My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Dart Goblin Inferno Tower Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Bandit Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Bandit Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Bandit Ram Rider
Giant Snowball
Bats Dart Goblin Ram Rider
Zap
Bats Dart Goblin Inferno Tower Bandit Ram Rider
Barbarian Barrel
Dart Goblin Inferno Tower Bandit
The Log
Dart Goblin Bandit Ram Rider
Earthquake
Inferno Tower
Arrows
Bats Dart Goblin
Royal Delivery
Bats Dart Goblin Bandit Ram Rider
Fireball
Dart Goblin Inferno Tower Bandit Ram Rider
Poison
Bats Dart Goblin Inferno Tower
Lightning
Inferno Tower Bandit Ram Rider
Rocket
Inferno Tower Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Rocket Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Inferno Tower Rocket Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Dart Goblin Bandit Inferno Tower Ram Rider Rocket Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Dart Goblin Bandit

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Bandit Ram Rider
Arrows
Bandit Ram Rider Mega Knight
Dart Goblin
Bandit Ram Rider Mega Knight
Inferno Tower
Rocket
Bandit
Bats Arrows Dart Goblin Ram Rider Mega Knight
Ram Rider
Bats Arrows Dart Goblin Bandit Mega Knight
Mega Knight
Bats Arrows Dart Goblin Bandit Ram Rider

Defense Synergies 1 14

Bats
Dart Goblin Inferno Tower Bandit Mega Knight
Arrows
Mega Knight Inferno Tower Bandit
Dart Goblin
Bats Inferno Tower Bandit Ram Rider Mega Knight
Inferno Tower
Bats Arrows Dart Goblin Bandit Mega Knight
Rocket
Bandit
Bats Arrows Dart Goblin Inferno Tower Ram Rider Mega Knight
Ram Rider
Dart Goblin Bandit
Mega Knight
Arrows Bats Dart Goblin Inferno Tower Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Dart Goblin Inferno Tower Ram Rider
Inferno Tower Bats Dart Goblin Bandit Ram Rider Mega Knight
Inferno Tower Rocket Ram Rider Mega Knight Bats Dart Goblin Bandit
Inferno Tower Bats Dart Goblin Bandit Ram Rider Mega Knight
Arrows Rocket Mega Knight
Arrows Bats Dart Goblin Bandit Mega Knight
Bats Dart Goblin Inferno Tower Rocket Ram Rider Arrows
Rocket Arrows Dart Goblin Inferno Tower Bandit Ram Rider Mega Knight
Inferno Tower
Dart Goblin Inferno Tower Bandit Mega Knight
Bats Dart Goblin Arrows Bandit Ram Rider Mega Knight
Arrows Inferno Tower Bats Dart Goblin Ram Rider
Inferno Tower Mega Knight Bats Rocket Bandit Ram Rider
Rocket Mega Knight Bats Arrows Dart Goblin
Inferno Tower Bandit Ram Rider Mega Knight
Inferno Tower Rocket Bandit Ram Rider Mega Knight
Mega Knight Bats Arrows Inferno Tower
Arrows Mega Knight Bats Dart Goblin Bandit Ram Rider
Arrows Bats Dart Goblin Bandit Ram Rider Mega Knight
Dart Goblin Inferno Tower Ram Rider
Mega Knight Bats Arrows Dart Goblin Bandit
Inferno Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Inferno Tower Bandit
Bandit Arrows Rocket Mega Knight
Bandit Mega Knight Bats Inferno Tower Rocket Ram Rider
Rocket Mega Knight Bats Inferno Tower Bandit Ram Rider
Inferno Tower Bandit Ram Rider Mega Knight
Arrows Rocket Bats Dart Goblin Ram Rider
Rocket Bats Dart Goblin Inferno Tower Bandit Ram Rider
Inferno Tower Mega Knight
Rocket Mega Knight Bats Inferno Tower Bandit
Inferno Tower Dart Goblin
Mega Knight Bats Dart Goblin Inferno Tower
Rocket Mega Knight Arrows
Rocket Mega Knight Inferno Tower Bandit Ram Rider
Dart Goblin Mega Knight
Inferno Tower Bats Dart Goblin Rocket
Bats Arrows Mega Knight Dart Goblin Inferno Tower
Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin Rocket Bandit
Arrows Dart Goblin Bandit Ram Rider
Rocket Arrows Dart Goblin Bandit
Arrows Dart Goblin Rocket
Rocket Arrows Mega Knight
Arrows Bats Dart Goblin Rocket Ram Rider
Arrows Dart Goblin
Arrows Dart Goblin Ram Rider
Arrows Dart Goblin Bandit Ram Rider
Rocket Bats
Rocket Arrows Dart Goblin Bandit Ram Rider
Arrows Dart Goblin Rocket
Rocket Dart Goblin Bandit
Arrows Dart Goblin Rocket Bandit
Arrows Dart Goblin
Rocket Arrows Dart Goblin Bandit
Arrows Dart Goblin Rocket Bandit Mega Knight
Arrows Rocket
Bats Rocket
Rocket Arrows Dart Goblin Bandit Mega Knight
Rocket Arrows Dart Goblin Mega Knight
Rocket Mega Knight
Rocket Arrows
Rocket
Rocket Arrows
Arrows Mega Knight
Arrows Dart Goblin Bandit Ram Rider
Arrows Bandit Ram Rider Mega Knight
Rocket Arrows Dart Goblin Bandit
Bats Arrows Dart Goblin
Rocket Bats Dart Goblin
Arrows Dart Goblin Rocket Bandit Mega Knight
Rocket Arrows
Mega Knight
Rocket Arrows
Bats Dart Goblin Rocket Bandit
Rocket Arrows Dart Goblin Ram Rider
Arrows
Dart Goblin Rocket Mega Knight
Arrows Dart Goblin
Rocket Arrows
Dart Goblin Mega Knight
Bats Dart Goblin Rocket
Bats Dart Goblin Rocket
Dart Goblin Rocket Bandit Mega Knight
Dart Goblin Rocket Mega Knight

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