My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Flying Machine Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Elixir Golem Flying Machine Mother Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Flying Machine Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elixir Golem Goblin Curse
Giant Snowball
Bats Flying Machine Goblin Curse
Zap
Bats Firecracker Flying Machine Goblin Curse
Barbarian Barrel
Firecracker Elixir Golem Goblin Curse
The Log
Firecracker Elixir Golem Goblin Curse
Earthquake
Firecracker Elixir Golem
Arrows
Bats Firecracker Flying Machine Goblin Curse
Royal Delivery
Bats Firecracker Elixir Golem Flying Machine Mother Witch
Fireball
Firecracker Elixir Golem Flying Machine Mother Witch
Poison
Bats Firecracker Elixir Golem Flying Machine Goblin Curse Mother Witch
Lightning
Mother Witch
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Elixir Golem Goblin Curse Mother Witch Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Goblin Curse Arrows Firecracker Elixir Golem Flying Machine Mother Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Goblin Curse Arrows Firecracker

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Firecracker Elixir Golem Flying Machine
Arrows
Goblin Curse Elixir Golem Mother Witch Mega Knight
Firecracker
Elixir Golem Bats Flying Machine Mega Knight
Elixir Golem
Firecracker Bats Arrows Flying Machine Mother Witch
Flying Machine
Bats Firecracker Elixir Golem Mega Knight
Goblin Curse
Arrows
Mother Witch
Arrows Elixir Golem Mega Knight
Mega Knight
Bats Arrows Firecracker Flying Machine Mother Witch

Defense Synergies 1 7

Bats
Firecracker Mega Knight
Arrows
Mega Knight Mother Witch
Firecracker
Bats Flying Machine Mega Knight
Elixir Golem
Flying Machine
Firecracker Mega Knight
Goblin Curse
Mother Witch
Arrows Mega Knight
Mega Knight
Arrows Bats Firecracker Flying Machine Mother Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Flying Machine
Bats Firecracker Flying Machine Goblin Curse Mega Knight
Mega Knight Bats Goblin Curse
Bats Firecracker Goblin Curse Mega Knight
Arrows Firecracker Mega Knight
Arrows Bats Firecracker Flying Machine Mother Witch Mega Knight
Bats Arrows Firecracker Flying Machine Goblin Curse
Arrows Flying Machine Mega Knight
Goblin Curse
Firecracker Mega Knight
Bats Goblin Curse Mother Witch Arrows Firecracker Flying Machine Mega Knight
Arrows Bats Firecracker Flying Machine Goblin Curse
Mega Knight Bats Flying Machine Goblin Curse
Mega Knight Bats Arrows Firecracker Goblin Curse
Goblin Curse Mega Knight
Goblin Curse Mega Knight
Mega Knight Bats Arrows Firecracker
Arrows Mega Knight Bats Firecracker Flying Machine
Arrows Bats Firecracker Flying Machine Goblin Curse Mother Witch Mega Knight
Goblin Curse
Mega Knight Bats Arrows Firecracker Flying Machine Goblin Curse Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight
Arrows Firecracker Flying Machine Mega Knight
Mega Knight Bats
Mega Knight Bats
Goblin Curse Mega Knight
Arrows Firecracker Mother Witch Bats Flying Machine Goblin Curse
Bats Flying Machine
Mega Knight Goblin Curse
Mega Knight Bats Firecracker Flying Machine
Goblin Curse
Mega Knight Bats Flying Machine
Mega Knight Arrows
Mega Knight Goblin Curse
Firecracker Flying Machine Goblin Curse Mega Knight
Bats Firecracker Flying Machine
Bats Arrows Mega Knight Firecracker Flying Machine Goblin Curse Mother Witch
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Flying Machine
Arrows Firecracker Flying Machine Goblin Curse
Arrows Flying Machine
Arrows Firecracker Flying Machine
Arrows Firecracker Goblin Curse Mega Knight
Arrows Firecracker Mother Witch Bats Flying Machine Goblin Curse
Arrows Firecracker Flying Machine
Arrows Firecracker Flying Machine Goblin Curse
Arrows Firecracker Flying Machine
Bats
Firecracker Arrows Flying Machine
Arrows Firecracker Flying Machine Goblin Curse
Flying Machine Firecracker
Arrows Firecracker Flying Machine
Arrows Firecracker Flying Machine
Arrows Firecracker Flying Machine
Arrows Firecracker Flying Machine Mega Knight
Arrows
Bats
Arrows Firecracker Flying Machine Mega Knight
Arrows Firecracker Flying Machine Goblin Curse Mother Witch Mega Knight
Mega Knight
Arrows
Arrows Flying Machine
Arrows Firecracker Goblin Curse Mother Witch Mega Knight
Arrows Firecracker Flying Machine
Arrows Flying Machine Mega Knight
Arrows Firecracker Goblin Curse
Bats Arrows Firecracker Flying Machine Goblin Curse Mother Witch
Bats Firecracker Flying Machine
Arrows Mega Knight
Arrows Firecracker
Mega Knight
Arrows Firecracker Goblin Curse
Bats Flying Machine
Arrows Firecracker Flying Machine Goblin Curse
Arrows
Firecracker Flying Machine Mega Knight
Arrows Firecracker Flying Machine
Arrows
Firecracker Flying Machine Mega Knight
Bats Firecracker Flying Machine
Firecracker Bats Flying Machine
Firecracker Flying Machine Mega Knight
Firecracker Mega Knight

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