers Arrows Princess
Princess
Arrows Princess
Princess Arrows
Arrows Princess
Arrows Princess
Arrows
Bats Mini P.E.K.K.A
Archers Arrows Mini P.E.K.K.A Princess
Arrows Valkyrie Princess
Arrows Princess
Arrows
Arrows Valkyrie Princess
Arrows Princess
Arrows Princess
Arrows
Bats Archers Arrows Princess
Bats
Mini P.E.K.K.A
Arrows
Arrows Princess
Arrows Princess
Bats Archers Princess
Archers Arrows Princess
Arrows
Mini P.E.K.K.A Valkyrie Princess
Arrows Princess
Arrows
Bats Princess
Bats Princess
Princess

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