My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Dart Goblin Flying Machine Goblin Hut

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Flying Machine Goblin Hut Dark Prince Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Flying Machine Dark Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Dark Prince
Giant Snowball
Bats Dart Goblin Flying Machine Goblin Hut
Zap
Bats Firecracker Dart Goblin Flying Machine Goblin Hut Dark Prince
Barbarian Barrel
Firecracker Dart Goblin Goblin Hut Dark Prince
The Log
Firecracker Dart Goblin Goblin Hut Dark Prince
Earthquake
Firecracker Goblin Hut
Arrows
Bats Firecracker Dart Goblin Flying Machine Goblin Hut
Royal Delivery
Bats Firecracker Dart Goblin Flying Machine Goblin Hut Dark Prince
Fireball
Firecracker Dart Goblin Flying Machine Goblin Hut
Poison
Bats Firecracker Dart Goblin Flying Machine Goblin Hut
Lightning
Goblin Hut Dark Prince
Rocket
Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Dark Prince Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Dark Prince Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Firecracker Dart Goblin Flying Machine Dark Prince Goblin Hut Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Firecracker Dart Goblin

Attack Synergies 1 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Firecracker Flying Machine Dark Prince
Arrows
Dark Prince Mega Knight
Firecracker
Bats Dart Goblin Flying Machine Goblin Hut Dark Prince Mega Knight
Dart Goblin
Firecracker Dark Prince Mega Knight
Flying Machine
Bats Firecracker Goblin Hut Dark Prince Mega Knight
Goblin Hut
Firecracker Flying Machine Dark Prince Mega Knight
Dark Prince
Bats Arrows Firecracker Dart Goblin Flying Machine Goblin Hut
Mega Knight
Bats Arrows Firecracker Dart Goblin Flying Machine Goblin Hut

Defense Synergies 1 19

Bats
Firecracker Dart Goblin Dark Prince Mega Knight
Arrows
Mega Knight Goblin Hut Dark Prince
Firecracker
Bats Dart Goblin Flying Machine Goblin Hut Dark Prince Mega Knight
Dart Goblin
Bats Firecracker Flying Machine Goblin Hut Dark Prince Mega Knight
Flying Machine
Firecracker Dart Goblin Goblin Hut Dark Prince Mega Knight
Goblin Hut
Arrows Firecracker Dart Goblin Flying Machine Dark Prince
Dark Prince
Bats Arrows Firecracker Dart Goblin Flying Machine Goblin Hut
Mega Knight
Arrows Bats Firecracker Dart Goblin Flying Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Dart Goblin Flying Machine Goblin Hut
Bats Firecracker Dart Goblin Flying Machine Goblin Hut Dark Prince Mega Knight
Goblin Hut Mega Knight Bats Dart Goblin Dark Prince
Goblin Hut Bats Firecracker Dart Goblin Dark Prince Mega Knight
Arrows Firecracker Dark Prince Mega Knight
Arrows Bats Firecracker Dart Goblin Flying Machine Dark Prince Mega Knight
Bats Dart Goblin Arrows Firecracker Flying Machine Goblin Hut
Arrows Dart Goblin Flying Machine Mega Knight
Goblin Hut
Firecracker Dart Goblin Dark Prince Mega Knight
Bats Dart Goblin Arrows Firecracker Flying Machine Goblin Hut Dark Prince Mega Knight
Arrows Bats Firecracker Dart Goblin Flying Machine Goblin Hut
Goblin Hut Mega Knight Bats Flying Machine Dark Prince
Mega Knight Bats Arrows Firecracker Dart Goblin Goblin Hut Dark Prince
Goblin Hut Mega Knight
Goblin Hut Mega Knight
Mega Knight Bats Arrows Firecracker Goblin Hut Dark Prince
Arrows Mega Knight Bats Firecracker Dart Goblin Flying Machine Goblin Hut Dark Prince
Arrows Bats Firecracker Dart Goblin Flying Machine Goblin Hut Dark Prince Mega Knight
Dart Goblin Goblin Hut
Dark Prince Mega Knight Bats Arrows Firecracker Dart Goblin Flying Machine

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Goblin Hut Dark Prince
Arrows Firecracker Flying Machine Mega Knight
Mega Knight Bats Goblin Hut Dark Prince
Dark Prince Mega Knight Bats
Goblin Hut Dark Prince Mega Knight
Arrows Firecracker Bats Dart Goblin Flying Machine Goblin Hut
Dark Prince Bats Dart Goblin Flying Machine Goblin Hut
Mega Knight Dark Prince
Mega Knight Bats Firecracker Flying Machine Goblin Hut Dark Prince
Dart Goblin Goblin Hut
Mega Knight Bats Dart Goblin Flying Machine Goblin Hut Dark Prince
Mega Knight Arrows Dark Prince
Dark Prince Mega Knight
Firecracker Dart Goblin Flying Machine Mega Knight
Goblin Hut Bats Firecracker Dart Goblin Flying Machine Dark Prince
Bats Arrows Mega Knight Firecracker Dart Goblin Flying Machine Goblin Hut Dark Prince
Arrows Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Dart Goblin Flying Machine
Arrows Firecracker Dart Goblin Flying Machine
Arrows Dart Goblin Flying Machine Goblin Hut
Arrows Firecracker Dart Goblin Flying Machine Dark Prince
Arrows Firecracker Dark Prince Mega Knight
Arrows Firecracker Bats Dart Goblin Flying Machine
Arrows Firecracker Dart Goblin Flying Machine
Arrows Firecracker Dart Goblin Flying Machine
Arrows Firecracker Dart Goblin Flying Machine
Bats
Firecracker Arrows Dart Goblin Flying Machine Dark Prince
Arrows Firecracker Dart Goblin Flying Machine
Flying Machine Firecracker Dart Goblin Goblin Hut
Arrows Firecracker Dart Goblin Flying Machine
Arrows Firecracker Dart Goblin Flying Machine Goblin Hut
Arrows Firecracker Dart Goblin Flying Machine Goblin Hut
Arrows Firecracker Dart Goblin Flying Machine Goblin Hut Mega Knight
Arrows
Bats
Arrows Firecracker Dart Goblin Flying Machine Dark Prince Mega Knight
Arrows Firecracker Dart Goblin Flying Machine Mega Knight
Mega Knight
Arrows
Arrows Flying Machine
Arrows Firecracker Dark Prince Mega Knight
Arrows Firecracker Dart Goblin Flying Machine
Arrows Flying Machine Mega Knight
Arrows Firecracker Dart Goblin
Bats Arrows Firecracker Dart Goblin Flying Machine
Bats Firecracker Dart Goblin Flying Machine Goblin Hut
Arrows Dart Goblin Mega Knight
Arrows Firecracker
Mega Knight
Arrows Firecracker
Bats Dart Goblin Flying Machine Goblin Hut Dark Prince
Arrows Firecracker Dart Goblin Flying Machine
Arrows
Firecracker Dart Goblin Flying Machine Dark Prince Mega Knight
Arrows Firecracker Dart Goblin Flying Machine
Arrows
Firecracker Dart Goblin Flying Machine Dark Prince Mega Knight
Bats Firecracker Dart Goblin Flying Machine
Firecracker Bats Dart Goblin Flying Machine
Firecracker Dart Goblin Flying Machine Dark Prince Mega Knight
Firecracker Dart Goblin Mega Knight

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