My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Firecracker Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Elixir Golem Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elixir Golem Mini P.E.K.K.A Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elixir Golem Mini P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Elixir Golem
Giant Snowball
Bats Goblin Gang Lumberjack
Zap
Bats Goblin Gang Firecracker
Barbarian Barrel
Goblin Gang Firecracker Elixir Golem Wizard Lumberjack
The Log
Goblin Gang Firecracker Elixir Golem Mini P.E.K.K.A Lumberjack
Earthquake
Goblin Gang Firecracker Elixir Golem
Arrows
Bats Goblin Gang Firecracker
Royal Delivery
Bats Goblin Gang Firecracker Elixir Golem Mini P.E.K.K.A Wizard Lumberjack
Fireball
Goblin Gang Firecracker Elixir Golem Wizard Lumberjack
Poison
Bats Goblin Gang Firecracker Elixir Golem Wizard
Lightning
Mini P.E.K.K.A Wizard Lumberjack
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Elixir Golem Mini P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Goblin Gang Firecracker Elixir Golem Mini P.E.K.K.A Lumberjack Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Goblin Gang Firecracker

Attack Synergies 1 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Firecracker Elixir Golem Mini P.E.K.K.A Lumberjack
Arrows
Elixir Golem Mini P.E.K.K.A Lumberjack
Goblin Gang
Firecracker Elixir Golem Mini P.E.K.K.A
Firecracker
Elixir Golem Bats Goblin Gang Mini P.E.K.K.A Lumberjack
Elixir Golem
Firecracker Bats Arrows Goblin Gang Mini P.E.K.K.A Wizard Lumberjack
Mini P.E.K.K.A
Bats Arrows Goblin Gang Firecracker Elixir Golem Wizard Lumberjack
Wizard
Elixir Golem Mini P.E.K.K.A Lumberjack
Lumberjack
Bats Arrows Firecracker Elixir Golem Mini P.E.K.K.A Wizard

Defense Synergies 0 12

Bats
Firecracker Mini P.E.K.K.A Lumberjack
Arrows
Mini P.E.K.K.A Lumberjack
Goblin Gang
Firecracker Mini P.E.K.K.A Lumberjack
Firecracker
Bats Goblin Gang Mini P.E.K.K.A Lumberjack
Elixir Golem
Mini P.E.K.K.A
Bats Arrows Goblin Gang Firecracker Wizard
Wizard
Mini P.E.K.K.A Lumberjack
Lumberjack
Bats Arrows Goblin Gang Firecracker Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Wizard
Mini P.E.K.K.A Lumberjack Bats Goblin Gang Firecracker
Goblin Gang Mini P.E.K.K.A Lumberjack Bats
Mini P.E.K.K.A Lumberjack Bats Goblin Gang Firecracker
Arrows Firecracker Mini P.E.K.K.A Lumberjack
Arrows Goblin Gang Bats Firecracker Lumberjack
Bats Arrows Goblin Gang Firecracker Wizard
Arrows
Mini P.E.K.K.A Goblin Gang Lumberjack
Goblin Gang Firecracker Mini P.E.K.K.A Lumberjack
Bats Goblin Gang Arrows Firecracker Wizard Lumberjack
Arrows Bats Goblin Gang Firecracker Wizard
Mini P.E.K.K.A Lumberjack Bats Goblin Gang Wizard
Wizard Bats Arrows Goblin Gang Firecracker Mini P.E.K.K.A Lumberjack
Mini P.E.K.K.A Goblin Gang Lumberjack
Goblin Gang Mini P.E.K.K.A Lumberjack
Wizard Bats Arrows Goblin Gang Firecracker Mini P.E.K.K.A Lumberjack
Arrows Bats Goblin Gang Firecracker Wizard Lumberjack
Arrows Wizard Bats Firecracker Lumberjack
Mini P.E.K.K.A Lumberjack
Goblin Gang Wizard Bats Arrows Firecracker Mini P.E.K.K.A Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Lumberjack
Arrows Goblin Gang Firecracker Mini P.E.K.K.A Wizard Lumberjack
Goblin Gang Lumberjack Bats Mini P.E.K.K.A
Goblin Gang Mini P.E.K.K.A Lumberjack Bats
Goblin Gang Mini P.E.K.K.A Lumberjack
Arrows Firecracker Wizard Bats Goblin Gang
Goblin Gang Mini P.E.K.K.A Bats Lumberjack
Mini P.E.K.K.A Lumberjack
Bats Firecracker Mini P.E.K.K.A
Goblin Gang
Bats Mini P.E.K.K.A Lumberjack
Arrows
Mini P.E.K.K.A Goblin Gang Wizard Lumberjack
Wizard Firecracker
Goblin Gang Bats Firecracker Mini P.E.K.K.A Lumberjack
Bats Arrows Firecracker Mini P.E.K.K.A Wizard
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker
Arrows Firecracker
Arrows
Arrows Firecracker
Wizard Arrows Firecracker
Arrows Firecracker Wizard Bats
Arrows Firecracker Wizard
Arrows Firecracker Wizard
Arrows Firecracker Wizard
Bats Goblin Gang Mini P.E.K.K.A Lumberjack
Firecracker Arrows Wizard
Arrows Firecracker Wizard
Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Wizard
Arrows Firecracker Wizard
Arrows
Bats Mini P.E.K.K.A
Arrows Firecracker Mini P.E.K.K.A Wizard
Arrows Firecracker Wizard
Arrows Wizard
Arrows
Arrows Firecracker Wizard
Arrows Firecracker Wizard
Arrows Wizard
Arrows Firecracker
Bats Arrows Firecracker Wizard
Bats Firecracker Wizard
Mini P.E.K.K.A
Arrows Wizard
Arrows Firecracker
Arrows Firecracker Wizard
Bats Goblin Gang
Arrows Firecracker Wizard
Arrows
Goblin Gang Firecracker Mini P.E.K.K.A Wizard Lumberjack
Arrows Firecracker Wizard
Arrows
Firecracker
Bats Goblin Gang Firecracker
Firecracker Bats
Firecracker
Firecracker Wizard

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