My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Flying Machine Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Valkyrie Flying Machine Electro Dragon P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Flying Machine P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats
Giant Snowball
Bats Flying Machine Electro Dragon
Zap
Bats Firecracker Flying Machine
Barbarian Barrel
Firecracker Valkyrie
The Log
Firecracker
Earthquake
Firecracker
Arrows
Bats Firecracker Flying Machine
Royal Delivery
Bats Firecracker Valkyrie Flying Machine Electro Dragon P.E.K.K.A
Fireball
Firecracker Flying Machine Electro Dragon
Poison
Bats Firecracker Flying Machine Electro Dragon
Lightning
Valkyrie Electro Dragon
Rocket
Valkyrie Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie Electro Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Valkyrie P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Arrows Firecracker Valkyrie Flying Machine Electro Dragon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Arrows Firecracker

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Firecracker Flying Machine P.E.K.K.A
Arrows
P.E.K.K.A
Firecracker
Bats Valkyrie Flying Machine P.E.K.K.A
Valkyrie
Bats Firecracker Flying Machine Electro Dragon P.E.K.K.A
Flying Machine
Bats Firecracker Valkyrie Electro Dragon P.E.K.K.A
Electro Dragon
Valkyrie Flying Machine P.E.K.K.A
P.E.K.K.A
Arrows Bats Firecracker Valkyrie Flying Machine Electro Dragon The Log
The Log
P.E.K.K.A

Defense Synergies 3 17

Bats
Firecracker Valkyrie P.E.K.K.A The Log
Arrows
Valkyrie P.E.K.K.A
Firecracker
Valkyrie The Log Bats Flying Machine Electro Dragon P.E.K.K.A
Valkyrie
Firecracker Bats Arrows Flying Machine Electro Dragon P.E.K.K.A The Log
Flying Machine
Firecracker Valkyrie Electro Dragon P.E.K.K.A The Log
Electro Dragon
Firecracker Valkyrie Flying Machine The Log
P.E.K.K.A
The Log Bats Arrows Firecracker Valkyrie Flying Machine
The Log
Firecracker P.E.K.K.A Bats Valkyrie Flying Machine Electro Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie Flying Machine Electro Dragon The Log
P.E.K.K.A Bats Firecracker Valkyrie Flying Machine Electro Dragon The Log
P.E.K.K.A Bats Valkyrie Electro Dragon
P.E.K.K.A Bats Firecracker Valkyrie Electro Dragon
Arrows Firecracker Valkyrie P.E.K.K.A The Log
Arrows The Log Bats Firecracker Valkyrie Flying Machine Electro Dragon
Bats Arrows Firecracker Flying Machine Electro Dragon
Arrows Valkyrie Flying Machine Electro Dragon P.E.K.K.A The Log
P.E.K.K.A
Firecracker Valkyrie
Bats Valkyrie Arrows Firecracker Flying Machine Electro Dragon The Log
Arrows Bats Firecracker Flying Machine Electro Dragon
P.E.K.K.A Bats Valkyrie Flying Machine Electro Dragon The Log
Valkyrie Bats Arrows Firecracker Electro Dragon P.E.K.K.A The Log
P.E.K.K.A
P.E.K.K.A The Log
Bats Arrows Firecracker Valkyrie Electro Dragon P.E.K.K.A
Arrows Valkyrie Bats Firecracker Flying Machine Electro Dragon The Log
Arrows Valkyrie The Log Bats Firecracker Flying Machine Electro Dragon
P.E.K.K.A
Valkyrie Bats Arrows Firecracker Flying Machine Electro Dragon P.E.K.K.A The Log
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie P.E.K.K.A
Arrows Firecracker Valkyrie Flying Machine Electro Dragon The Log
P.E.K.K.A Bats Valkyrie Electro Dragon The Log
Valkyrie P.E.K.K.A Bats The Log
P.E.K.K.A Valkyrie
Arrows Firecracker Bats Flying Machine Electro Dragon
P.E.K.K.A Bats Valkyrie Flying Machine
P.E.K.K.A Valkyrie
Electro Dragon P.E.K.K.A Bats Firecracker Valkyrie Flying Machine The Log
P.E.K.K.A
P.E.K.K.A Bats Valkyrie Flying Machine Electro Dragon
P.E.K.K.A Arrows Valkyrie The Log
P.E.K.K.A Valkyrie
Firecracker Valkyrie Flying Machine Electro Dragon
Electro Dragon Bats Firecracker Valkyrie Flying Machine P.E.K.K.A The Log
Bats Arrows Valkyrie Firecracker Flying Machine Electro Dragon P.E.K.K.A The Log
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Valkyrie Flying Machine Electro Dragon The Log
Arrows Firecracker Flying Machine Electro Dragon The Log
Arrows Flying Machine Electro Dragon The Log
Arrows Firecracker Valkyrie Flying Machine The Log
Arrows Firecracker Valkyrie The Log
Arrows Firecracker Bats Flying Machine Electro Dragon
Arrows Firecracker Flying Machine The Log
Arrows The Log Firecracker Flying Machine Electro Dragon
Arrows The Log Firecracker Flying Machine Electro Dragon
Bats Electro Dragon
Firecracker Arrows Valkyrie Flying Machine Electro Dragon The Log
Arrows Firecracker Flying Machine Electro Dragon
Flying Machine Firecracker The Log
Arrows Firecracker Flying Machine Electro Dragon
Arrows Firecracker Flying Machine The Log
Arrows Firecracker Flying Machine Electro Dragon The Log
Arrows Firecracker Flying Machine Electro Dragon The Log
Arrows
Bats
Arrows Firecracker Flying Machine Electro Dragon The Log
Arrows Firecracker Valkyrie Flying Machine Electro Dragon The Log
The Log
Arrows
The Log
Arrows Flying Machine Electro Dragon The Log
Arrows Firecracker The Log Valkyrie Electro Dragon
Arrows Firecracker The Log Flying Machine Electro Dragon
Arrows Flying Machine Electro Dragon The Log
Arrows Firecracker The Log
Bats Arrows Firecracker Flying Machine Electro Dragon
Electro Dragon Bats Firecracker Flying Machine
Arrows Electro Dragon The Log
Arrows Firecracker Electro Dragon
P.E.K.K.A
Arrows Firecracker The Log
Bats Flying Machine Electro Dragon
Arrows Firecracker Flying Machine Electro Dragon
Arrows The Log
Firecracker Valkyrie Flying Machine Electro Dragon
Arrows The Log Firecracker Flying Machine Electro Dragon
Arrows
Firecracker Flying Machine Electro Dragon P.E.K.K.A
Electro Dragon Bats Firecracker Flying Machine The Log
Firecracker Bats Flying Machine Electro Dragon
Electro Dragon Firecracker Flying Machine The Log
P.E.K.K.A
Firecracker Electro Dragon

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