My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Dart Goblin Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Royal Recruits Rune Giant Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Rune Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Recruits Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Recruits Dart Goblin Rune Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Royal Recruits Goblin Barrel
Giant Snowball
Bats Goblin Gang Royal Recruits Dart Goblin Goblin Barrel Witch
Zap
Bats Goblin Gang Dart Goblin Goblin Barrel Witch
Barbarian Barrel
Goblin Gang Royal Recruits Dart Goblin Goblin Barrel Witch
The Log
Goblin Gang Royal Recruits Dart Goblin Goblin Barrel Witch
Earthquake
Goblin Gang Goblin Barrel Witch
Arrows
Bats Goblin Gang Royal Recruits Dart Goblin Goblin Barrel Witch
Royal Delivery
Bats Goblin Gang Royal Recruits Dart Goblin Goblin Barrel Witch
Fireball
Goblin Gang Dart Goblin Goblin Barrel Witch
Poison
Bats Goblin Gang Royal Recruits Dart Goblin Witch
Lightning
Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Royal Recruits Rune Giant

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Goblin Gang Dart Goblin Goblin Barrel Rune Giant Witch Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Goblin Gang Dart Goblin

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Royal Recruits Goblin Barrel Rune Giant
Arrows
Goblin Barrel
Goblin Gang
Goblin Barrel Royal Recruits Dart Goblin
Royal Recruits
Bats Goblin Gang Dart Goblin
Dart Goblin
Goblin Barrel Goblin Gang Royal Recruits Rune Giant
Goblin Barrel
Goblin Gang Dart Goblin Bats Arrows
Rune Giant
Bats Dart Goblin
Witch

Defense Synergies 0 5

Bats
Royal Recruits Dart Goblin
Arrows
Goblin Gang
Royal Recruits Dart Goblin
Royal Recruits
Bats Goblin Gang Dart Goblin
Dart Goblin
Bats Goblin Gang Royal Recruits
Goblin Barrel
Rune Giant
Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Dart Goblin
Bats Goblin Gang Royal Recruits Dart Goblin Witch
Goblin Gang Witch Bats Royal Recruits Dart Goblin
Royal Recruits Witch Bats Goblin Gang Dart Goblin
Arrows Royal Recruits
Arrows Goblin Gang Bats Dart Goblin
Bats Dart Goblin Arrows Goblin Gang Witch
Arrows Royal Recruits Dart Goblin
Witch Goblin Gang Royal Recruits
Goblin Gang Royal Recruits Dart Goblin
Bats Goblin Gang Dart Goblin Witch Arrows Royal Recruits
Arrows Bats Goblin Gang Dart Goblin Witch
Royal Recruits Bats Goblin Gang Witch
Bats Arrows Goblin Gang Royal Recruits Dart Goblin Witch
Royal Recruits Goblin Gang
Goblin Gang Royal Recruits
Bats Arrows Goblin Gang Royal Recruits Witch
Arrows Bats Goblin Gang Royal Recruits Dart Goblin Witch
Arrows Witch Bats Royal Recruits Dart Goblin
Royal Recruits Dart Goblin
Goblin Gang Royal Recruits Bats Arrows Dart Goblin Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Royal Recruits Witch
Arrows Goblin Gang
Goblin Gang Royal Recruits Bats Witch
Goblin Gang Royal Recruits Bats
Royal Recruits Goblin Gang Witch
Arrows Bats Goblin Gang Dart Goblin Witch
Goblin Gang Royal Recruits Bats Dart Goblin Witch
Royal Recruits
Royal Recruits Bats Witch
Royal Recruits Witch Goblin Gang Dart Goblin
Bats Royal Recruits Dart Goblin Witch
Royal Recruits Arrows
Royal Recruits Goblin Gang Witch
Royal Recruits Dart Goblin Witch
Goblin Gang Royal Recruits Witch Bats Dart Goblin
Bats Arrows Royal Recruits Dart Goblin Witch
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Royal Recruits Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Royal Recruits Dart Goblin
Arrows
Arrows Bats Dart Goblin Witch
Arrows Dart Goblin Witch
Arrows Dart Goblin
Arrows Dart Goblin
Bats Goblin Gang
Arrows Royal Recruits Dart Goblin
Arrows Dart Goblin
Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin Witch
Arrows Royal Recruits Dart Goblin
Arrows
Bats
Arrows Dart Goblin
Arrows Dart Goblin Witch
Arrows
Arrows Royal Recruits
Arrows Witch
Witch
Arrows Dart Goblin Witch
Arrows Witch
Arrows Dart Goblin
Bats Arrows Dart Goblin Witch
Bats Dart Goblin Witch
Arrows Dart Goblin
Arrows
Arrows
Bats Goblin Gang Royal Recruits Dart Goblin Witch
Arrows Dart Goblin Witch
Arrows
Goblin Gang Dart Goblin
Arrows Dart Goblin
Arrows
Royal Recruits Dart Goblin
Bats Goblin Gang Royal Recruits Dart Goblin Witch
Bats Dart Goblin Witch
Royal Recruits Dart Goblin Witch
Dart Goblin

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