My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Mini P.E.K.K.A Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Mini P.E.K.K.A Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Army
Giant Snowball
Bats Skeleton Army
Zap
Bats Firecracker Mortar Skeleton Army
Barbarian Barrel
Firecracker Mortar Skeleton Army
The Log
Firecracker Mini P.E.K.K.A Skeleton Army
Earthquake
Firecracker Mortar Skeleton Army
Arrows
Bats Firecracker Skeleton Army
Royal Delivery
Bats Firecracker Mini P.E.K.K.A Skeleton Army
Fireball
Firecracker Mortar Skeleton Army
Poison
Bats Firecracker Mortar Skeleton Army
Lightning
Mortar Mini P.E.K.K.A
Rocket
Mortar

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Mortar Earthquake Electro Giant

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Mini P.E.K.K.A Skeleton Army Electro Giant

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Firecracker Earthquake Skeleton Army Mortar Mini P.E.K.K.A Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Firecracker Earthquake

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Firecracker Mortar Mini P.E.K.K.A
Arrows
Mortar Earthquake Mini P.E.K.K.A
Firecracker
Bats Mortar Earthquake Mini P.E.K.K.A
Mortar
Bats Arrows Firecracker
Earthquake
Arrows Firecracker Mini P.E.K.K.A Electro Giant
Mini P.E.K.K.A
Bats Arrows Firecracker Earthquake Electro Giant
Skeleton Army
Electro Giant
Earthquake Mini P.E.K.K.A

Defense Synergies 0 15

Bats
Firecracker Mortar Earthquake Mini P.E.K.K.A
Arrows
Mortar Mini P.E.K.K.A
Firecracker
Bats Mortar Earthquake Mini P.E.K.K.A Skeleton Army
Mortar
Bats Arrows Firecracker Earthquake Skeleton Army
Earthquake
Bats Firecracker Mortar Mini P.E.K.K.A
Mini P.E.K.K.A
Bats Arrows Firecracker Earthquake Skeleton Army Electro Giant
Skeleton Army
Firecracker Mortar Mini P.E.K.K.A
Electro Giant
Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Firecracker Mortar
Mini P.E.K.K.A Skeleton Army Bats Firecracker Mortar
Mortar Mini P.E.K.K.A Skeleton Army Bats
Mini P.E.K.K.A Skeleton Army Bats Firecracker Mortar
Arrows Firecracker Earthquake Mini P.E.K.K.A Skeleton Army
Arrows Skeleton Army Bats Firecracker Earthquake
Bats Arrows Firecracker Mortar
Earthquake Arrows Electro Giant
Mini P.E.K.K.A Mortar Skeleton Army
Skeleton Army Firecracker Mini P.E.K.K.A
Bats Skeleton Army Arrows Firecracker Earthquake Electro Giant
Arrows Bats Firecracker
Mortar Mini P.E.K.K.A Skeleton Army Bats Earthquake
Skeleton Army Bats Arrows Firecracker Mortar Earthquake Mini P.E.K.K.A
Mini P.E.K.K.A Skeleton Army Mortar
Skeleton Army Mortar Mini P.E.K.K.A Electro Giant
Bats Arrows Firecracker Mortar Mini P.E.K.K.A Skeleton Army
Arrows Mortar Bats Firecracker Skeleton Army
Arrows Mortar Earthquake Bats Firecracker
Mini P.E.K.K.A Mortar
Skeleton Army Bats Arrows Firecracker Earthquake Mini P.E.K.K.A Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Electro Giant
Arrows Firecracker Mortar Mini P.E.K.K.A
Skeleton Army Bats Mini P.E.K.K.A
Mini P.E.K.K.A Skeleton Army Bats
Mini P.E.K.K.A Skeleton Army
Arrows Firecracker Electro Giant Bats
Mini P.E.K.K.A Skeleton Army Bats
Mini P.E.K.K.A Skeleton Army
Bats Firecracker Mortar Mini P.E.K.K.A Skeleton Army
Skeleton Army
Bats Mini P.E.K.K.A
Skeleton Army Arrows Electro Giant
Mini P.E.K.K.A Skeleton Army
Firecracker Skeleton Army Electro Giant
Skeleton Army Electro Giant Bats Firecracker Mortar Mini P.E.K.K.A
Bats Arrows Firecracker Earthquake Mini P.E.K.K.A Electro Giant
Arrows Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Arrows Firecracker Mortar
Arrows Firecracker Mortar
Earthquake Arrows
Earthquake Arrows Firecracker
Arrows Firecracker Mortar Earthquake
Arrows Firecracker Electro Giant Bats
Arrows Firecracker Mortar Earthquake
Arrows Earthquake Firecracker
Arrows Firecracker Mortar
Bats Mini P.E.K.K.A
Firecracker Arrows Mortar Earthquake
Arrows Firecracker
Earthquake Firecracker Mortar
Earthquake Arrows Firecracker Mortar
Earthquake Arrows Firecracker Mortar
Earthquake Arrows Firecracker Mortar
Earthquake Arrows Firecracker Mortar
Arrows Mortar Earthquake
Bats Mini P.E.K.K.A
Arrows Firecracker Mortar Earthquake Mini P.E.K.K.A
Arrows Firecracker Mortar Earthquake Electro Giant
Earthquake
Arrows
Earthquake Arrows Mortar
Arrows Firecracker Earthquake Electro Giant Mortar
Arrows Firecracker Mortar Earthquake
Arrows Mortar
Arrows Firecracker Mortar
Bats Arrows Firecracker Electro Giant
Bats Firecracker Electro Giant
Mini P.E.K.K.A
Arrows Mortar Earthquake
Arrows Firecracker
Arrows Firecracker Earthquake
Earthquake Bats Skeleton Army
Arrows Firecracker
Arrows
Firecracker Mini P.E.K.K.A
Arrows Firecracker Mortar Earthquake
Arrows Electro Giant
Firecracker
Electro Giant Bats Firecracker
Firecracker Bats
Firecracker Mortar Electro Giant
Firecracker Mortar

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