My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Giant Skeleton Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Hog Rider Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Giant Skeleton Sparky
Giant Snowball
Bats Dart Goblin Hog Rider
Zap
Bats Firecracker Dart Goblin Sparky
Barbarian Barrel
Firecracker Dart Goblin Giant Skeleton Sparky
The Log
Firecracker Dart Goblin Hog Rider Giant Skeleton Sparky
Earthquake
Firecracker Hog Rider
Arrows
Bats Firecracker Dart Goblin
Royal Delivery
Bats Firecracker Dart Goblin Hog Rider Giant Skeleton Sparky
Fireball
Firecracker Dart Goblin Hog Rider Sparky
Poison
Bats Firecracker Dart Goblin Sparky
Lightning
Sparky
Rocket
Hog Rider Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Rocket Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Rocket Giant Skeleton Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Firecracker Dart Goblin Hog Rider Rocket Giant Skeleton Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Firecracker Dart Goblin

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Giant Skeleton Firecracker Sparky
Arrows
Hog Rider Sparky Giant Skeleton
Firecracker
Hog Rider Bats Dart Goblin Giant Skeleton Sparky
Dart Goblin
Firecracker Hog Rider Giant Skeleton Sparky
Hog Rider
Bats Arrows Firecracker Dart Goblin Rocket Giant Skeleton
Rocket
Hog Rider
Giant Skeleton
Bats Arrows Firecracker Dart Goblin Hog Rider Sparky
Sparky
Arrows Bats Firecracker Dart Goblin Giant Skeleton

Defense Synergies 0 9

Bats
Firecracker Dart Goblin Giant Skeleton Sparky
Arrows
Giant Skeleton Sparky
Firecracker
Bats Dart Goblin Giant Skeleton
Dart Goblin
Bats Firecracker Giant Skeleton
Hog Rider
Rocket
Giant Skeleton
Bats Arrows Firecracker Dart Goblin
Sparky
Bats Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Firecracker Dart Goblin Sparky
Sparky Bats Firecracker Dart Goblin
Rocket Sparky Bats Dart Goblin Giant Skeleton
Sparky Bats Firecracker Dart Goblin
Arrows Firecracker Rocket Giant Skeleton Sparky
Arrows Bats Firecracker Dart Goblin
Bats Dart Goblin Rocket Arrows Firecracker
Rocket Arrows Dart Goblin Giant Skeleton Sparky
Sparky
Firecracker Dart Goblin Giant Skeleton Sparky
Bats Dart Goblin Arrows Firecracker Giant Skeleton
Arrows Bats Firecracker Dart Goblin
Sparky Bats Rocket Giant Skeleton
Rocket Sparky Bats Arrows Firecracker Dart Goblin
Sparky
Rocket Sparky
Sparky Bats Arrows Firecracker
Arrows Bats Firecracker Dart Goblin
Arrows Bats Firecracker Dart Goblin Giant Skeleton
Sparky Dart Goblin
Bats Arrows Firecracker Dart Goblin Giant Skeleton Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Giant Skeleton Sparky
Arrows Firecracker Rocket
Giant Skeleton Bats Rocket Sparky
Rocket Giant Skeleton Bats Sparky
Giant Skeleton Sparky
Arrows Firecracker Rocket Bats Dart Goblin
Rocket Sparky Bats Dart Goblin Giant Skeleton
Giant Skeleton Sparky
Rocket Giant Skeleton Bats Firecracker Sparky
Dart Goblin Sparky
Bats Dart Goblin Giant Skeleton Sparky
Rocket Arrows Giant Skeleton
Rocket Giant Skeleton Sparky
Firecracker Dart Goblin Sparky
Sparky Bats Firecracker Dart Goblin Rocket Giant Skeleton
Bats Arrows Firecracker Dart Goblin Giant Skeleton Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Dart Goblin Rocket Giant Skeleton Sparky
Arrows Firecracker Dart Goblin
Rocket Arrows Dart Goblin Giant Skeleton Sparky
Arrows Firecracker Dart Goblin Rocket Giant Skeleton Sparky
Rocket Arrows Firecracker Sparky
Arrows Firecracker Bats Dart Goblin Rocket
Arrows Firecracker Dart Goblin Sparky
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Rocket Bats Sparky
Firecracker Rocket Arrows Dart Goblin Sparky
Arrows Firecracker Dart Goblin Rocket
Rocket Firecracker Dart Goblin Sparky
Arrows Firecracker Dart Goblin Rocket
Arrows Firecracker Dart Goblin Sparky
Rocket Arrows Firecracker Dart Goblin Sparky
Arrows Firecracker Dart Goblin Rocket Sparky
Arrows Rocket Sparky
Bats Rocket Sparky
Rocket Arrows Firecracker Dart Goblin Sparky
Rocket Arrows Firecracker Dart Goblin
Rocket Giant Skeleton Sparky
Rocket Arrows
Rocket Sparky
Rocket Arrows
Arrows Firecracker Sparky
Arrows Firecracker Dart Goblin Sparky
Arrows Sparky
Rocket Arrows Firecracker Dart Goblin Sparky
Bats Arrows Firecracker Dart Goblin Sparky
Rocket Bats Firecracker Dart Goblin
Sparky
Arrows Dart Goblin Rocket Sparky
Rocket Arrows Firecracker Sparky
Giant Skeleton Sparky
Rocket Arrows Firecracker Sparky
Bats Dart Goblin Rocket
Rocket Arrows Firecracker Dart Goblin
Arrows
Firecracker Dart Goblin Rocket Sparky
Arrows Firecracker Dart Goblin
Rocket Arrows Giant Skeleton Sparky
Firecracker Dart Goblin Sparky
Bats Firecracker Dart Goblin Rocket Giant Skeleton Sparky
Firecracker Bats Dart Goblin Rocket
Firecracker Dart Goblin Rocket Giant Skeleton Sparky

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