My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker P.E.K.K.A Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Army Miner
Giant Snowball
Bats Skeleton Army Miner
Zap
Bats Firecracker Skeleton Army
Barbarian Barrel
Firecracker Skeleton Army
The Log
Firecracker Skeleton Army
Earthquake
Firecracker Skeleton Army
Arrows
Bats Firecracker Skeleton Army
Royal Delivery
Bats Firecracker Skeleton Army P.E.K.K.A Miner
Fireball
Firecracker Skeleton Army
Poison
Bats Firecracker Skeleton Army
Lightning
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Skeleton Army P.E.K.K.A Miner Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Firecracker Skeleton Army Miner Lightning P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Firecracker Skeleton Army

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Miner Mega Knight Firecracker P.E.K.K.A
Arrows
P.E.K.K.A Lightning Miner Mega Knight
Firecracker
Miner Bats P.E.K.K.A Mega Knight
Skeleton Army
Lightning
Arrows
P.E.K.K.A
Arrows Bats Firecracker
Miner
Bats Firecracker Arrows Mega Knight
Mega Knight
Bats Arrows Firecracker Miner

Defense Synergies 1 9

Bats
Firecracker P.E.K.K.A Mega Knight
Arrows
Mega Knight Lightning P.E.K.K.A
Firecracker
Bats Skeleton Army P.E.K.K.A Mega Knight
Skeleton Army
Firecracker
Lightning
Arrows
P.E.K.K.A
Bats Arrows Firecracker
Miner
Mega Knight
Mega Knight
Arrows Bats Firecracker Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Firecracker
Skeleton Army P.E.K.K.A Bats Firecracker Mega Knight
Skeleton Army P.E.K.K.A Mega Knight Bats Lightning
Skeleton Army P.E.K.K.A Bats Firecracker Mega Knight
Lightning Arrows Firecracker Skeleton Army P.E.K.K.A Mega Knight
Arrows Skeleton Army Bats Firecracker Mega Knight
Bats Lightning Arrows Firecracker
Lightning Arrows P.E.K.K.A Mega Knight
P.E.K.K.A Skeleton Army
Skeleton Army Firecracker Miner Mega Knight
Bats Skeleton Army Arrows Firecracker Mega Knight
Arrows Bats Firecracker
Skeleton Army P.E.K.K.A Mega Knight Bats Lightning
Skeleton Army Mega Knight Bats Arrows Firecracker P.E.K.K.A
Skeleton Army P.E.K.K.A Mega Knight
Skeleton Army Lightning P.E.K.K.A Mega Knight
Mega Knight Bats Arrows Firecracker Skeleton Army P.E.K.K.A
Arrows Mega Knight Bats Firecracker Skeleton Army
Arrows Bats Firecracker Mega Knight
P.E.K.K.A
Skeleton Army Mega Knight Bats Arrows Firecracker P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight P.E.K.K.A
Arrows Firecracker Lightning Miner Mega Knight
Skeleton Army P.E.K.K.A Mega Knight Bats Lightning
Skeleton Army Lightning P.E.K.K.A Mega Knight Bats
P.E.K.K.A Skeleton Army Mega Knight
Arrows Firecracker Bats
Skeleton Army P.E.K.K.A Bats Lightning
P.E.K.K.A Mega Knight Skeleton Army
Lightning P.E.K.K.A Mega Knight Bats Firecracker Skeleton Army
P.E.K.K.A Skeleton Army
P.E.K.K.A Mega Knight Bats
Skeleton Army Lightning P.E.K.K.A Mega Knight Arrows
Skeleton Army Lightning P.E.K.K.A Mega Knight
Firecracker Skeleton Army Mega Knight
Skeleton Army Bats Firecracker Lightning P.E.K.K.A
Bats Arrows Mega Knight Firecracker P.E.K.K.A
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Firecracker
Arrows Firecracker Miner
Lightning Arrows Miner
Lightning Arrows Firecracker
Arrows Firecracker Mega Knight
Arrows Firecracker Bats
Arrows Firecracker
Arrows Firecracker Lightning
Arrows Miner Firecracker Lightning
Lightning Bats
Firecracker Lightning Miner Arrows
Lightning Arrows Firecracker
Lightning Firecracker Miner
Lightning Arrows Firecracker
Lightning Arrows Firecracker
Lightning Arrows Firecracker
Lightning Arrows Firecracker Mega Knight
Lightning Arrows
Bats Lightning
Lightning Arrows Firecracker Mega Knight
Lightning Arrows Firecracker Miner Mega Knight
Lightning Mega Knight
Lightning Arrows
Lightning
Lightning Arrows
Arrows Firecracker Mega Knight
Arrows Firecracker Miner Lightning
Lightning Arrows Miner Mega Knight
Lightning Miner Arrows Firecracker
Lightning Bats Arrows Firecracker
Lightning Bats Firecracker
Lightning
Lightning Arrows Miner Mega Knight
Lightning Arrows Firecracker
P.E.K.K.A Mega Knight
Arrows Firecracker Lightning
Lightning Bats Skeleton Army
Lightning Arrows Firecracker
Arrows
Lightning Miner Firecracker Mega Knight
Arrows Firecracker Lightning
Lightning Arrows
Firecracker P.E.K.K.A Mega Knight
Bats Firecracker Lightning
Firecracker Bats Lightning
Lightning Firecracker Miner Mega Knight
P.E.K.K.A
Lightning Firecracker Mega Knight

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