My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Mega Minion P.E.K.K.A Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Void Poison

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats
Giant Snowball
Bats Mega Minion
Zap
Bats Firecracker
Barbarian Barrel
Firecracker
The Log
Firecracker
Earthquake
Firecracker
Arrows
Bats Firecracker
Royal Delivery
Bats Firecracker Mega Minion P.E.K.K.A
Fireball
Firecracker Mega Minion
Poison
Bats Firecracker Mega Minion
Lightning
Mega Minion Monk
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Mega Minion Poison P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Firecracker Mega Minion Void Poison Monk P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Firecracker Mega Minion

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Firecracker Mega Minion P.E.K.K.A
Arrows
Void P.E.K.K.A Mega Minion
Firecracker
Bats Mega Minion P.E.K.K.A Monk
Mega Minion
Bats Arrows Firecracker Poison
Void
Arrows Poison
Poison
P.E.K.K.A Mega Minion Void
P.E.K.K.A
Arrows Poison Bats Firecracker
Monk
Firecracker

Defense Synergies 0 9

Bats
Firecracker P.E.K.K.A
Arrows
Mega Minion Void P.E.K.K.A Monk
Firecracker
Bats Mega Minion P.E.K.K.A
Mega Minion
Arrows Firecracker
Void
Arrows Poison
Poison
Void
P.E.K.K.A
Bats Arrows Firecracker
Monk
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Mega Minion Void
P.E.K.K.A Bats Firecracker Mega Minion Monk
P.E.K.K.A Bats Mega Minion Void
P.E.K.K.A Bats Firecracker Mega Minion Monk
Arrows Firecracker Poison P.E.K.K.A Monk
Arrows Bats Firecracker Mega Minion
Bats Mega Minion Arrows Firecracker Void Poison
Arrows Void Poison P.E.K.K.A Monk
P.E.K.K.A
Firecracker
Bats Poison Arrows Firecracker Mega Minion
Arrows Mega Minion Bats Firecracker Poison
P.E.K.K.A Bats
Bats Arrows Firecracker Mega Minion Poison P.E.K.K.A
P.E.K.K.A
Monk P.E.K.K.A
Bats Arrows Firecracker Poison P.E.K.K.A
Arrows Bats Firecracker Mega Minion
Arrows Poison Bats Firecracker Mega Minion
P.E.K.K.A
Bats Arrows Firecracker Poison P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Void P.E.K.K.A
Void Poison Arrows Firecracker Mega Minion Monk
P.E.K.K.A Bats
P.E.K.K.A Bats Monk
P.E.K.K.A
Arrows Firecracker Poison Bats Monk
P.E.K.K.A Bats Mega Minion Void
P.E.K.K.A
Void P.E.K.K.A Bats Firecracker Mega Minion Poison Monk
P.E.K.K.A Mega Minion
P.E.K.K.A Bats Mega Minion
P.E.K.K.A Monk Arrows Void Poison
P.E.K.K.A
Firecracker
Bats Firecracker Mega Minion Poison P.E.K.K.A Monk
Bats Arrows Poison Firecracker Mega Minion P.E.K.K.A
Arrows Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Poison Arrows Firecracker Monk
Arrows Firecracker Void Poison Monk
Arrows Void Poison
Arrows Firecracker Void Poison
Poison Arrows Firecracker
Arrows Firecracker Poison Bats Mega Minion Monk
Arrows Firecracker Poison
Arrows Poison Firecracker
Arrows Void Poison Monk Firecracker
Bats Void Poison
Firecracker Void Poison Monk Arrows
Void Poison Monk Arrows Firecracker
Poison Firecracker Void
Arrows Firecracker Void Poison Monk
Arrows Firecracker Poison
Arrows Firecracker Poison
Arrows Firecracker Poison
Monk Arrows Poison
Bats
Void Arrows Firecracker Mega Minion Poison Monk
Arrows Firecracker Poison Monk
Void Poison Monk
Arrows Void Poison
Void Monk
Arrows Void Poison Monk
Arrows Firecracker Poison
Mega Minion
Arrows Firecracker Void Poison Monk
Void Arrows Poison Monk
Void Poison Arrows Firecracker
Poison Bats Arrows Firecracker
Bats Firecracker Mega Minion Void Poison
Mega Minion Void
Void Poison Arrows
Void Arrows Firecracker Poison Monk
P.E.K.K.A
Arrows Firecracker Poison Monk
Bats Void
Poison Arrows Firecracker Mega Minion Monk
Arrows
Void Poison Firecracker Mega Minion
Arrows Firecracker Poison
Void Monk Arrows Poison
Firecracker Mega Minion P.E.K.K.A
Bats Firecracker Poison
Firecracker Bats Void Poison
Void Poison Firecracker Monk

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