My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Tesla Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Tesla Night Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Miner Night Witch
Giant Snowball
Bats Miner Night Witch
Zap
Bats Firecracker Night Witch
Barbarian Barrel
Firecracker Tesla Night Witch
The Log
Firecracker Mini P.E.K.K.A
Earthquake
Firecracker Tesla
Arrows
Bats Firecracker Night Witch
Royal Delivery
Bats Firecracker Mini P.E.K.K.A Miner Night Witch
Fireball
Firecracker Tesla Night Witch
Poison
Bats Firecracker Night Witch
Lightning
Tesla Mini P.E.K.K.A Night Witch
Rocket
Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Mini P.E.K.K.A Miner Night Witch Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Firecracker Miner Tesla Mini P.E.K.K.A Night Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Firecracker Miner

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Miner Mega Knight Firecracker Mini P.E.K.K.A
Arrows
Mini P.E.K.K.A Miner Night Witch Mega Knight
Firecracker
Miner Bats Mini P.E.K.K.A Mega Knight
Tesla
Mini P.E.K.K.A
Bats Arrows Firecracker Mega Knight
Miner
Bats Firecracker Arrows Mega Knight
Night Witch
Arrows Mega Knight
Mega Knight
Bats Arrows Firecracker Mini P.E.K.K.A Miner Night Witch

Defense Synergies 1 14

Bats
Firecracker Tesla Mini P.E.K.K.A Mega Knight
Arrows
Mega Knight Tesla Mini P.E.K.K.A
Firecracker
Bats Tesla Mini P.E.K.K.A Night Witch Mega Knight
Tesla
Bats Arrows Firecracker Mini P.E.K.K.A Night Witch
Mini P.E.K.K.A
Bats Arrows Firecracker Tesla
Miner
Mega Knight
Night Witch
Firecracker Tesla Mega Knight
Mega Knight
Arrows Bats Firecracker Miner Night Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla
Mini P.E.K.K.A Bats Firecracker Tesla Night Witch Mega Knight
Tesla Mini P.E.K.K.A Mega Knight Bats Night Witch
Tesla Mini P.E.K.K.A Night Witch Bats Firecracker Mega Knight
Arrows Firecracker Mini P.E.K.K.A Mega Knight
Arrows Bats Firecracker Tesla Night Witch Mega Knight
Bats Tesla Arrows Firecracker Night Witch
Arrows Tesla Mega Knight
Tesla Mini P.E.K.K.A Night Witch
Firecracker Tesla Mini P.E.K.K.A Miner Night Witch Mega Knight
Bats Arrows Firecracker Tesla Night Witch Mega Knight
Arrows Tesla Bats Firecracker Night Witch
Tesla Mini P.E.K.K.A Night Witch Mega Knight Bats
Mega Knight Bats Arrows Firecracker Tesla Mini P.E.K.K.A Night Witch
Mini P.E.K.K.A Tesla Mega Knight
Tesla Mini P.E.K.K.A Mega Knight
Tesla Mega Knight Bats Arrows Firecracker Mini P.E.K.K.A Night Witch
Arrows Tesla Mega Knight Bats Firecracker Night Witch
Arrows Bats Firecracker Tesla Mega Knight
Mini P.E.K.K.A Tesla
Mega Knight Bats Arrows Firecracker Tesla Mini P.E.K.K.A Night Witch
Tesla Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Tesla
Arrows Firecracker Tesla Mini P.E.K.K.A Miner Mega Knight
Mega Knight Bats Mini P.E.K.K.A
Mini P.E.K.K.A Mega Knight Bats Tesla Night Witch
Tesla Mini P.E.K.K.A Night Witch Mega Knight
Arrows Firecracker Bats Tesla
Mini P.E.K.K.A Bats Tesla Night Witch
Mini P.E.K.K.A Mega Knight Tesla
Mega Knight Bats Firecracker Mini P.E.K.K.A
Tesla
Mega Knight Bats Tesla Mini P.E.K.K.A
Mega Knight Arrows
Mini P.E.K.K.A Mega Knight Tesla Night Witch
Firecracker Tesla Mega Knight
Tesla Bats Firecracker Mini P.E.K.K.A Night Witch
Bats Arrows Mega Knight Firecracker Tesla Mini P.E.K.K.A
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker
Arrows Firecracker Miner
Arrows Miner
Arrows Firecracker
Arrows Firecracker Mega Knight
Arrows Firecracker Bats
Arrows Firecracker
Arrows Firecracker
Arrows Miner Firecracker
Bats Mini P.E.K.K.A Night Witch
Firecracker Miner Arrows
Arrows Firecracker
Firecracker Miner
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Mega Knight
Arrows
Bats Mini P.E.K.K.A Night Witch
Arrows Firecracker Mini P.E.K.K.A Mega Knight
Arrows Firecracker Miner Mega Knight
Night Witch Mega Knight
Arrows
Arrows
Arrows Firecracker Mega Knight
Arrows Firecracker Miner
Arrows Miner Mega Knight
Miner Arrows Firecracker
Bats Arrows Firecracker Night Witch
Bats Firecracker
Mini P.E.K.K.A Night Witch
Arrows Miner Night Witch Mega Knight
Arrows Firecracker
Mega Knight
Arrows Firecracker
Bats Night Witch
Arrows Firecracker
Arrows
Miner Firecracker Mini P.E.K.K.A Mega Knight
Arrows Firecracker
Arrows
Firecracker Mega Knight
Bats Firecracker
Firecracker Bats
Firecracker Miner Mega Knight
Firecracker Mega Knight

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