My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Godly!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Firecracker Skeleton Dragons Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Skeleton Dragons Royal Recruits Battle Ram Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Recruits Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Recruits Battle Ram

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Royal Recruits Battle Ram
Giant Snowball
Bats Goblin Gang Skeleton Dragons Royal Recruits Battle Ram
Zap
Bats Goblin Gang Firecracker Battle Ram
Barbarian Barrel
Goblin Gang Firecracker Royal Recruits Battle Ram
The Log
Goblin Gang Firecracker Royal Recruits Battle Ram
Earthquake
Goblin Gang Firecracker
Arrows
Bats Goblin Gang Firecracker Skeleton Dragons Royal Recruits
Royal Delivery
Bats Goblin Gang Firecracker Skeleton Dragons Royal Recruits Battle Ram Mother Witch
Fireball
Goblin Gang Firecracker Skeleton Dragons Battle Ram Mother Witch
Poison
Bats Goblin Gang Firecracker Skeleton Dragons Royal Recruits Mother Witch
Lightning
Skeleton Dragons Battle Ram Mother Witch
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Skeleton Dragons

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Skeleton Dragons

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Royal Recruits Battle Ram Mother Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Goblin Gang Firecracker Skeleton Dragons Battle Ram Mother Witch Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Goblin Gang Firecracker

Attack Synergies 0 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Firecracker Skeleton Dragons Royal Recruits Battle Ram
Arrows
Battle Ram Mother Witch
Goblin Gang
Firecracker Royal Recruits Battle Ram
Firecracker
Bats Goblin Gang Skeleton Dragons Royal Recruits Battle Ram
Skeleton Dragons
Bats Firecracker Royal Recruits
Royal Recruits
Bats Goblin Gang Firecracker Skeleton Dragons Battle Ram
Battle Ram
Bats Arrows Goblin Gang Firecracker Royal Recruits Mother Witch
Mother Witch
Arrows Battle Ram

Defense Synergies 0 8

Bats
Firecracker Royal Recruits
Arrows
Mother Witch
Goblin Gang
Firecracker Skeleton Dragons Royal Recruits
Firecracker
Bats Goblin Gang Skeleton Dragons Royal Recruits
Skeleton Dragons
Goblin Gang Firecracker
Royal Recruits
Bats Goblin Gang Firecracker
Battle Ram
Mother Witch
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Skeleton Dragons Royal Recruits
Bats Goblin Gang Firecracker Skeleton Dragons Royal Recruits
Goblin Gang Bats Skeleton Dragons Royal Recruits
Royal Recruits Bats Goblin Gang Firecracker Skeleton Dragons
Arrows Firecracker Royal Recruits
Arrows Goblin Gang Bats Firecracker Skeleton Dragons Mother Witch
Bats Skeleton Dragons Arrows Goblin Gang Firecracker
Arrows Skeleton Dragons Royal Recruits
Goblin Gang Royal Recruits
Goblin Gang Firecracker Royal Recruits
Bats Goblin Gang Skeleton Dragons Mother Witch Arrows Firecracker Royal Recruits
Arrows Skeleton Dragons Bats Goblin Gang Firecracker
Royal Recruits Bats Goblin Gang Skeleton Dragons
Bats Arrows Goblin Gang Firecracker Skeleton Dragons Royal Recruits
Royal Recruits Goblin Gang
Goblin Gang Royal Recruits
Bats Arrows Goblin Gang Firecracker Skeleton Dragons Royal Recruits
Arrows Bats Goblin Gang Firecracker Skeleton Dragons Royal Recruits
Arrows Bats Firecracker Skeleton Dragons Royal Recruits Mother Witch
Royal Recruits
Goblin Gang Skeleton Dragons Royal Recruits Bats Arrows Firecracker Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Royal Recruits
Arrows Goblin Gang Firecracker Skeleton Dragons
Goblin Gang Royal Recruits Bats
Goblin Gang Royal Recruits Bats
Royal Recruits Goblin Gang
Arrows Firecracker Skeleton Dragons Mother Witch Bats Goblin Gang
Goblin Gang Royal Recruits Bats
Royal Recruits
Royal Recruits Bats Firecracker Skeleton Dragons
Royal Recruits Goblin Gang Skeleton Dragons
Bats Royal Recruits
Royal Recruits Arrows
Royal Recruits Goblin Gang
Royal Recruits Firecracker Skeleton Dragons
Goblin Gang Royal Recruits Bats Firecracker Skeleton Dragons
Bats Arrows Firecracker Skeleton Dragons Royal Recruits Mother Witch
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Skeleton Dragons Royal Recruits
Arrows Firecracker Skeleton Dragons
Arrows Skeleton Dragons
Arrows Firecracker Skeleton Dragons Royal Recruits
Arrows Firecracker Skeleton Dragons
Arrows Firecracker Skeleton Dragons Mother Witch Bats
Arrows Firecracker Skeleton Dragons
Arrows Firecracker Skeleton Dragons
Arrows Firecracker Skeleton Dragons
Bats Goblin Gang
Firecracker Arrows Skeleton Dragons Royal Recruits
Arrows Firecracker Skeleton Dragons
Firecracker Skeleton Dragons
Arrows Firecracker Skeleton Dragons
Arrows Firecracker Skeleton Dragons
Arrows Firecracker Skeleton Dragons
Arrows Firecracker Skeleton Dragons Royal Recruits
Arrows
Bats Skeleton Dragons
Arrows Firecracker Skeleton Dragons
Arrows Firecracker Skeleton Dragons Mother Witch
Skeleton Dragons
Arrows Skeleton Dragons
Arrows Skeleton Dragons Royal Recruits
Arrows Firecracker Mother Witch Skeleton Dragons
Arrows Firecracker Skeleton Dragons
Arrows Skeleton Dragons
Arrows Firecracker Skeleton Dragons
Bats Arrows Firecracker Skeleton Dragons Mother Witch
Bats Firecracker Skeleton Dragons
Arrows Skeleton Dragons
Arrows Firecracker Skeleton Dragons
Arrows Firecracker
Bats Goblin Gang Royal Recruits
Arrows Firecracker Skeleton Dragons
Arrows
Goblin Gang Firecracker Skeleton Dragons
Arrows Firecracker Skeleton Dragons
Arrows
Firecracker Skeleton Dragons Royal Recruits
Bats Goblin Gang Firecracker Skeleton Dragons Royal Recruits
Firecracker Bats Skeleton Dragons
Firecracker Royal Recruits
Firecracker Skeleton Dragons

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