My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Musketeer Valkyrie P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Barrel Guards
Giant Snowball
Bats Cannon Musketeer Goblin Barrel Guards
Zap
Bats Cannon Goblin Barrel Guards
Barbarian Barrel
Cannon Musketeer Valkyrie Goblin Barrel Guards
The Log
Cannon Musketeer Goblin Barrel Guards
Earthquake
Cannon Goblin Barrel Guards
Arrows
Bats Goblin Barrel Guards
Royal Delivery
Bats Musketeer Valkyrie Goblin Barrel Guards P.E.K.K.A
Fireball
Cannon Musketeer Goblin Barrel
Poison
Bats Cannon Musketeer Guards
Lightning
Cannon Musketeer Valkyrie
Rocket
Musketeer Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Valkyrie Guards P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Cannon Goblin Barrel Guards Musketeer Valkyrie P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Cannon Goblin Barrel

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Goblin Barrel P.E.K.K.A
Arrows
P.E.K.K.A Goblin Barrel
Cannon
Musketeer
Valkyrie P.E.K.K.A
Valkyrie
Bats Musketeer Goblin Barrel P.E.K.K.A
Goblin Barrel
Valkyrie Bats Arrows Guards P.E.K.K.A
Guards
Goblin Barrel
P.E.K.K.A
Arrows Bats Musketeer Valkyrie Goblin Barrel

Defense Synergies 3 11

Bats
Cannon Musketeer Valkyrie P.E.K.K.A
Arrows
Cannon Valkyrie P.E.K.K.A
Cannon
Musketeer Bats Arrows Valkyrie Guards
Musketeer
Cannon Valkyrie Guards Bats P.E.K.K.A
Valkyrie
Musketeer Bats Arrows Cannon P.E.K.K.A
Goblin Barrel
Guards
Musketeer Cannon
P.E.K.K.A
Bats Arrows Musketeer Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Musketeer Valkyrie
P.E.K.K.A Bats Cannon Musketeer Valkyrie
Cannon P.E.K.K.A Bats Musketeer Valkyrie
Cannon P.E.K.K.A Bats Musketeer Valkyrie Guards
Arrows Valkyrie P.E.K.K.A
Arrows Bats Cannon Musketeer Valkyrie Guards
Bats Musketeer Arrows Cannon
Arrows Cannon Musketeer Valkyrie P.E.K.K.A
Cannon P.E.K.K.A Musketeer
Guards Cannon Musketeer Valkyrie
Bats Valkyrie Guards Arrows Cannon Musketeer
Arrows Musketeer Bats
Cannon P.E.K.K.A Bats Musketeer Valkyrie Guards
Valkyrie Bats Arrows Cannon Guards P.E.K.K.A
P.E.K.K.A Cannon
Cannon P.E.K.K.A
Bats Arrows Cannon Musketeer Valkyrie P.E.K.K.A
Arrows Cannon Valkyrie Bats Musketeer Guards
Arrows Valkyrie Bats Cannon Musketeer Guards
P.E.K.K.A Cannon Musketeer
Valkyrie Bats Arrows Cannon Musketeer Guards P.E.K.K.A
P.E.K.K.A Cannon Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards P.E.K.K.A
Arrows Musketeer Valkyrie
Guards P.E.K.K.A Bats Musketeer Valkyrie
Valkyrie Guards P.E.K.K.A Bats Musketeer
P.E.K.K.A Cannon Musketeer Valkyrie Guards
Arrows Bats Musketeer
Guards P.E.K.K.A Bats Musketeer Valkyrie
P.E.K.K.A Valkyrie
P.E.K.K.A Bats Valkyrie
P.E.K.K.A Cannon Musketeer Guards
P.E.K.K.A Bats Musketeer Valkyrie Guards
P.E.K.K.A Arrows Valkyrie Guards
P.E.K.K.A Cannon Valkyrie Guards
Cannon Musketeer Valkyrie
Guards Bats Musketeer Valkyrie P.E.K.K.A
Bats Arrows Valkyrie Cannon Musketeer P.E.K.K.A
Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer Valkyrie Guards
Arrows Musketeer
Arrows
Arrows Musketeer Valkyrie Guards
Arrows Valkyrie
Arrows Bats Musketeer
Arrows Musketeer
Arrows
Arrows
Bats Musketeer Guards
Arrows Musketeer Valkyrie
Arrows Musketeer
Musketeer
Arrows Musketeer
Arrows Musketeer
Arrows Musketeer
Arrows Musketeer
Arrows
Bats
Arrows Musketeer
Arrows Valkyrie
Musketeer
Arrows
Musketeer
Arrows Musketeer
Arrows Valkyrie
Arrows Musketeer
Arrows Musketeer
Arrows Musketeer
Bats Arrows Musketeer
Bats Musketeer Guards
Arrows Musketeer
Arrows
P.E.K.K.A
Arrows
Bats Musketeer Guards
Arrows Musketeer
Arrows
Musketeer Valkyrie
Arrows Musketeer
Arrows
Musketeer P.E.K.K.A
Bats Musketeer Guards
Bats Musketeer
Musketeer
P.E.K.K.A

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