My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Witch Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Valkyrie Giant Dark Prince Witch Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Giant Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Giant Dark Prince
Giant Snowball
Bats Witch
Zap
Bats Firecracker Dark Prince Witch
Barbarian Barrel
Firecracker Valkyrie Dark Prince Witch Executioner
The Log
Firecracker Dark Prince Witch
Earthquake
Firecracker Witch
Arrows
Bats Firecracker Witch
Royal Delivery
Bats Firecracker Valkyrie Dark Prince Witch Executioner
Fireball
Firecracker Witch Executioner
Poison
Bats Firecracker Witch Executioner
Lightning
Valkyrie Dark Prince Witch Executioner
Rocket
Valkyrie Witch Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie Dark Prince Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Valkyrie Dark Prince Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Firecracker Valkyrie Dark Prince Giant Witch Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Arrows Firecracker Valkyrie

Attack Synergies 4 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Giant Firecracker Dark Prince
Arrows
Giant Dark Prince
Firecracker
Bats Valkyrie Giant Dark Prince
Valkyrie
Bats Firecracker Giant Dark Prince Witch Executioner
Giant
Bats Arrows Dark Prince Firecracker Valkyrie Witch Executioner
Dark Prince
Giant Bats Arrows Firecracker Valkyrie Witch Executioner
Witch
Valkyrie Giant Dark Prince
Executioner
Valkyrie Giant Dark Prince

Defense Synergies 1 10

Bats
Firecracker Valkyrie Dark Prince
Arrows
Valkyrie Dark Prince
Firecracker
Valkyrie Bats Dark Prince
Valkyrie
Firecracker Bats Arrows Witch Executioner
Giant
Dark Prince
Bats Arrows Firecracker Witch Executioner
Witch
Valkyrie Dark Prince
Executioner
Valkyrie Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie Executioner
Bats Firecracker Valkyrie Dark Prince Witch Executioner
Witch Bats Valkyrie Dark Prince Executioner
Witch Bats Firecracker Valkyrie Dark Prince
Arrows Firecracker Valkyrie Dark Prince
Arrows Bats Firecracker Valkyrie Dark Prince Executioner
Bats Arrows Firecracker Witch Executioner
Arrows Valkyrie
Witch
Firecracker Valkyrie Dark Prince
Bats Valkyrie Witch Executioner Arrows Firecracker Dark Prince
Arrows Executioner Bats Firecracker Witch
Bats Valkyrie Dark Prince Witch
Valkyrie Executioner Bats Arrows Firecracker Dark Prince Witch
Bats Arrows Firecracker Valkyrie Dark Prince Witch Executioner
Arrows Bats Firecracker Valkyrie Dark Prince Witch Executioner
Arrows Valkyrie Witch Executioner Bats Firecracker Dark Prince
Valkyrie Dark Prince Bats Arrows Firecracker Witch Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Dark Prince Witch
Arrows Firecracker Valkyrie Executioner
Bats Valkyrie Dark Prince Witch
Valkyrie Dark Prince Bats
Valkyrie Dark Prince Witch Executioner
Arrows Firecracker Executioner Bats Witch
Dark Prince Bats Valkyrie Witch
Valkyrie Dark Prince
Bats Firecracker Valkyrie Dark Prince Witch
Witch
Bats Valkyrie Dark Prince Witch
Arrows Valkyrie Dark Prince
Dark Prince Valkyrie Witch Executioner
Firecracker Valkyrie Witch Executioner
Witch Bats Firecracker Valkyrie Dark Prince Executioner
Bats Arrows Valkyrie Executioner Firecracker Dark Prince Witch
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Valkyrie
Arrows Firecracker Executioner
Arrows
Arrows Firecracker Valkyrie Dark Prince
Executioner Arrows Firecracker Valkyrie Dark Prince
Arrows Firecracker Executioner Bats Witch
Arrows Firecracker Witch Executioner
Arrows Firecracker Executioner
Arrows Firecracker
Bats
Firecracker Arrows Valkyrie Dark Prince
Arrows Firecracker Executioner
Firecracker Executioner
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Witch Executioner
Arrows Firecracker Executioner
Arrows
Bats
Arrows Firecracker Dark Prince Executioner
Arrows Firecracker Valkyrie Witch
Arrows
Arrows
Arrows Firecracker Valkyrie Dark Prince Witch Executioner
Witch
Arrows Firecracker Witch Executioner
Arrows Witch
Arrows Firecracker
Bats Arrows Firecracker Witch Executioner
Bats Firecracker Witch
Arrows
Arrows Firecracker
Arrows Firecracker
Bats Dark Prince Witch
Arrows Firecracker Witch Executioner
Arrows
Firecracker Valkyrie Dark Prince Executioner
Arrows Firecracker Executioner
Arrows
Firecracker Dark Prince Executioner
Bats Firecracker Witch
Firecracker Bats Witch Executioner
Firecracker Dark Prince Witch Executioner
Firecracker

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