My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Firecracker Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Valkyrie Furnace Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang
Giant Snowball
Bats Goblin Gang Furnace
Zap
Bats Goblin Gang Firecracker Furnace
Barbarian Barrel
Goblin Gang Firecracker Valkyrie Furnace
The Log
Goblin Gang Firecracker Furnace
Earthquake
Goblin Gang Firecracker Furnace
Arrows
Bats Goblin Gang Firecracker Furnace
Royal Delivery
Bats Goblin Gang Firecracker Valkyrie
Fireball
Goblin Gang Firecracker Furnace
Poison
Bats Goblin Gang Firecracker Furnace
Lightning
Valkyrie Furnace
Rocket
Valkyrie Furnace

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Fireball Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Fireball Valkyrie Furnace

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Valkyrie Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Goblin Gang Firecracker Fireball Valkyrie Furnace Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Goblin Gang Firecracker

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Firecracker Golem
Arrows
Fireball Golem
Goblin Gang
Firecracker Valkyrie Golem
Firecracker
Bats Goblin Gang Valkyrie Golem
Fireball
Arrows Golem
Valkyrie
Bats Goblin Gang Firecracker Furnace
Furnace
Valkyrie Golem
Golem
Arrows Fireball Bats Goblin Gang Firecracker Furnace

Defense Synergies 1 10

Bats
Firecracker Valkyrie
Arrows
Fireball Valkyrie Furnace
Goblin Gang
Firecracker Valkyrie Furnace
Firecracker
Valkyrie Bats Goblin Gang
Fireball
Arrows Valkyrie
Valkyrie
Firecracker Bats Arrows Goblin Gang Fireball Furnace
Furnace
Arrows Goblin Gang Valkyrie
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Valkyrie
Bats Goblin Gang Firecracker Valkyrie Furnace
Goblin Gang Furnace Bats Valkyrie
Bats Goblin Gang Firecracker Valkyrie Furnace
Arrows Firecracker Fireball Valkyrie
Arrows Goblin Gang Fireball Bats Firecracker Valkyrie Furnace
Bats Furnace Arrows Goblin Gang Firecracker Fireball
Arrows Fireball Valkyrie
Goblin Gang Furnace
Goblin Gang Firecracker Valkyrie
Bats Goblin Gang Valkyrie Arrows Firecracker Fireball Furnace
Arrows Bats Goblin Gang Firecracker Fireball Furnace
Furnace Bats Goblin Gang Fireball Valkyrie
Fireball Valkyrie Bats Arrows Goblin Gang Firecracker Furnace
Goblin Gang Furnace
Goblin Gang Fireball Furnace
Bats Arrows Goblin Gang Firecracker Fireball Valkyrie Furnace
Arrows Fireball Bats Goblin Gang Firecracker Valkyrie Furnace
Arrows Valkyrie Furnace Bats Firecracker Fireball
Goblin Gang Valkyrie Bats Arrows Firecracker Fireball Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Fireball Furnace
Fireball Arrows Goblin Gang Firecracker Valkyrie
Goblin Gang Bats Valkyrie Furnace
Goblin Gang Valkyrie Bats Fireball
Goblin Gang Valkyrie
Arrows Firecracker Fireball Furnace Bats Goblin Gang
Goblin Gang Bats Fireball Valkyrie Furnace
Valkyrie
Bats Firecracker Fireball Valkyrie
Goblin Gang
Bats Valkyrie
Arrows Fireball Valkyrie
Goblin Gang Fireball Valkyrie
Firecracker Fireball Valkyrie Furnace
Goblin Gang Bats Firecracker Fireball Valkyrie Furnace
Bats Arrows Valkyrie Firecracker Fireball
Arrows Fireball Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Firecracker Valkyrie
Arrows Firecracker Fireball
Arrows Fireball
Arrows Firecracker Fireball Valkyrie
Fireball Arrows Firecracker Valkyrie Furnace
Arrows Firecracker Fireball Bats Furnace
Arrows Firecracker Furnace
Arrows Fireball Firecracker
Arrows Fireball Firecracker
Bats Goblin Gang Fireball
Firecracker Arrows Fireball Valkyrie
Fireball Arrows Firecracker
Firecracker Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball Furnace
Arrows Firecracker Fireball Furnace
Arrows Firecracker Fireball Furnace
Arrows Fireball
Bats
Arrows Firecracker Fireball
Arrows Firecracker Fireball Valkyrie
Fireball
Arrows Fireball
Arrows Fireball
Arrows Firecracker Fireball Valkyrie Furnace
Arrows Firecracker Fireball
Fireball Arrows
Fireball Arrows Firecracker
Bats Arrows Firecracker Fireball Furnace
Bats Firecracker Fireball
Fireball
Arrows Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball
Bats Goblin Gang Fireball
Fireball Arrows Firecracker
Arrows Fireball
Fireball Goblin Gang Firecracker Valkyrie
Arrows Firecracker Fireball
Arrows Fireball
Firecracker
Bats Goblin Gang Firecracker Fireball
Firecracker Bats Fireball
Firecracker Fireball
Fireball Firecracker

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