My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Wizard P.E.K.K.A Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats
Giant Snowball
Bats
Zap
Bats
Barbarian Barrel
Valkyrie Wizard
The Log
Mini P.E.K.K.A
Earthquake
Arrows
Bats
Royal Delivery
Bats Mini P.E.K.K.A Valkyrie Wizard P.E.K.K.A
Fireball
Wizard
Poison
Bats Wizard
Lightning
Mini P.E.K.K.A Valkyrie Wizard
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Valkyrie Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Mini P.E.K.K.A Valkyrie P.E.K.K.A Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Fireball Mini P.E.K.K.A Valkyrie Wizard P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bats Arrows Fireball Mini P.E.K.K.A

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Mega Knight Mini P.E.K.K.A P.E.K.K.A
Arrows
Fireball P.E.K.K.A Mini P.E.K.K.A Mega Knight
Fireball
Arrows Mega Knight
Mini P.E.K.K.A
Bats Arrows Valkyrie Wizard Mega Knight
Valkyrie
Bats Mini P.E.K.K.A Wizard P.E.K.K.A
Wizard
Mini P.E.K.K.A Valkyrie P.E.K.K.A Mega Knight
P.E.K.K.A
Arrows Bats Valkyrie Wizard
Mega Knight
Bats Arrows Fireball Mini P.E.K.K.A Wizard

Defense Synergies 1 17

Bats
Mini P.E.K.K.A Valkyrie P.E.K.K.A Mega Knight
Arrows
Mega Knight Fireball Mini P.E.K.K.A Valkyrie P.E.K.K.A
Fireball
Arrows Mini P.E.K.K.A Valkyrie Mega Knight
Mini P.E.K.K.A
Bats Arrows Fireball Valkyrie Wizard
Valkyrie
Bats Arrows Fireball Mini P.E.K.K.A Wizard P.E.K.K.A
Wizard
Mini P.E.K.K.A Valkyrie P.E.K.K.A Mega Knight
P.E.K.K.A
Bats Arrows Valkyrie Wizard
Mega Knight
Arrows Bats Fireball Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Wizard
Mini P.E.K.K.A P.E.K.K.A Bats Valkyrie Mega Knight
Mini P.E.K.K.A P.E.K.K.A Mega Knight Bats Valkyrie
Mini P.E.K.K.A P.E.K.K.A Bats Valkyrie Mega Knight
Arrows Fireball Mini P.E.K.K.A Valkyrie P.E.K.K.A Mega Knight
Arrows Fireball Bats Valkyrie Mega Knight
Bats Arrows Fireball Wizard
Arrows Fireball Valkyrie P.E.K.K.A Mega Knight
Mini P.E.K.K.A P.E.K.K.A
Mini P.E.K.K.A Valkyrie Mega Knight
Bats Valkyrie Arrows Fireball Wizard Mega Knight
Arrows Bats Fireball Wizard
Mini P.E.K.K.A P.E.K.K.A Mega Knight Bats Fireball Valkyrie Wizard
Fireball Valkyrie Wizard Mega Knight Bats Arrows Mini P.E.K.K.A P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Mega Knight
Fireball Mini P.E.K.K.A P.E.K.K.A Mega Knight
Wizard Mega Knight Bats Arrows Fireball Mini P.E.K.K.A Valkyrie P.E.K.K.A
Arrows Fireball Valkyrie Mega Knight Bats Wizard
Arrows Valkyrie Wizard Bats Fireball Mega Knight
Mini P.E.K.K.A P.E.K.K.A
Valkyrie Wizard Mega Knight Bats Arrows Fireball Mini P.E.K.K.A P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Mega Knight Fireball P.E.K.K.A
Fireball Arrows Mini P.E.K.K.A Valkyrie Wizard Mega Knight
P.E.K.K.A Mega Knight Bats Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie P.E.K.K.A Mega Knight Bats Fireball
P.E.K.K.A Mini P.E.K.K.A Valkyrie Mega Knight
Arrows Fireball Wizard Bats
Mini P.E.K.K.A P.E.K.K.A Bats Fireball Valkyrie
Mini P.E.K.K.A P.E.K.K.A Mega Knight Valkyrie
P.E.K.K.A Mega Knight Bats Fireball Mini P.E.K.K.A Valkyrie
P.E.K.K.A
P.E.K.K.A Mega Knight Bats Mini P.E.K.K.A Valkyrie
P.E.K.K.A Mega Knight Arrows Fireball Valkyrie
Mini P.E.K.K.A P.E.K.K.A Mega Knight Fireball Valkyrie Wizard
Wizard Fireball Valkyrie Mega Knight
Bats Fireball Mini P.E.K.K.A Valkyrie P.E.K.K.A
Bats Arrows Valkyrie Mega Knight Fireball Mini P.E.K.K.A Wizard P.E.K.K.A
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Valkyrie
Arrows Fireball
Arrows Fireball
Arrows Fireball Valkyrie
Fireball Wizard Arrows Valkyrie Mega Knight
Arrows Fireball Wizard Bats
Arrows Wizard
Arrows Fireball Wizard
Arrows Fireball Wizard
Bats Fireball Mini P.E.K.K.A
Arrows Fireball Valkyrie Wizard
Fireball Arrows Wizard
Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball Wizard
Arrows Fireball Wizard Mega Knight
Arrows Fireball
Bats Mini P.E.K.K.A
Arrows Fireball Mini P.E.K.K.A Wizard Mega Knight
Arrows Fireball Valkyrie Wizard Mega Knight
Fireball Mega Knight
Arrows Fireball Wizard
Arrows Fireball
Arrows Fireball Valkyrie Wizard Mega Knight
Arrows Fireball Wizard
Fireball Arrows Wizard Mega Knight
Fireball Arrows
Bats Arrows Fireball Wizard
Bats Fireball Wizard
Fireball Mini P.E.K.K.A
Arrows Fireball Wizard Mega Knight
Arrows Fireball
P.E.K.K.A Mega Knight
Arrows Fireball Wizard
Bats Fireball
Fireball Arrows Wizard
Arrows Fireball
Fireball Mini P.E.K.K.A Valkyrie Wizard Mega Knight
Arrows Fireball Wizard
Arrows Fireball
P.E.K.K.A Mega Knight
Bats Fireball
Bats Fireball
Fireball Mega Knight
P.E.K.K.A
Fireball Wizard Mega Knight

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