My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Great!

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Valkyrie P.E.K.K.A Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang
Giant Snowball
Bats Goblin Gang
Zap
Bats Goblin Gang Firecracker
Barbarian Barrel
Goblin Gang Firecracker Valkyrie
The Log
Goblin Gang Firecracker
Earthquake
Goblin Gang Firecracker
Arrows
Bats Goblin Gang Firecracker
Royal Delivery
Bats Goblin Gang Firecracker Valkyrie P.E.K.K.A
Fireball
Goblin Gang Firecracker
Poison
Bats Goblin Gang Firecracker
Lightning
Valkyrie
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Fireball Valkyrie Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Valkyrie P.E.K.K.A Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Goblin Gang Firecracker Fireball Valkyrie P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Goblin Gang Firecracker

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Mega Knight Firecracker P.E.K.K.A
Arrows
Fireball P.E.K.K.A Mega Knight
Goblin Gang
Firecracker Valkyrie P.E.K.K.A
Firecracker
Bats Goblin Gang Valkyrie P.E.K.K.A Mega Knight
Fireball
Arrows Mega Knight
Valkyrie
Bats Goblin Gang Firecracker P.E.K.K.A
P.E.K.K.A
Arrows Bats Goblin Gang Firecracker Valkyrie
Mega Knight
Bats Arrows Firecracker Fireball

Defense Synergies 2 15

Bats
Firecracker Valkyrie P.E.K.K.A Mega Knight
Arrows
Mega Knight Fireball Valkyrie P.E.K.K.A
Goblin Gang
Firecracker Valkyrie P.E.K.K.A
Firecracker
Valkyrie Bats Goblin Gang P.E.K.K.A Mega Knight
Fireball
Arrows Valkyrie Mega Knight
Valkyrie
Firecracker Bats Arrows Goblin Gang Fireball P.E.K.K.A
P.E.K.K.A
Bats Arrows Goblin Gang Firecracker Valkyrie
Mega Knight
Arrows Bats Firecracker Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Valkyrie
P.E.K.K.A Bats Goblin Gang Firecracker Valkyrie Mega Knight
Goblin Gang P.E.K.K.A Mega Knight Bats Valkyrie
P.E.K.K.A Bats Goblin Gang Firecracker Valkyrie Mega Knight
Arrows Firecracker Fireball Valkyrie P.E.K.K.A Mega Knight
Arrows Goblin Gang Fireball Bats Firecracker Valkyrie Mega Knight
Bats Arrows Goblin Gang Firecracker Fireball
Arrows Fireball Valkyrie P.E.K.K.A Mega Knight
P.E.K.K.A Goblin Gang
Goblin Gang Firecracker Valkyrie Mega Knight
Bats Goblin Gang Valkyrie Arrows Firecracker Fireball Mega Knight
Arrows Bats Goblin Gang Firecracker Fireball
P.E.K.K.A Mega Knight Bats Goblin Gang Fireball Valkyrie
Fireball Valkyrie Mega Knight Bats Arrows Goblin Gang Firecracker P.E.K.K.A
P.E.K.K.A Goblin Gang Mega Knight
Goblin Gang Fireball P.E.K.K.A Mega Knight
Mega Knight Bats Arrows Goblin Gang Firecracker Fireball Valkyrie P.E.K.K.A
Arrows Fireball Mega Knight Bats Goblin Gang Firecracker Valkyrie
Arrows Valkyrie Bats Firecracker Fireball Mega Knight
P.E.K.K.A
Goblin Gang Valkyrie Mega Knight Bats Arrows Firecracker Fireball P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Mega Knight Fireball P.E.K.K.A
Fireball Arrows Goblin Gang Firecracker Valkyrie Mega Knight
Goblin Gang P.E.K.K.A Mega Knight Bats Valkyrie
Goblin Gang Valkyrie P.E.K.K.A Mega Knight Bats Fireball
P.E.K.K.A Goblin Gang Valkyrie Mega Knight
Arrows Firecracker Fireball Bats Goblin Gang
Goblin Gang P.E.K.K.A Bats Fireball Valkyrie
P.E.K.K.A Mega Knight Valkyrie
P.E.K.K.A Mega Knight Bats Firecracker Fireball Valkyrie
P.E.K.K.A Goblin Gang
P.E.K.K.A Mega Knight Bats Valkyrie
P.E.K.K.A Mega Knight Arrows Fireball Valkyrie
P.E.K.K.A Mega Knight Goblin Gang Fireball Valkyrie
Firecracker Fireball Valkyrie Mega Knight
Goblin Gang Bats Firecracker Fireball Valkyrie P.E.K.K.A
Bats Arrows Valkyrie Mega Knight Firecracker Fireball P.E.K.K.A
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Firecracker Valkyrie
Arrows Firecracker Fireball
Arrows Fireball
Arrows Firecracker Fireball Valkyrie
Fireball Arrows Firecracker Valkyrie Mega Knight
Arrows Firecracker Fireball Bats
Arrows Firecracker
Arrows Fireball Firecracker
Arrows Fireball Firecracker
Bats Goblin Gang Fireball
Firecracker Arrows Fireball Valkyrie
Fireball Arrows Firecracker
Firecracker Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball Mega Knight
Arrows Fireball
Bats
Arrows Firecracker Fireball Mega Knight
Arrows Firecracker Fireball Valkyrie Mega Knight
Fireball Mega Knight
Arrows Fireball
Arrows Fireball
Arrows Firecracker Fireball Valkyrie Mega Knight
Arrows Firecracker Fireball
Fireball Arrows Mega Knight
Fireball Arrows Firecracker
Bats Arrows Firecracker Fireball
Bats Firecracker Fireball
Fireball
Arrows Fireball Mega Knight
Arrows Firecracker Fireball
P.E.K.K.A Mega Knight
Arrows Firecracker Fireball
Bats Goblin Gang Fireball
Fireball Arrows Firecracker
Arrows Fireball
Fireball Goblin Gang Firecracker Valkyrie Mega Knight
Arrows Firecracker Fireball
Arrows Fireball
Firecracker P.E.K.K.A Mega Knight
Bats Goblin Gang Firecracker Fireball
Firecracker Bats Fireball
Firecracker Fireball Mega Knight
P.E.K.K.A
Fireball Firecracker Mega Knight

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