My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Tombstone Valkyrie Balloon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Balloon
Giant Snowball
Bats Tombstone Balloon Lumberjack
Zap
Bats Firecracker Tombstone Balloon
Barbarian Barrel
Firecracker Tombstone Valkyrie Lumberjack
The Log
Firecracker Tombstone Lumberjack
Earthquake
Firecracker Tombstone
Arrows
Bats Firecracker Tombstone
Royal Delivery
Bats Firecracker Valkyrie Balloon Lumberjack
Fireball
Firecracker Tombstone Balloon Lumberjack
Poison
Bats Firecracker Tombstone Balloon
Lightning
Tombstone Valkyrie Balloon Lumberjack
Rocket
Valkyrie Balloon

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Tombstone Valkyrie

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Arrows Firecracker Tombstone Valkyrie Lumberjack Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Arrows Firecracker

Attack Synergies 6 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Balloon Firecracker Lumberjack
Arrows
Balloon Lumberjack
Firecracker
Bats Valkyrie Balloon Lumberjack
Tombstone
Valkyrie
Bats Balloon Lumberjack Firecracker
Balloon
Bats Arrows Valkyrie Lumberjack Firecracker The Log
The Log
Balloon Lumberjack
Lumberjack
Valkyrie Balloon Bats Arrows Firecracker The Log

Defense Synergies 2 13

Bats
Firecracker Valkyrie The Log Lumberjack
Arrows
Tombstone Valkyrie Lumberjack
Firecracker
Valkyrie The Log Bats Tombstone Lumberjack
Tombstone
Arrows Firecracker Lumberjack
Valkyrie
Firecracker Bats Arrows The Log Lumberjack
Balloon
The Log
Firecracker Bats Valkyrie Lumberjack
Lumberjack
Bats Arrows Firecracker Tombstone Valkyrie The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tombstone Valkyrie The Log
Lumberjack Bats Firecracker Tombstone Valkyrie The Log
Lumberjack Bats Tombstone Valkyrie
Lumberjack Bats Firecracker Tombstone Valkyrie
Arrows Firecracker Tombstone Valkyrie The Log Lumberjack
Arrows The Log Bats Firecracker Valkyrie Lumberjack
Bats Arrows Firecracker Tombstone
Arrows Valkyrie The Log
Tombstone Lumberjack
Firecracker Valkyrie Lumberjack
Bats Valkyrie Arrows Firecracker Tombstone The Log Lumberjack
Arrows Bats Firecracker
Tombstone Lumberjack Bats Valkyrie The Log
Valkyrie Bats Arrows Firecracker Tombstone The Log Lumberjack
Tombstone Lumberjack
The Log Lumberjack
Bats Arrows Firecracker Tombstone Valkyrie Lumberjack
Arrows Tombstone Valkyrie Bats Firecracker The Log Lumberjack
Arrows Valkyrie The Log Bats Firecracker Tombstone Lumberjack
Lumberjack
Valkyrie Bats Arrows Firecracker The Log Lumberjack
Tombstone Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Tombstone
Arrows Firecracker Valkyrie The Log Lumberjack
Tombstone Lumberjack Bats Valkyrie The Log
Valkyrie Lumberjack Bats The Log
Tombstone Valkyrie Lumberjack
Arrows Firecracker Bats
Bats Tombstone Valkyrie Lumberjack
Valkyrie Lumberjack
Bats Firecracker Tombstone Valkyrie The Log
Tombstone
Bats Tombstone Valkyrie Lumberjack
Arrows Valkyrie The Log
Tombstone Valkyrie Lumberjack
Firecracker Valkyrie
Tombstone Bats Firecracker Valkyrie The Log Lumberjack
Bats Arrows Valkyrie Firecracker The Log
Arrows Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Valkyrie The Log
Arrows Firecracker The Log
Arrows The Log
Arrows Firecracker Valkyrie The Log
Arrows Firecracker Valkyrie The Log
Arrows Firecracker Bats
Arrows Firecracker The Log
Arrows The Log Firecracker
Arrows The Log Firecracker
Bats Lumberjack
Firecracker Arrows Valkyrie The Log
Arrows Firecracker
Firecracker The Log
Arrows Firecracker
Arrows Firecracker The Log
Arrows Firecracker The Log
Arrows Firecracker The Log
Arrows
Bats
Arrows Firecracker The Log
Arrows Firecracker Valkyrie The Log
The Log
Arrows
The Log
Arrows The Log
Arrows Firecracker The Log Valkyrie
Arrows Firecracker The Log
Arrows The Log
Arrows Firecracker The Log
Bats Arrows Firecracker
Bats Firecracker
Arrows The Log
Arrows Firecracker
Arrows Firecracker The Log
Bats Tombstone
Arrows Firecracker
Arrows The Log
Firecracker Valkyrie Lumberjack
Arrows The Log Firecracker
Arrows
Firecracker
Bats Firecracker The Log
Firecracker Bats
Firecracker The Log
Firecracker

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