My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Great!

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Tesla Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Earthquake Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elite Barbarians
Giant Snowball
Bats
Zap
Bats Firecracker
Barbarian Barrel
Firecracker Tesla Elite Barbarians
The Log
Firecracker Elite Barbarians
Earthquake
Firecracker Tesla
Arrows
Bats Firecracker
Royal Delivery
Bats Firecracker Elite Barbarians
Fireball
Firecracker Tesla Elite Barbarians
Poison
Bats Firecracker
Lightning
Tesla Elite Barbarians
Rocket
Elite Barbarians

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Earthquake Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Firecracker Earthquake Tesla Fireball Golden Knight Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Firecracker Earthquake

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Firecracker Elite Barbarians
Arrows
Elite Barbarians Fireball Earthquake
Firecracker
Bats Elite Barbarians Earthquake
Tesla
Elite Barbarians
Arrows Bats Firecracker Fireball Golden Knight
Earthquake
Arrows Firecracker Fireball
Fireball
Arrows Elite Barbarians Earthquake Golden Knight
Golden Knight
Elite Barbarians Fireball

Defense Synergies 0 15

Bats
Firecracker Tesla Earthquake Golden Knight
Arrows
Tesla Fireball Golden Knight
Firecracker
Bats Tesla Earthquake Golden Knight
Tesla
Bats Arrows Firecracker Earthquake Fireball
Elite Barbarians
Golden Knight
Earthquake
Bats Firecracker Tesla Fireball
Fireball
Arrows Tesla Earthquake Golden Knight
Golden Knight
Bats Arrows Firecracker Elite Barbarians Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Firecracker Tesla Fireball Golden Knight
Elite Barbarians Bats Firecracker Tesla
Tesla Bats Elite Barbarians
Tesla Elite Barbarians Bats Firecracker
Arrows Firecracker Elite Barbarians Earthquake Fireball
Arrows Fireball Bats Firecracker Tesla Earthquake
Bats Tesla Arrows Firecracker Fireball
Earthquake Arrows Tesla Fireball Golden Knight
Tesla Elite Barbarians
Elite Barbarians Firecracker Tesla
Bats Arrows Firecracker Tesla Earthquake Fireball
Arrows Tesla Bats Firecracker Fireball
Tesla Bats Elite Barbarians Earthquake Fireball
Fireball Bats Arrows Firecracker Tesla Earthquake Golden Knight
Elite Barbarians Tesla
Tesla Elite Barbarians Fireball
Tesla Bats Arrows Firecracker Elite Barbarians Fireball
Arrows Tesla Fireball Bats Firecracker Elite Barbarians Golden Knight
Arrows Earthquake Bats Firecracker Tesla Fireball
Tesla Elite Barbarians
Bats Arrows Firecracker Tesla Elite Barbarians Earthquake Fireball
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Elite Barbarians Fireball
Fireball Arrows Firecracker Tesla Elite Barbarians
Bats Elite Barbarians Golden Knight
Bats Tesla Elite Barbarians Fireball
Tesla Elite Barbarians
Arrows Firecracker Fireball Bats Tesla
Bats Tesla Elite Barbarians Fireball
Tesla Elite Barbarians
Bats Firecracker Elite Barbarians Fireball
Tesla
Bats Tesla Elite Barbarians Golden Knight
Arrows Elite Barbarians Fireball
Elite Barbarians Tesla Fireball Golden Knight
Firecracker Tesla Fireball
Tesla Elite Barbarians Bats Firecracker Fireball Golden Knight
Bats Arrows Firecracker Tesla Elite Barbarians Earthquake Fireball Golden Knight
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Fireball Arrows Firecracker Golden Knight
Arrows Firecracker Fireball Golden Knight
Earthquake Arrows Fireball
Earthquake Arrows Firecracker Fireball
Fireball Arrows Firecracker Earthquake
Arrows Firecracker Fireball Bats
Arrows Firecracker Earthquake
Arrows Earthquake Fireball Firecracker
Arrows Fireball Firecracker Golden Knight
Bats Elite Barbarians Fireball
Firecracker Arrows Earthquake Fireball Golden Knight
Fireball Arrows Firecracker
Earthquake Firecracker Elite Barbarians Fireball Golden Knight
Earthquake Arrows Firecracker Fireball
Earthquake Arrows Firecracker Elite Barbarians Fireball
Earthquake Arrows Firecracker Fireball Golden Knight
Earthquake Arrows Firecracker Fireball
Arrows Earthquake Fireball
Bats
Arrows Firecracker Earthquake Fireball
Arrows Firecracker Earthquake Fireball Golden Knight
Earthquake Fireball
Arrows Fireball
Earthquake Arrows Fireball
Arrows Firecracker Earthquake Fireball
Arrows Firecracker Fireball Earthquake Golden Knight
Fireball Arrows Golden Knight
Fireball Arrows Firecracker Golden Knight
Elite Barbarians Bats Arrows Firecracker Fireball
Bats Firecracker Fireball
Elite Barbarians Fireball
Arrows Earthquake Fireball
Arrows Firecracker Fireball
Arrows Firecracker Earthquake Fireball
Earthquake Bats Fireball
Fireball Arrows Firecracker
Arrows Fireball
Fireball Firecracker
Arrows Firecracker Earthquake Fireball
Arrows Fireball
Firecracker Elite Barbarians
Bats Firecracker Elite Barbarians Fireball Golden Knight
Firecracker Bats Fireball
Firecracker Fireball Golden Knight
Fireball Firecracker

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