My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Dart Goblin Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Wall Breakers Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Hog Rider Wall Breakers Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Wall Breakers
Giant Snowball
Bats Cannon Dart Goblin Hog Rider Wall Breakers Princess
Zap
Bats Cannon Dart Goblin Wall Breakers Princess
Barbarian Barrel
Cannon Dart Goblin Wall Breakers Princess
The Log
Cannon Dart Goblin Hog Rider Wall Breakers Princess
Earthquake
Cannon Hog Rider
Arrows
Bats Dart Goblin Wall Breakers Princess
Royal Delivery
Bats Dart Goblin Hog Rider Wall Breakers Princess
Fireball
Cannon Dart Goblin Hog Rider Wall Breakers Princess
Poison
Bats Cannon Dart Goblin Princess
Lightning
Cannon
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Wall Breakers Arrows Cannon Dart Goblin Princess Fireball Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Wall Breakers Arrows Cannon

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Wall Breakers
Arrows
Fireball Hog Rider Wall Breakers
Cannon
Dart Goblin
Hog Rider Wall Breakers Princess
Fireball
Arrows Hog Rider Wall Breakers Princess
Hog Rider
Bats Arrows Fireball Dart Goblin Princess
Wall Breakers
Bats Arrows Dart Goblin Fireball Princess
Princess
Dart Goblin Fireball Hog Rider Wall Breakers

Defense Synergies 0 9

Bats
Cannon Dart Goblin
Arrows
Cannon Fireball
Cannon
Bats Arrows Dart Goblin Fireball Princess
Dart Goblin
Bats Cannon Princess
Fireball
Arrows Cannon Princess
Hog Rider
Wall Breakers
Princess
Cannon Dart Goblin Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Dart Goblin Fireball
Bats Cannon Dart Goblin
Cannon Bats Dart Goblin
Cannon Bats Dart Goblin
Arrows Fireball Princess
Arrows Fireball Bats Cannon Dart Goblin
Bats Dart Goblin Arrows Cannon Fireball Princess
Arrows Cannon Dart Goblin Fireball
Cannon Princess
Cannon Dart Goblin
Bats Dart Goblin Arrows Cannon Fireball Princess
Arrows Bats Dart Goblin Fireball Princess
Cannon Bats Fireball
Fireball Bats Arrows Cannon Dart Goblin Princess
Cannon
Cannon Fireball
Bats Arrows Cannon Fireball
Arrows Cannon Fireball Bats Dart Goblin
Arrows Bats Cannon Dart Goblin Fireball Princess
Cannon Dart Goblin
Bats Arrows Cannon Dart Goblin Fireball
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball
Fireball Arrows
Bats
Bats Fireball
Cannon
Arrows Fireball Bats Dart Goblin Princess
Bats Dart Goblin Fireball
Bats Fireball
Cannon Dart Goblin
Bats Dart Goblin
Arrows Fireball
Cannon Fireball
Cannon Dart Goblin Fireball Princess
Bats Dart Goblin Fireball
Bats Arrows Cannon Dart Goblin Fireball Princess
Arrows Cannon Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Arrows Dart Goblin
Arrows Fireball Dart Goblin Princess
Arrows Dart Goblin Fireball
Arrows Dart Goblin Fireball
Fireball Arrows
Arrows Fireball Bats Dart Goblin Princess
Arrows Dart Goblin Princess
Arrows Fireball Dart Goblin Princess
Arrows Fireball Dart Goblin
Bats Fireball
Arrows Dart Goblin Fireball Princess
Fireball Arrows Dart Goblin Princess
Dart Goblin Fireball Princess
Arrows Dart Goblin Fireball Princess
Princess Arrows Dart Goblin Fireball
Arrows Dart Goblin Fireball Princess
Arrows Dart Goblin Fireball Princess
Arrows Fireball
Bats
Arrows Dart Goblin Fireball Princess
Arrows Dart Goblin Fireball Princess
Fireball
Arrows Fireball Princess
Arrows Fireball
Arrows Fireball Princess
Arrows Fireball Dart Goblin Princess
Fireball Arrows Princess
Fireball Arrows Dart Goblin
Bats Arrows Dart Goblin Fireball Princess
Bats Dart Goblin Fireball
Fireball
Arrows Dart Goblin Fireball
Arrows Fireball Princess
Arrows Fireball Princess
Bats Dart Goblin Fireball Princess
Fireball Arrows Dart Goblin Princess
Arrows Fireball
Fireball Dart Goblin Princess
Arrows Dart Goblin Fireball Princess
Arrows Fireball
Dart Goblin
Bats Dart Goblin Fireball Princess
Bats Dart Goblin Fireball Princess
Dart Goblin Fireball Princess
Fireball Dart Goblin

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