My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Firecracker Flying Machine Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Flying Machine Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Flying Machine Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Ram Rider
Giant Snowball
Bats Goblin Gang Flying Machine Ram Rider
Zap
Bats Goblin Gang Firecracker Flying Machine Ram Rider
Barbarian Barrel
Goblin Gang Firecracker
The Log
Goblin Gang Firecracker Mini P.E.K.K.A Ram Rider
Earthquake
Goblin Gang Firecracker
Arrows
Bats Goblin Gang Firecracker Flying Machine
Royal Delivery
Bats Goblin Gang Firecracker Mini P.E.K.K.A Flying Machine Ram Rider
Fireball
Goblin Gang Firecracker Flying Machine Ram Rider
Poison
Bats Goblin Gang Firecracker Flying Machine
Lightning
Mini P.E.K.K.A Ram Rider
Rocket
Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Mini P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Goblin Gang Firecracker Mini P.E.K.K.A Flying Machine Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Goblin Gang Firecracker

Attack Synergies 1 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Firecracker Mini P.E.K.K.A Flying Machine Ram Rider
Arrows
Mini P.E.K.K.A Ram Rider Mega Knight
Goblin Gang
Firecracker Mini P.E.K.K.A
Firecracker
Bats Goblin Gang Mini P.E.K.K.A Flying Machine Ram Rider Mega Knight
Mini P.E.K.K.A
Bats Arrows Goblin Gang Firecracker Ram Rider Mega Knight
Flying Machine
Bats Firecracker Ram Rider Mega Knight
Ram Rider
Bats Arrows Firecracker Mini P.E.K.K.A Flying Machine Mega Knight
Mega Knight
Bats Arrows Firecracker Mini P.E.K.K.A Flying Machine Ram Rider

Defense Synergies 1 12

Bats
Firecracker Mini P.E.K.K.A Mega Knight
Arrows
Mega Knight Mini P.E.K.K.A
Goblin Gang
Firecracker Mini P.E.K.K.A Flying Machine
Firecracker
Bats Goblin Gang Mini P.E.K.K.A Flying Machine Mega Knight
Mini P.E.K.K.A
Bats Arrows Goblin Gang Firecracker Ram Rider
Flying Machine
Goblin Gang Firecracker Mega Knight
Ram Rider
Mini P.E.K.K.A
Mega Knight
Arrows Bats Firecracker Flying Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Flying Machine Ram Rider
Mini P.E.K.K.A Bats Goblin Gang Firecracker Flying Machine Ram Rider Mega Knight
Goblin Gang Mini P.E.K.K.A Ram Rider Mega Knight Bats
Mini P.E.K.K.A Bats Goblin Gang Firecracker Ram Rider Mega Knight
Arrows Firecracker Mini P.E.K.K.A Mega Knight
Arrows Goblin Gang Bats Firecracker Flying Machine Mega Knight
Bats Ram Rider Arrows Goblin Gang Firecracker Flying Machine
Arrows Flying Machine Ram Rider Mega Knight
Mini P.E.K.K.A Goblin Gang
Goblin Gang Firecracker Mini P.E.K.K.A Mega Knight
Bats Goblin Gang Arrows Firecracker Flying Machine Ram Rider Mega Knight
Arrows Bats Goblin Gang Firecracker Flying Machine Ram Rider
Mini P.E.K.K.A Mega Knight Bats Goblin Gang Flying Machine Ram Rider
Mega Knight Bats Arrows Goblin Gang Firecracker Mini P.E.K.K.A
Mini P.E.K.K.A Goblin Gang Ram Rider Mega Knight
Goblin Gang Mini P.E.K.K.A Ram Rider Mega Knight
Mega Knight Bats Arrows Goblin Gang Firecracker Mini P.E.K.K.A
Arrows Mega Knight Bats Goblin Gang Firecracker Flying Machine Ram Rider
Arrows Bats Firecracker Flying Machine Ram Rider Mega Knight
Mini P.E.K.K.A Ram Rider
Goblin Gang Mega Knight Bats Arrows Firecracker Mini P.E.K.K.A Flying Machine

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Mega Knight
Arrows Goblin Gang Firecracker Mini P.E.K.K.A Flying Machine Mega Knight
Goblin Gang Mega Knight Bats Mini P.E.K.K.A Ram Rider
Goblin Gang Mini P.E.K.K.A Mega Knight Bats Ram Rider
Goblin Gang Mini P.E.K.K.A Ram Rider Mega Knight
Arrows Firecracker Bats Goblin Gang Flying Machine Ram Rider
Goblin Gang Mini P.E.K.K.A Bats Flying Machine Ram Rider
Mini P.E.K.K.A Mega Knight
Mega Knight Bats Firecracker Mini P.E.K.K.A Flying Machine
Goblin Gang
Mega Knight Bats Mini P.E.K.K.A Flying Machine
Mega Knight Arrows
Mini P.E.K.K.A Mega Knight Goblin Gang Ram Rider
Firecracker Flying Machine Mega Knight
Goblin Gang Bats Firecracker Mini P.E.K.K.A Flying Machine
Bats Arrows Mega Knight Firecracker Mini P.E.K.K.A Flying Machine
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Flying Machine
Arrows Firecracker Flying Machine Ram Rider
Arrows Flying Machine
Arrows Firecracker Flying Machine
Arrows Firecracker Mega Knight
Arrows Firecracker Bats Flying Machine Ram Rider
Arrows Firecracker Flying Machine
Arrows Firecracker Flying Machine Ram Rider
Arrows Firecracker Flying Machine Ram Rider
Bats Goblin Gang Mini P.E.K.K.A
Firecracker Arrows Flying Machine Ram Rider
Arrows Firecracker Flying Machine
Flying Machine Firecracker
Arrows Firecracker Flying Machine
Arrows Firecracker Flying Machine
Arrows Firecracker Flying Machine
Arrows Firecracker Flying Machine Mega Knight
Arrows
Bats Mini P.E.K.K.A
Arrows Firecracker Mini P.E.K.K.A Flying Machine Mega Knight
Arrows Firecracker Flying Machine Mega Knight
Mega Knight
Arrows
Arrows Flying Machine
Arrows Firecracker Mega Knight
Arrows Firecracker Flying Machine Ram Rider
Arrows Flying Machine Ram Rider Mega Knight
Arrows Firecracker
Bats Arrows Firecracker Flying Machine
Bats Firecracker Flying Machine
Mini P.E.K.K.A
Arrows Mega Knight
Arrows Firecracker
Mega Knight
Arrows Firecracker
Bats Goblin Gang Flying Machine
Arrows Firecracker Flying Machine Ram Rider
Arrows
Goblin Gang Firecracker Mini P.E.K.K.A Flying Machine Mega Knight
Arrows Firecracker Flying Machine
Arrows
Firecracker Flying Machine Mega Knight
Bats Goblin Gang Firecracker Flying Machine
Firecracker Bats Flying Machine
Firecracker Flying Machine Mega Knight
Firecracker Mega Knight

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