My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Balloon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Guards Balloon
Giant Snowball
Bats Cannon Guards Balloon Lumberjack
Zap
Bats Cannon Firecracker Guards Balloon
Barbarian Barrel
Cannon Firecracker Guards Lumberjack
The Log
Cannon Firecracker Guards Lumberjack
Earthquake
Cannon Firecracker Guards
Arrows
Bats Firecracker Guards
Royal Delivery
Bats Firecracker Guards Balloon Lumberjack
Fireball
Cannon Firecracker Balloon Lumberjack
Poison
Bats Cannon Firecracker Guards Balloon
Lightning
Cannon Balloon Lumberjack
Rocket
Balloon

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Earthquake

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Guards

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Cannon Firecracker Earthquake Guards Lumberjack Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Cannon Firecracker

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Balloon Firecracker Lumberjack
Arrows
Balloon Earthquake Lumberjack
Cannon
Firecracker
Bats Earthquake Balloon Lumberjack
Earthquake
Arrows Firecracker Balloon
Guards
Lumberjack
Balloon
Bats Arrows Lumberjack Firecracker Earthquake
Lumberjack
Balloon Bats Arrows Firecracker Guards

Defense Synergies 0 14

Bats
Cannon Firecracker Earthquake Lumberjack
Arrows
Cannon Lumberjack
Cannon
Bats Arrows Firecracker Earthquake Guards Lumberjack
Firecracker
Bats Cannon Earthquake Guards Lumberjack
Earthquake
Bats Cannon Firecracker
Guards
Cannon Firecracker Lumberjack
Balloon
Lumberjack
Bats Arrows Cannon Firecracker Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Cannon Firecracker
Lumberjack Bats Cannon Firecracker
Cannon Lumberjack Bats
Cannon Lumberjack Bats Firecracker Guards
Arrows Firecracker Earthquake Lumberjack
Arrows Bats Cannon Firecracker Earthquake Guards Lumberjack
Bats Arrows Cannon Firecracker
Earthquake Arrows Cannon
Cannon Lumberjack
Guards Cannon Firecracker Lumberjack
Bats Guards Arrows Cannon Firecracker Earthquake Lumberjack
Arrows Bats Firecracker
Cannon Lumberjack Bats Earthquake Guards
Bats Arrows Cannon Firecracker Earthquake Guards Lumberjack
Cannon Lumberjack
Cannon Lumberjack
Bats Arrows Cannon Firecracker Lumberjack
Arrows Cannon Bats Firecracker Guards Lumberjack
Arrows Earthquake Bats Cannon Firecracker Guards Lumberjack
Cannon Lumberjack
Bats Arrows Cannon Firecracker Earthquake Guards Lumberjack
Cannon Guards Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Lumberjack
Arrows Firecracker Lumberjack
Guards Lumberjack Bats
Guards Lumberjack Bats
Cannon Guards Lumberjack
Arrows Firecracker Bats
Guards Bats Lumberjack
Lumberjack
Bats Firecracker
Cannon Guards
Bats Guards Lumberjack
Arrows Guards
Cannon Guards Lumberjack
Cannon Firecracker
Guards Bats Firecracker Lumberjack
Bats Arrows Cannon Firecracker Earthquake
Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Arrows Firecracker Guards
Arrows Firecracker
Earthquake Arrows
Earthquake Arrows Firecracker Guards
Arrows Firecracker Earthquake
Arrows Firecracker Bats
Arrows Firecracker Earthquake
Arrows Earthquake Firecracker
Arrows Firecracker
Bats Guards Lumberjack
Firecracker Arrows Earthquake
Arrows Firecracker
Earthquake Firecracker
Earthquake Arrows Firecracker
Earthquake Arrows Firecracker
Earthquake Arrows Firecracker
Earthquake Arrows Firecracker
Arrows Earthquake
Bats
Arrows Firecracker Earthquake
Arrows Firecracker Earthquake
Earthquake
Arrows
Earthquake Arrows
Arrows Firecracker Earthquake
Arrows Firecracker Earthquake
Arrows
Arrows Firecracker
Bats Arrows Firecracker
Bats Firecracker Guards
Arrows Earthquake
Arrows Firecracker
Arrows Firecracker Earthquake
Earthquake Bats Guards
Arrows Firecracker
Arrows
Firecracker Lumberjack
Arrows Firecracker Earthquake
Arrows
Firecracker
Bats Firecracker Guards
Firecracker Bats
Firecracker
Firecracker

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: