My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Mega Knight Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Wall Breakers Mega Knight Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Wall Breakers Goblin Barrel Skeleton Army Skeleton King
Giant Snowball
Bats Wall Breakers Goblin Barrel Skeleton Army Skeleton King
Zap
Bats Firecracker Wall Breakers Goblin Barrel Skeleton Army Skeleton King
Barbarian Barrel
Firecracker Wall Breakers Goblin Barrel Skeleton Army Skeleton King
The Log
Firecracker Wall Breakers Goblin Barrel Skeleton Army Skeleton King
Earthquake
Firecracker Goblin Barrel Skeleton Army Skeleton King
Arrows
Bats Firecracker Wall Breakers Goblin Barrel Skeleton Army Skeleton King
Royal Delivery
Bats Firecracker Wall Breakers Goblin Barrel Skeleton Army Skeleton King
Fireball
Firecracker Wall Breakers Goblin Barrel Skeleton Army Skeleton King
Poison
Bats Firecracker Skeleton Army Skeleton King
Lightning
Skeleton King
Rocket
Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Mega Knight Skeleton King

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Wall Breakers Arrows Firecracker Goblin Barrel Skeleton Army Skeleton King Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Wall Breakers Arrows Firecracker

Attack Synergies 2 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Firecracker Wall Breakers Goblin Barrel Skeleton King
Arrows
Wall Breakers Goblin Barrel Mega Knight
Firecracker
Bats Wall Breakers Goblin Barrel Mega Knight
Wall Breakers
Bats Arrows Firecracker Mega Knight Skeleton King
Goblin Barrel
Bats Arrows Firecracker Skeleton Army Mega Knight Skeleton King
Skeleton Army
Skeleton King Goblin Barrel
Mega Knight
Bats Arrows Firecracker Wall Breakers Goblin Barrel
Skeleton King
Skeleton Army Bats Wall Breakers Goblin Barrel

Defense Synergies 1 6

Bats
Firecracker Mega Knight Skeleton King
Arrows
Mega Knight
Firecracker
Bats Skeleton Army Mega Knight
Wall Breakers
Goblin Barrel
Skeleton Army
Firecracker Skeleton King
Mega Knight
Arrows Bats Firecracker
Skeleton King
Bats Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker
Skeleton Army Bats Firecracker Mega Knight
Skeleton Army Mega Knight Bats
Skeleton Army Bats Firecracker Mega Knight Skeleton King
Arrows Firecracker Skeleton Army Mega Knight
Arrows Skeleton Army Bats Firecracker Mega Knight
Bats Arrows Firecracker
Arrows Mega Knight
Skeleton Army Skeleton King
Skeleton Army Firecracker Mega Knight
Bats Skeleton Army Arrows Firecracker Mega Knight Skeleton King
Arrows Bats Firecracker
Skeleton Army Mega Knight Bats
Skeleton Army Mega Knight Bats Arrows Firecracker Skeleton King
Skeleton Army Mega Knight Skeleton King
Skeleton Army Mega Knight
Mega Knight Bats Arrows Firecracker Skeleton Army
Arrows Mega Knight Bats Firecracker Skeleton Army
Arrows Bats Firecracker Mega Knight
Skeleton Army Mega Knight Bats Arrows Firecracker

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight
Arrows Firecracker Mega Knight
Skeleton Army Mega Knight Bats
Skeleton Army Mega Knight Bats
Skeleton Army Mega Knight
Arrows Firecracker Bats
Skeleton Army Bats
Mega Knight Skeleton Army
Mega Knight Bats Firecracker Skeleton Army
Skeleton Army
Mega Knight Bats
Skeleton Army Mega Knight Arrows
Skeleton Army Mega Knight Skeleton King
Firecracker Skeleton Army Mega Knight
Skeleton Army Bats Firecracker Skeleton King
Bats Arrows Mega Knight Firecracker Skeleton King
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker
Arrows Firecracker
Arrows
Arrows Firecracker
Arrows Firecracker Mega Knight
Arrows Firecracker Bats
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Bats
Firecracker Arrows
Arrows Firecracker
Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Mega Knight
Arrows
Bats
Arrows Firecracker Mega Knight
Arrows Firecracker Mega Knight
Mega Knight
Arrows
Arrows
Arrows Firecracker Mega Knight
Arrows Firecracker
Arrows Mega Knight
Arrows Firecracker
Bats Arrows Firecracker
Bats Firecracker
Arrows Mega Knight
Arrows Firecracker
Mega Knight
Arrows Firecracker
Bats Skeleton Army
Arrows Firecracker
Arrows
Firecracker Mega Knight
Arrows Firecracker Skeleton King
Arrows
Firecracker Mega Knight
Bats Firecracker Skeleton King
Firecracker Bats
Firecracker Mega Knight
Firecracker Mega Knight

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