My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Dart Goblin Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Witch Giant Skeleton Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Giant Skeleton Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Giant Skeleton Sparky
Giant Snowball
Bats Dart Goblin Witch
Zap
Bats Firecracker Dart Goblin Witch Sparky
Barbarian Barrel
Firecracker Dart Goblin Witch Giant Skeleton Sparky
The Log
Firecracker Dart Goblin Witch Giant Skeleton Sparky
Earthquake
Firecracker Witch
Arrows
Bats Firecracker Dart Goblin Witch
Royal Delivery
Bats Firecracker Dart Goblin Witch Giant Skeleton Sparky
Fireball
Firecracker Dart Goblin Witch Sparky
Poison
Bats Firecracker Dart Goblin Witch Sparky
Lightning
Witch Sparky
Rocket
Witch Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Giant Skeleton Sparky Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Firecracker Dart Goblin Witch Giant Skeleton Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Firecracker Dart Goblin

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Giant Skeleton Mega Knight Firecracker Sparky
Arrows
Sparky Giant Skeleton Mega Knight
Firecracker
Bats Dart Goblin Giant Skeleton Sparky Mega Knight
Dart Goblin
Firecracker Giant Skeleton Sparky Mega Knight
Witch
Giant Skeleton Mega Knight
Giant Skeleton
Bats Arrows Firecracker Dart Goblin Witch Sparky
Sparky
Arrows Bats Firecracker Dart Goblin Giant Skeleton
Mega Knight
Bats Arrows Firecracker Dart Goblin Witch

Defense Synergies 1 14

Bats
Firecracker Dart Goblin Giant Skeleton Sparky Mega Knight
Arrows
Mega Knight Giant Skeleton Sparky
Firecracker
Bats Dart Goblin Giant Skeleton Mega Knight
Dart Goblin
Bats Firecracker Giant Skeleton Mega Knight
Witch
Giant Skeleton Mega Knight
Giant Skeleton
Bats Arrows Firecracker Dart Goblin Witch
Sparky
Bats Arrows
Mega Knight
Arrows Bats Firecracker Dart Goblin Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Dart Goblin Sparky
Sparky Bats Firecracker Dart Goblin Witch Mega Knight
Witch Sparky Mega Knight Bats Dart Goblin Giant Skeleton
Witch Sparky Bats Firecracker Dart Goblin Mega Knight
Arrows Firecracker Giant Skeleton Sparky Mega Knight
Arrows Bats Firecracker Dart Goblin Mega Knight
Bats Dart Goblin Arrows Firecracker Witch
Arrows Dart Goblin Giant Skeleton Sparky Mega Knight
Witch Sparky
Firecracker Dart Goblin Giant Skeleton Sparky Mega Knight
Bats Dart Goblin Witch Arrows Firecracker Giant Skeleton Mega Knight
Arrows Bats Firecracker Dart Goblin Witch
Sparky Mega Knight Bats Witch Giant Skeleton
Sparky Mega Knight Bats Arrows Firecracker Dart Goblin Witch
Sparky Mega Knight
Sparky Mega Knight
Sparky Mega Knight Bats Arrows Firecracker Witch
Arrows Mega Knight Bats Firecracker Dart Goblin Witch
Arrows Witch Bats Firecracker Dart Goblin Giant Skeleton Mega Knight
Sparky Dart Goblin
Mega Knight Bats Arrows Firecracker Dart Goblin Witch Giant Skeleton Sparky
Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Witch Giant Skeleton Sparky
Arrows Firecracker Mega Knight
Giant Skeleton Mega Knight Bats Witch Sparky
Giant Skeleton Mega Knight Bats Sparky
Giant Skeleton Witch Sparky Mega Knight
Arrows Firecracker Bats Dart Goblin Witch
Sparky Bats Dart Goblin Witch Giant Skeleton
Giant Skeleton Mega Knight Sparky
Giant Skeleton Mega Knight Bats Firecracker Witch Sparky
Witch Dart Goblin Sparky
Mega Knight Bats Dart Goblin Witch Giant Skeleton Sparky
Mega Knight Arrows Giant Skeleton
Giant Skeleton Mega Knight Witch Sparky
Firecracker Dart Goblin Witch Sparky Mega Knight
Witch Sparky Bats Firecracker Dart Goblin Giant Skeleton
Bats Arrows Mega Knight Firecracker Dart Goblin Witch Giant Skeleton Sparky
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Dart Goblin Giant Skeleton Sparky
Arrows Firecracker Dart Goblin
Arrows Dart Goblin Giant Skeleton Sparky
Arrows Firecracker Dart Goblin Giant Skeleton Sparky
Arrows Firecracker Sparky Mega Knight
Arrows Firecracker Bats Dart Goblin Witch
Arrows Firecracker Dart Goblin Witch Sparky
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Bats Sparky
Firecracker Arrows Dart Goblin Sparky
Arrows Firecracker Dart Goblin
Firecracker Dart Goblin Sparky
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin Sparky
Arrows Firecracker Dart Goblin Witch Sparky
Arrows Firecracker Dart Goblin Sparky Mega Knight
Arrows Sparky
Bats Sparky
Arrows Firecracker Dart Goblin Sparky Mega Knight
Arrows Firecracker Dart Goblin Witch Mega Knight
Giant Skeleton Sparky Mega Knight
Arrows
Sparky
Arrows
Arrows Firecracker Witch Sparky Mega Knight
Witch
Arrows Firecracker Dart Goblin Witch Sparky
Arrows Witch Sparky Mega Knight
Arrows Firecracker Dart Goblin Sparky
Bats Arrows Firecracker Dart Goblin Witch Sparky
Bats Firecracker Dart Goblin Witch
Sparky
Arrows Dart Goblin Sparky Mega Knight
Arrows Firecracker Sparky
Giant Skeleton Sparky Mega Knight
Arrows Firecracker Sparky
Bats Dart Goblin Witch
Arrows Firecracker Dart Goblin Witch
Arrows
Firecracker Dart Goblin Sparky Mega Knight
Arrows Firecracker Dart Goblin
Arrows Giant Skeleton Sparky
Firecracker Dart Goblin Sparky Mega Knight
Bats Firecracker Dart Goblin Witch Giant Skeleton Sparky
Firecracker Bats Dart Goblin Witch
Firecracker Dart Goblin Witch Giant Skeleton Sparky Mega Knight
Sparky
Firecracker Dart Goblin Sparky Mega Knight

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