My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Royal Ghost Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Royal Ghost Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Royal Ghost Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Skeleton Army
Giant Snowball
Bats Hog Rider Skeleton Army
Zap
Bats Firecracker Inferno Tower Skeleton Army
Barbarian Barrel
Firecracker Inferno Tower Skeleton Army Royal Ghost
The Log
Firecracker Hog Rider Skeleton Army
Earthquake
Firecracker Hog Rider Inferno Tower Skeleton Army
Arrows
Bats Firecracker Skeleton Army
Royal Delivery
Bats Firecracker Hog Rider Skeleton Army Royal Ghost
Fireball
Firecracker Hog Rider Inferno Tower Skeleton Army
Poison
Bats Firecracker Inferno Tower Skeleton Army
Lightning
Inferno Tower
Rocket
Hog Rider Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Royal Ghost Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Inferno Tower Skeleton Army Royal Ghost Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Firecracker Skeleton Army Royal Ghost Hog Rider Inferno Tower Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Firecracker Skeleton Army

Attack Synergies 4 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Mega Knight Firecracker
Arrows
Hog Rider Mega Knight
Firecracker
Hog Rider Bats Mega Knight
Hog Rider
Bats Arrows Firecracker Mega Knight
Inferno Tower
Skeleton Army
Royal Ghost
Mega Knight
Mega Knight
Bats Arrows Firecracker Hog Rider Royal Ghost

Defense Synergies 2 10

Bats
Firecracker Inferno Tower Mega Knight
Arrows
Mega Knight Inferno Tower
Firecracker
Bats Inferno Tower Skeleton Army Mega Knight
Hog Rider
Inferno Tower
Skeleton Army Bats Arrows Firecracker Royal Ghost Mega Knight
Skeleton Army
Inferno Tower Firecracker
Royal Ghost
Inferno Tower Mega Knight
Mega Knight
Arrows Bats Firecracker Inferno Tower Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Inferno Tower
Inferno Tower Skeleton Army Bats Firecracker Mega Knight
Inferno Tower Skeleton Army Mega Knight Bats
Inferno Tower Skeleton Army Bats Firecracker Mega Knight
Arrows Firecracker Skeleton Army Mega Knight
Arrows Skeleton Army Bats Firecracker Royal Ghost Mega Knight
Bats Inferno Tower Arrows Firecracker
Arrows Inferno Tower Mega Knight
Inferno Tower Skeleton Army
Skeleton Army Firecracker Inferno Tower Royal Ghost Mega Knight
Bats Skeleton Army Arrows Firecracker Royal Ghost Mega Knight
Arrows Inferno Tower Bats Firecracker
Inferno Tower Skeleton Army Mega Knight Bats
Skeleton Army Mega Knight Bats Arrows Firecracker Royal Ghost
Inferno Tower Skeleton Army Mega Knight
Inferno Tower Skeleton Army Mega Knight
Mega Knight Bats Arrows Firecracker Inferno Tower Skeleton Army
Arrows Mega Knight Bats Firecracker Skeleton Army Royal Ghost
Arrows Bats Firecracker Royal Ghost Mega Knight
Inferno Tower
Skeleton Army Royal Ghost Mega Knight Bats Arrows Firecracker

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Inferno Tower Royal Ghost
Arrows Firecracker Royal Ghost Mega Knight
Skeleton Army Mega Knight Bats Inferno Tower
Skeleton Army Mega Knight Bats Inferno Tower
Inferno Tower Skeleton Army Mega Knight
Arrows Firecracker Bats
Skeleton Army Bats Inferno Tower
Inferno Tower Mega Knight Skeleton Army
Mega Knight Bats Firecracker Inferno Tower Skeleton Army
Inferno Tower Skeleton Army
Mega Knight Bats Inferno Tower
Skeleton Army Mega Knight Arrows
Skeleton Army Mega Knight Inferno Tower
Firecracker Skeleton Army Mega Knight
Inferno Tower Skeleton Army Bats Firecracker
Bats Arrows Mega Knight Firecracker Inferno Tower Royal Ghost
Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Royal Ghost
Arrows Firecracker Royal Ghost
Arrows
Arrows Firecracker
Arrows Firecracker Mega Knight
Arrows Firecracker Bats
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Bats
Firecracker Arrows
Arrows Firecracker
Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Mega Knight
Arrows
Bats
Arrows Firecracker Mega Knight
Arrows Firecracker Mega Knight
Mega Knight
Arrows
Arrows
Arrows Firecracker Mega Knight
Arrows Firecracker Royal Ghost
Arrows Mega Knight
Arrows Firecracker
Bats Arrows Firecracker
Bats Firecracker
Arrows Mega Knight
Arrows Firecracker
Mega Knight
Arrows Firecracker
Bats Skeleton Army
Arrows Firecracker
Arrows
Firecracker Mega Knight
Arrows Firecracker
Arrows
Firecracker Mega Knight
Bats Firecracker
Firecracker Bats
Firecracker Royal Ghost Mega Knight
Firecracker Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: